In most video video games it’s simply anticipated that the primary character will run round breaking pots and ransacking each locked chest within the unending pursuit of extra loot. This has been a working joke amongst avid gamers for so long as I can bear in mind, and more often than not the individuals within the sport don’t remark in your extraordinarily delinquent conduct. Nevertheless, in God of Conflict Ragnarök, almost each character at one level or one other has alternative feedback to share about all of the looting Kratos will get as much as.
God of Conflict Ragnarök, out now on PS5 and PS4, is an excellent sport, mixing heavy, satisfying fight with a narrative that all the time stays centered on the relationships between its varied characters. Typically it does this in huge, epic moments when characters conflict bodily or verbally. Different instances it’s by way of smaller, quieter cutscenes. However Ragnarök additionally likes to sprinkle in some character interactions throughout gameplay and exploration, and a fantastic instance of this happens at any time when Kratos goes off on a facet path to seize some loot. Usually if you do, different characters with you’ll react in humorous methods. (Don’t fear, I’m not going to spoil something beneath.)
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Early on, whereas I used to be exploring a part of Midgard with Atreus, I seen a shiny chest, doubtless full of loot, was hiding in an out-of-reach cave. So I ceased transferring ahead and located a path up onto a cliff that permit me swing throughout and drop all the way down to the beforehand unreachable loot. As I cracked open the chest, Atreus excitedly requested, “How do you all the time discover stuff like that?” Boy, I’ve performed loads of third-person action-adventure video games, that’s how.
Afterward, although, different characters don’t react as positively. Whereas exploring a unique realm and fixing a puzzle that might enable my get together to cross giant gaps, I seen a treasure chest off within the distance. So I did what anybody would: I ended fixing the puzzle and scouted round for ages. Ultimately I used to be capable of backtrack and clear up a unique puzzle to achieve entry to a path that led me to the chest. One member of my get together, who will stay anonymous to guard you all from nasty spoilers, questioned what I used to be doing. They even requested if I used to be misplaced or okay. Atreus was like, “That is simply what my dad does.”
Additional into the mission, I as soon as once more obtained distracted by loot and the identical character once more expressed delicate frustration with my detours. Atreus once more spoke up, telling the group that, “My dad actually likes loot.” It’s true, I actually do! A special character a lot additional into the sport straight-up scolds Kratos for his obsession with loot and the way he retains going the unsuitable technique to seize trinkets and bobbles.
However it’s not simply Kratos who will get referred to as out. Whereas taking part in as Atreus, I used to be invited right into a safe place and proper in entrance of me was some loot. I after all had Atreus run over and decide it up. The individual guiding me by way of this invite-only space of the 9 realms sarcastically replied, “Sure, take all the things that’s not nailed down…” Which actually, did make me really feel a tad embarrassed. I imply, I nonetheless looted some later spots and saved all the things I discovered, however I felt a bit of dangerous about it. That’s one thing proper?
These interactions between characters are plentiful all through Ragnarök. Even higher, when you beat the sport you’ll be able to maintain taking part in previous the credit, and the devs made positive to create a ton of latest dialogue and interactions that solely occur post-credits. All of this goes a good distance towards making me care about these characters and is but yet one more factor I cherished about God of Conflict Ragnarök. Properly, that and all of the looting!