{"id":73015,"date":"2024-03-15T22:49:12","date_gmt":"2024-03-15T22:49:12","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2024\/03\/15\/virtuos-has-acquired-real-time-vfx-studio-beyond-fx\/"},"modified":"2024-03-16T16:34:09","modified_gmt":"2024-03-16T16:34:09","slug":"virtuos-has-acquired-real-time-vfx-studio-beyond-fx","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2024\/03\/15\/virtuos-has-acquired-real-time-vfx-studio-beyond-fx\/","title":{"rendered":"Virtuos Has Acquired Actual-Time VFX Studio Past-FX"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"400\" class=\"attachment-large size-large wp-post-image\" alt=\"\" src=\"https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2024\/03\/Virtuos-Acquires-Beyond-FX-Studio-e1710542924147.jpg\"\/><noscript><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"400\" src=\"https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2024\/03\/Virtuos-Acquires-Beyond-FX-Studio-e1710542924147.jpg\" class=\"attachment-large size-large wp-post-image\" alt=\"\"\/><\/noscript><\/p>\n<p><strong>Virtuos <\/strong>has introduced it has acquired Los Angeles based mostly real-time visible results studio <strong>Past-FX<\/strong>, increasing Virtuos\u2019 portfolio of companies with a real-time results department.<\/p>\n<p>Past-FX started as a co-development staff for AAA video games, and now its specialised real-effects ability set is a part of Virtuos, and may be utilized to their initiatives, like the approaching <strong>Steel Gear Strong Delta: Snake Eater <\/strong>title.<\/p>\n<p>\u201cPast-FX\u2019s objective right this moment, because it was once we began practically a decade in the past, is to present builders worldwide entry to the trade\u2019s greatest craft and technical VFX artists who work collaboratively as absolutely built-in members of our purchasers\u2019 groups,\u201d mentioned Past-FX basic supervisor <strong>Keith Guerrette.<\/strong><\/p>\n<blockquote>\n<p>\u201cThat evolution continues as we&#8217;re thrilled to have joined Virtuos. We\u2019ll proceed delivering groundbreaking work and fostering distinctive relationships with purchasers all over the world, leveraging Virtuos\u2019 world experience and community of gifted studios. What\u2019s much more thrilling is our shared imaginative and prescient with Virtuos of shaping the way forward for co-development in gaming.<\/p>\n<p>In collaboration with Virtuos\u2019 passionate groups, Past-FX will assist outline a brand new trade customary centered on offering high quality companies via sturdy partnerships, effectivity via versatile collaboration, and the creation of nice video games by pushing the inventive boundaries of what\u2019s attainable in recreation engines.\u201d<\/p>\n<\/blockquote>\n<p>Supply \u2013 [Virtuos Press Release]<\/p>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/www.psu.com\/news\/virtuos-has-acquired-real-time-vfx-studio-beyond-fx\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Virtuos has introduced it has acquired Los Angeles based mostly real-time visible results studio Past-FX, increasing Virtuos\u2019 portfolio of companies with a real-time results department. Past-FX started as a co-development staff for AAA video games, and now its specialised real-effects ability set is a part of Virtuos, and may be utilized to their initiatives, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":73017,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[9649,18071,6361,1258,3898,18070],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/73015"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=73015"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/73015\/revisions"}],"predecessor-version":[{"id":73016,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/73015\/revisions\/73016"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/73017"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=73015"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=73015"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=73015"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}