
Previous to launch — and particularly earlier than a few displays gave us a greater concept of what to anticipate in Zelda: Tears of the Kingdom — there have been doubts as to precisely how completely different it will be from its instant predecessor.

Reusing Breath of the Wild’s open-world Hyrule did not sound like a really ‘Nintendo’ transfer, and whereas that kingdom supplied a big canvas to discover, many people spent years discovering its each secret. What may a brand new sport based mostly on this template provide us past a couple of new instruments and a handful of sky islands to hop between? Why outline and confine this new sport by what got here earlier than?
Nicely, Nintendo answered our questions emphatically and delivered a imaginative and prescient of a well-known Hyrule which riffs on the outdated however brings a lot new that it feels completely recent and massively expanded. TOTK’s Hyrule actually does really feel unfathomably huge, stretching above and beneath the land we explored for over six years prior.
We’re nonetheless deep in the course of Tears of the Kingdom, however our ideas are beginning to flip to the long run. Might Nintendo feasibly mine one other sport out of this model of Hyrule? Would we even need that? And what may it seem like?
Let’s have a look at what Group NL thinks. Have your say within the ballot on the backside and be happy to go away a remark, too…
Ollie Reynolds

When it was confirmed that Tears of the Kingdom would characteristic the identical world as Breath of the Wild, I have to admit to feeling a tad disenchanted. With regards to Zelda video games, I would like one thing fully new, and but right here was a direct sequel that principally simply reused the identical surroundings. Pooey!
Oh, how incorrect I used to be. The adjustments made in Tears of the Kingdom are frankly astounding, and it makes the concept of a 3rd sport set in the identical Hyrule infinitely extra palatable. We have now seen what the sport can do with elevated verticality; particularly, the Sky Islands and the Depths, so I might like to see this explored even additional. How about some underwater segments within the lakes and seas? Why not go even additional into the sky? Are you able to think about a Zelda sport with Tremendous Mario Galaxy-inspired physics and gameplay?
Failing that, I might prefer to see one other realm throughout the Zelda universe given the open-world remedy, since TotK’s model of Hyrule is probably going the most effective we’re ever going to get. How about Termina, or an expanded Koholint Island? Simply think about seeing Mt. Tamaranch within the distance with the Wind Fish’s egg resting on prime – so cool!
Jim Norman

Did I desire a second Zelda sport with the identical Hyrule? No, I didn’t. Do I now desire a third sport with the identical Hyrule? You guess your Bokoblin Guts I do.
There are numerous completely different ways in which I’d like to see Nintendo implement a brand new issue into the outdated world. Positive, you may make it larger, deeper or denser, however the Zelda fan in me would actually like to see a 3rd sport go the route that we’ve seen in so many earlier than and provides me some realm hopping.
Consider the Darkish World from A Hyperlink to the Previous or Lorule from A Hyperlink Between Worlds. These video games take a ‘Hyrule with a twist’ and stick it on prime of the map that we develop to know so properly. Who’s to say that ‘Breath of the Wild 3’ (working title) could not do the identical? Maybe there would make certain rifts on this enormous Hyrule, which, stepping via, reveals a world identical to the unique, solely completely different. How cool!
Sure, I’m principally saying that I want to see these poor builders construct a completely new world within the picture of the one we have already got and one way or the other seamlessly implement it into the present surroundings. Is that actually an excessive amount of to ask??
Alana Hagues

I believe there are tons of ways in which a Tears of the Kingdom sequel can construct upon Hyrule, however I can not lie and say I do not need one thing somewhat completely different for no matter follows. We all know this open-world gameplay goes to be the usual for the sequence going ahead, so it is time to discover Zelda’s historical past and develop upon a few of our favorite Zelda worlds.
So the right reply is Termina from Majora’s Masks, proper? With the abundance of sidequests in Tears of the Kingdom, it is time to return to one of many weirdest Zelda video games and the most effective hub city within the sequence and let all of these uncommon tales, characters, and occasions happen in an even bigger world.
I am not saying remake Majora’s Masks in any respect, however there’s a lot potential in Termina that absolutely Nintendo may provide you with a extremely disturbing open-world journey? We have seen what’s succesful with one of many maps in TOTK, so why not simply ramp up the dread for the entire sport? Plus, there’s Tingle. We’d like extra Tingle in our lives.
Alternatively, why not embrace what 4 Swords and 4 Swords Journey did however enhance upon it? Yep, I am speaking multiplayer. Maybe not co-op, however I’d completely love to play a Breath of the Wild-style sport with my buddies and muck round doing nothing of any significant worth. I can not think about that is straightforward to do in any respect, however I can dream, proper?
Gavin Lane

I am undoubtedly leaning in the direction of a Termina-style twist on the template, as Alana talked about above. I am a sucker for doppelgangers and twin characters, and the way they will deepen our impressions of individuals we thought we knew. Whereas my reminiscences of BOTW are dominated by exploration and moments of discovery, returning to the identical place in TOTK has additionally highlighted how a lot I loved the individuals and interactions in that world.