{"id":71149,"date":"2024-03-01T19:36:45","date_gmt":"2024-03-01T19:36:45","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2024\/03\/01\/bungie-investigating-bringing-halos-big-team-battle-pvp-mode-to-destiny-2\/"},"modified":"2024-03-03T07:25:06","modified_gmt":"2024-03-03T07:25:06","slug":"bungie-investigating-bringing-halos-big-team-battle-pvp-mode-to-destiny-2","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2024\/03\/01\/bungie-investigating-bringing-halos-big-team-battle-pvp-mode-to-destiny-2\/","title":{"rendered":"Bungie Investigating Bringing Halo\u2019s Large Workforce Battle PvP Mode to Future 2"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p>Bungie is wanting into the potential of including one thing like Halo\u2019s 8 vs. 8 Large Workforce Battle PvP mode to <strong>Future 2<\/strong>. Nonetheless, some technical points make implementing a 16-player mode in Bungie\u2019s FPS MMO tough.<\/p>\n<h2 class=\"wp-block-heading\" id=\"h-destiny-2-might-get-a-version-of-halo-s-big-team-battle\">Future 2 would possibly get a model of Halo\u2019s Large Workforce Battle<\/h2>\n<p>Former host and present Future 2 weapons designer Mercules not too long ago joined the sixty fourth episode of the Firing Vary Podcast. In the course of the interview, the host requested him about the potential of bringing Large Workforce Battle to Bungie\u2019s MMO. <\/p>\n<p>\u201cSo, we\u2019re investigating it,\u201d Mercules replied. \u201cIt&#8217;s an ongoing lively investigation at Bungie.\u201d <\/p>\n<p>Nonetheless, some \u201cactually bizarre\u201d technical points crop up when that many gamers load right into a single exercise. \u201cWe wish to make it possible for we are able to make it occur in a means that finally ends up being enjoyable and secure,\u201d the Future 2 dev defined. \u201cLike, the secure half is fairly essential.\u201d<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<p><div class=\"jeg_video_container jeg_video_content\"><iframe loading=\"lazy\" title=\"Firing Range Ep. 64 - BUNGIE INTERVIEW!\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/S-eWvdLwMoU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/p>\n<\/figure>\n<p>The 16-player Large Workforce Battle mode first appeared in Halo 3 multiplayer and has been in each Halo sport since. Given the overlap between Halo and Future 2 followers, many gamers would little doubt contemplate it an important addition.<\/p>\n<p>It may also do one thing to get better misplaced gamers. Going by the sport\u2019s participant numbers on Steam, Future 2 hit its all-time peak in February 2023 in anticipation of the Lightfall enlargement. Nonetheless, the year-long post-Lightfall dip has seen the bottom PC participant numbers since its launch. Whereas console numbers are tougher to return by, they possible comply with the same development. <\/p>\n<p>Hopefully, The Last Form enlargement will reinvigorate Future 2 when it arrives in June. Contemplating the upcoming enlargement will reportedly overhaul the sport\u2019s core mechanics, it could be a superb alternative to implement the Halo-inspired mode.<\/p>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/www.playstationlifestyle.net\/2024\/03\/01\/bungie-investigating-bringing-halos-big-team-battle-pvp-mode-to-destiny-2\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Bungie is wanting into the potential of including one thing like Halo\u2019s 8 vs. 8 Large Workforce Battle PvP mode to Future 2. Nonetheless, some technical points make implementing a 16-player mode in Bungie\u2019s FPS MMO tough. Future 2 would possibly get a model of Halo\u2019s Large Workforce Battle Former host and present Future [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":71151,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[39,1507,1637,5338,201,17174,2568,692,1412,334],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/71149"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=71149"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/71149\/revisions"}],"predecessor-version":[{"id":71150,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/71149\/revisions\/71150"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/71151"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=71149"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=71149"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=71149"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}