{"id":67149,"date":"2024-02-02T18:19:49","date_gmt":"2024-02-02T18:19:49","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2024\/02\/02\/cyberpunk-2077-dev-shares-hard-fought-journey-to-include-one-extremely-specific-feature\/"},"modified":"2024-02-03T19:54:27","modified_gmt":"2024-02-03T19:54:27","slug":"cyberpunk-2077-dev-shares-hard-fought-journey-to-include-one-extremely-specific-feature","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2024\/02\/02\/cyberpunk-2077-dev-shares-hard-fought-journey-to-include-one-extremely-specific-feature\/","title":{"rendered":"Cyberpunk 2077 Dev Shares Laborious-Fought Journey to Embrace One Extraordinarily Particular Function"},"content":{"rendered":"<p> [ad_1]<br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/sm.ign.com\/ign_in\/news\/c\/cyberpunk-\/cyberpunk-2077-dev-shares-hard-fought-journey-to-include-one_a2yy.jpg\" \/><\/p>\n<div id=\"id_text\" itemprop=\"articleBody\">\n<p>A CD Projekt Crimson developer has shared their arduous fought journey to get a really particular and completely random characteristic added to Cyberpunk 2077.<\/p>\n<p>On-line providers lead Leszek Krupi\u0144ski made a prolonged put up on X\/Twitter to chronicle the journey of getting the &#8220;munch munch&#8221; sound added when protagonist V eats an merchandise within the menu. This sound was already in Cyberpunk 2077 when gamers ate whereas roaming world wide, however the menu sound solely arrived with its newest 2.11 replace.<\/p>\n<p>&#8220;This model features a tiny factor, tiny characteristic I&#8217;ve poured my coronary heart into,&#8221; Krupi\u0144ski started, who defined his inspiration got here from the Niezatapialni podcast which has a number who at all times asks for the characteristic.<\/p>\n<blockquote class=\"twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">I wish to share my private achievement with you. Lately one of many final patches for Cyberpunk 2077 has been launched. This model features a tiny factor, tiny characteristic I&#8217;ve poured my coronary heart into. It began with Dominik G\u0105ska from Niezatapialni podcast. Every time a brand new patch\u2026 <a href=\"https:\/\/t.co\/yDASsSyMKD\">pic.twitter.com\/yDASsSyMKD<\/a><\/p>\n<p>\u2014 Leszek Krupi\u0144ski \u2b55\ufe0f (@lisciasty_) <a href=\"https:\/\/twitter.com\/lisciasty_\/status\/1753417700775190881?ref_src=twsrc%5Etfw\">February 2, 2024<\/a><\/p><\/blockquote>\n<p>&#8220;Sure, the shortage of this was an omission, however I dunno if it wasn&#8217;t observed, or the precedence was low, so it was by no means added,&#8221; Krupi\u0144ski continued. &#8220;I made a decision to do one thing about it. It was method out of my scope of labor, however I began asking round. I talked to producers and launch managers if it is not too late so as to add any new options (it was after 2.0 was launched), however they did not say &#8216;no&#8217; immediately, so there was an opportunity.<\/p>\n<p>&#8220;I placed on a producer hat and began discussions with sound designers and the UI staff. And this week I&#8217;ve put in the patch, and there it&#8217;s. My most significant affect on Cyberpunk 2077: whenever you eat stuff within the stock, you hear &#8216;munch munch&#8217;. I can die in peace now.&#8221;<\/p>\n<p>Replace 2.11 additionally addressed myriad bugs and stability points within the open-world role-playing sport. Melee finishers, dashes turning into crouches, and wrongly upgrading objects have all been mounted amongst different points. CD Projekt Crimson has additionally adjusted the frequency of automobile chases, stopped accomplished gigs remaining incomplete on the map, and addressed a bug the place gamers could not sleep in the course of the quest\u00a0I Actually Wish to Keep at Your Home.<\/p>\n<p><iframe allow=\"autoplay; fullscreen *\" allowautoplay=\"\" allowfullscreen=\"true\" class=\"gallery\" data-src=\"https:\/\/in.ign.com\/cyberpunk-2077-2\/176982\/gallery\/embed\" frameborder=\"0\" id=\"gallery176982\" scrolling=\"no\"><\/iframe><\/p>\n<p>It got here after the sport altering Replace 2.0, which utterly revamped Cyberpunk 2077 with options resembling a brand new perk system and improved AI\u00a0and likewise introduced closure to\u00a0an Elon Musk fan principle, a reference to\u00a0the late racing legend Ken Block, and\u00a0weird additions to the sport&#8217;s largest thriller. Replace 2.1 later\u00a0added a full metro system, romantic accomplice hangouts, new automobiles, and extra.<\/p>\n<p>In our 9\/10 evaluate of the sport, IGN stated: &#8220;Cyberpunk 2077 throws you into a good looking, dense cityscape and affords a staggering quantity of flexibility in the way you select to take it from there.&#8221;<\/p>\n<hr\/>\n<p><i>Ryan Dinsdale is an IGN freelance reporter. He&#8217;ll discuss The Witcher all day.<\/i><\/p>\n<\/p><\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/in.ign.com\/cyberpunk-2077-2\/201578\/news\/cyberpunk-2077-dev-shares-hard-fought-journey-to-include-one-extremely-specific-feature\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] A CD Projekt Crimson developer has shared their arduous fought journey to get a really particular and completely random characteristic added to Cyberpunk 2077. On-line providers lead Leszek Krupi\u0144ski made a prolonged put up on X\/Twitter to chronicle the journey of getting the &#8220;munch munch&#8221; sound added when protagonist V eats an merchandise within [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":67151,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26],"tags":[574,1374,6403,2249,17277,3992,1630,417,2004],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/67149"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=67149"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/67149\/revisions"}],"predecessor-version":[{"id":67150,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/67149\/revisions\/67150"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/67151"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=67149"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=67149"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=67149"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}