{"id":66300,"date":"2024-01-28T14:00:00","date_gmt":"2024-01-28T14:00:00","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2024\/01\/28\/21-game-boy-advance-games-wed-love-to-see-added-to-nintendo-switch-online\/"},"modified":"2024-01-28T17:21:09","modified_gmt":"2024-01-28T17:21:09","slug":"21-game-boy-advance-games-wed-love-to-see-added-to-nintendo-switch-online","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2024\/01\/28\/21-game-boy-advance-games-wed-love-to-see-added-to-nintendo-switch-online\/","title":{"rendered":"21 Recreation Boy Advance Video games We would Love To See Added To Nintendo Swap On-line"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<p>We have additionally abstained from including Pok\u00e9mon; it is a given we would <em>love<\/em> to see them, however transferring and buying and selling Pok\u00e9mon in a recreation with Save States will get messy, at the least from Nintendo&#8217;s perspective. Maybe we&#8217;ll see an excellent workaround with these explicit entries, though we predict it is <em>extra<\/em> doubtless we&#8217;ll see Pok\u00e9mon remakes quite than re-releases.<\/p>\n<p>Sufficient with the caveats! Let&#8217;s check out 21 GBA gems we would like to revisit by way of Nintendo Swap On-line.<\/p>\n<div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/metroid_zero_mission\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/a452a1022190d\/metroid-zero-mission-artwork.900x250.jpg\" alt=\"Metroid: Zero Mission (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/628e7b21825d2\/metroid-zero-mission-cover.cover_small.jpg\" alt=\"Metroid: Zero Mission (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo R&amp;D1<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>2nd Feb 2004 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>4th Apr 2004 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>Metroid: Zero Mission is a wonderful 2004 remake of the unique Metroid, and a recreation that is within the dialog for &#8216;greatest remake evs&#8217; (if that dialog is being held with a youngster in the course of the 2010s). Zero Mission tells the story of the primary entry, however with far snazzier visuals and Tremendous Metroid-inspired gameplay. With save rooms and a bunch of latest gadgets, areas, and mini-bosses, that is the best way to expertise Samus&#8217; first mission. Sorry, <em>zero<\/em>-st mission.<\/p>\n<p>If it got here right down to a duel, there are Nintendo Life staffers who would really take this over the SNES recreation. <em>It is that good.<\/em><\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/tony_hawks_pro_skater_2\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/1bd58796f2778\/tony-hawks-pro-skater-2-artwork.900x250.jpg\" alt=\"Tony Hawk's Pro Skater 2 (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/fd263a879ae28\/tony-hawks-pro-skater-2-cover.cover_small.jpg\" alt=\"Tony Hawk's Pro Skater 2 (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>Activision<\/strong> \/ <span>Developer: <\/span><strong>Vicarious Visions<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>eleventh Jun 2001 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>twenty second Jun 2001 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>Vicarious Visions managed to distil the essence of the full-sized Tony Hawk titles into an unbelievable isometric model that feels tight, responsive and really a lot <em>not<\/em> the compulsory downgraded handheld port you might need anticipated. Tony Hawk&#8217;s Professional Skater 2 on GBA is genuinely considered one of our favorite entries within the total collection, with nice music and cracking visuals. And Spider-Man.<\/p>\n<p>What&#8217;s to not love?<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/astro_boy_the_omega_factor\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/10cc2cd8e71a4\/astro-boy-the-omega-factor-artwork.900x250.jpg\" alt=\"Astro Boy: The Omega Factor (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/fba63a21f4953\/astro-boy-the-omega-factor-cover.cover_small.jpg\" alt=\"Astro Boy: The Omega Factor (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>SEGA<\/strong> \/ <span>Developer: <\/span><strong>Treasure<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>18th Aug 2004 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>18th Feb 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>This Treasure-developed tackle Osamu Tezuka&#8217;s traditional character was an actual looker within the GBA&#8217;s library \u2014 becoming given the status of the property and the adoration of manga and anime followers all over the world. Versus Treasure&#8217;s normal output, Astro Boy: The Omega Issue is extra platforming beat &#8217;em up than run-and-gunner (with a couple of shmup-style levels thrown in for good measure). It efficiently blends conventional manga-style presentation of the characters in dialogue portraits with extra rounded 3D-esque sprites and backgrounds for the motion. It is an actual winner; a licensed recreation that lives as much as the supply materials.<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/kirby_nightmare_in_dream_land\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/59ecf7ef1cd6c\/kirby-nightmare-in-dream-land-artwork.900x250.jpg\" alt=\"Kirby: Nightmare in Dream Land (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/fdb3c1050c7b0\/kirby-nightmare-in-dream-land-cover.cover_small.jpg\" alt=\"Kirby: Nightmare in Dream Land (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>HAL Laboratory<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>2nd Dec 2002 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>twenty sixth Sep 2003 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>Kirby: Nightmare in Dream Land is a worthy remake of Kirby&#8217;s first dwelling console journey and having simply celebrated his thirtieth anniversary, this might be a pleasant tribute to the little pink fella after what has been a stellar 12 months between 2022 and 2023. Whereas what it gives is a tad primary in comparison with what extra trendy Kirby titles provide, it is nonetheless very playable, and there are little inventive moments the place recreation sometimes shines. As with virtually each different recreation that includes the Kirbster, its pleasant, vibrant visuals make it a supremely charming expertise, and one which will likely be most appreciated by gamers on the lookout for solely a really gentle problem.<\/p>\n<p>Certain, Kirby &amp; the Wonderful Mirror is a superb entry and that one <em>is<\/em> out there, however that is the one we <em>actually<\/em> wish to see.<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/gunstar_super_heroes\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/5801bc0ae1a60\/gunstar-super-heroes-artwork.900x250.jpg\" alt=\"Gunstar Super Heroes (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/55b80b0744868\/gunstar-super-heroes-cover.cover_small.jpg\" alt=\"Gunstar Super Heroes (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>SEGA<\/strong> \/ <span>Developer: <\/span><strong>Treasure<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>sixth Oct 2005 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>4th Nov 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>Gunstar Tremendous Heroes (or Gunstar <em>Future<\/em> Heroes in Europe) is a sequel that lives as much as the status of the identify it awkwardly sandwiches a &#8216;Tremendous&#8217; in the midst of. The gameplay and controls of Treasure&#8217;s traditional 1993 Mega Drive recreation are altered to work higher on the moveable, however the result&#8217;s each bit as compelling, even when it is on the quick facet and would not characteristic co-op play. As run and gun video games go, Gunstar Heroes is up there with the easiest. This sequel can also be superb \u2014 one would possibly even say <em>tremendous<\/em>.<\/p>\n<p>Or <em>future<\/em> when you&#8217;re European and wish to be awkward.<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/pokemon_pinball_ruby_and_sapphire\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/9285ee5af611e\/pokemon-pinball-ruby-and-sapphire-artwork.900x250.jpg\" alt=\"Pok\u00e9mon Pinball: Ruby &amp; Sapphire (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/1271718d3bafe\/pokemon-pinball-ruby-and-sapphire-cover.cover_small.jpg\" alt=\"Pok\u00e9mon Pinball: Ruby &amp; Sapphire (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Jupiter Company<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>twenty fifth Aug 2003 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>14th Nov 2003 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p><strong>Pok\u00e9mon Pinball: Ruby &amp; Sapphire<\/strong> is an fulfilling entry-level pinball recreation designed to attraction to as broad an viewers as potential. Its vibrant, charming visuals look nice, and the huge variety of Pok\u00e9mon out there to catch and evolve implies that when you\u2019re on the lookout for a long-term dip-in, dip-out type of recreation, you\u2019ll have a lot to maintain you occupied. That is the proper little recreation for brief play periods, and can fill the Pok\u00e9mon hole simply in case Pok\u00e9mon Emerald would not hop onto NSO.<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/sonic_advance\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/e88b267b6e485\/sonic-advance-artwork.900x250.jpg\" alt=\"Sonic Advance (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/72c4370e49fec\/sonic-advance-cover.cover_small.jpg\" alt=\"Sonic Advance (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>SEGA<\/strong> \/ <span>Developer: <\/span><strong>Dimps<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>third Feb 2002 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>eighth Mar 2002 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>Within the a long time because the surprising first look of Sega&#8217;s mascot on a Nintendo handheld, it is truthful to say that not each staff that is labored on a 2D Sonic recreation has nailed the fragile sense of inertia and tight physics that characterise the traditional 16-bit titles. Sonic Advance is one such instance that simply <em>will get it<\/em>. Developer Dimps retains the traditional really feel and course design that made the originals particular whereas including contemporary components that forestall it from feeling like a re-tread of previous concepts. Vibrant visuals, charming animation, wonderful audio; add multiplayer into the combo \u2014 in addition to the Tiny Chao Backyard that linked to the Gamecube \u2014 and Sonic Advance is a platforming deal with up there with hedgehog&#8217;s best.<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"https:\/\/www.nintendolife.com\/games\/gba\/final_fantasy_tactics_advance\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/29d8319abfd87\/final-fantasy-tactics-advance-artwork.900x250.jpg\" alt=\"Final Fantasy Tactics Advance (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/dbe16f5b477fa\/final-fantasy-tactics-advance-cover.cover_small.jpg\" alt=\"Final Fantasy Tactics Advance (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>Sq. Enix<\/strong> \/ <span>Developer: <\/span><strong>Sq. Enix<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>eighth Sep 2003 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>twenty fourth Oct 2003 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>Whereas rumours of a Last Fantasy Ways remaster have been swirling round for some time, Nintendo has already had a style of what Last Fantasy Ways can provide within the type of Last Fantasy Ways Advance. Levelling up your clan, discovering one of the best weapons and attempting to out-think the enemy results in endlessly fulfilling battling, and there are sufficient variables in location, legal guidelines and opponent skills to forestall issues turning into too repetitive. Even when battles get simple with an OP clan, they continue to be entertaining. It may be tough to seek out what you&#8217;re on the lookout for amongst the various menu screens, however as soon as you understand the place to look Last Fantasy Ways Advance will divert and delight you for an extended ol&#8217; time. <em>Beautiful.<\/em><\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/jet_grind_radio\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/3b90300b09a13\/jet-grind-radio-artwork.900x250.jpg\" alt=\"Jet Grind Radio (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/0f7e6305755bd\/jet-grind-radio-cover.cover_small.jpg\" alt=\"Jet Grind Radio (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>THQ<\/strong> \/ <span>Developer: <\/span><strong>Vicarious Visions<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>twenty fourth Jun 2003 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>twentieth Feb 2004 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>Maybe it\u2019s the announcement that Sega is seemingly engaged on a reboot that\u2019s getting the higher of us, however we do love a little bit of Jet Grind\/Set. On the Dreamcast, Jet Grind Radio oozed extra fashion than ought to have legally been allowed. Plenty of what made the sport particular there survived the leap to the GBA, however in fact the apparent {hardware} limitations necessitated a couple of lower corners right here and there. Contemplating this, Vicarious Visions \u2014 the studio that did such a unbelievable job of translating the Tony Hawk&#8217;s Professional Skater collection to GBA \u2014 most likely could not have performed a a lot better job at adapting it to the small display. When you&#8217;re used to its quirks, you may discover a loopy, unbelievable gem of a recreation.<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/tactics_ogre_the_knight_of_lodis\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/b7455958b0c9a\/tactics-ogre-the-knight-of-lodis-artwork.900x250.jpg\" alt=\"Tactics Ogre: The Knight of Lodis (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/c400793d24122\/tactics-ogre-the-knight-of-lodis-cover.cover_small.jpg\" alt=\"Tactics Ogre: The Knight of Lodis (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>Atlus<\/strong> \/ <span>Developer: <\/span><strong>Quest<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>twenty first Jun 2001 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>For a lot of collection, the phrases \u201cfacet story\u201d are seen as a handy excuse to trot out a half-baked rehash of a preferred title \u2013 however <strong>Ways Ogre<\/strong> has by no means been like different collection. This GBA-exclusive entry within the long-running <strong>Ogre Battle<\/strong> saga is as richly detailed and politically intricate as some other you might point out, and lurking beneath that already fully-featured floor are an entire host of secret characters and particular endings simply ready to be found.<\/p>\n<\/div>\n<div class=\"list-item\">\n<aside class=\"list-hero\" data-subject=\"games\/gba\/warioware_twisted\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" width=\"900\" height=\"250\" src=\"https:\/\/images.nintendolife.com\/79c0c7c311289\/warioware-twisted-artwork.900x250.jpg\" alt=\"WarioWare Twisted! (GBA)\"\/><\/div>\n<p><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/images.nintendolife.com\/4e859545ef891\/warioware-twisted-cover.cover_small.jpg\" alt=\"WarioWare Twisted! (GBA)\"\/><\/p>\n<div class=\"list-hero-info\">\n<p><span>Writer: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo SPD<\/strong><\/p>\n<div class=\"release\"><span>Launch Date: <\/span><strong>twenty third Could 2005 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/aside>\n<p>The third recreation in Wario&#8217;s microgame collection, WarioWare Twisted! by no means discovered its option to Europe, however its gyro sensor added a brand new factor to the manic components established two video games prior and made it one of many highlights of Wario&#8217;s again catalogue. Because of that sensor within the cart, it isn&#8217;t a recreation you may wish to plug into the Recreation Boy Participant in your GameCube, however the primary bitesize gameplay holds up simply as properly at present because it did within the mid-2000s. <em>Let&#8217;s Twist once more.<\/em><\/p>\n<\/div>\n<\/div>\n<p><script type=\"b4eda2b449d4535fba07a1f1-text\/javascript\">dgpConsent.can('targeting',function () { !function(f,b,e,v,n,t,s) {if(f.fbq)return;n=f.fbq=function(){n.callMethod?n.callMethod.apply(n,arguments):n.queue.push(arguments)};if(!f._fbq)f._fbq=n;n.push=n;n.loaded=!0;n.version='2.0';n.queue=[];t=b.createElement(e);t.async=!0;t.src=v;s=b.getElementsByTagName(e)[0];s.parentNode.insertBefore(t,s)}(window, document,'script','https:\/\/connect.facebook.net\/en_US\/fbevents.js');fbq('init', '2325732614399478'); fbq('track', 'PageView'); });<\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/www.nintendolife.com\/features\/21-game-boy-advance-games-wed-love-to-see-added-to-nintendo-switch-online\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] We have additionally abstained from including Pok\u00e9mon; it is a given we would love to see them, however transferring and buying and selling Pok\u00e9mon in a recreation with Save States will get messy, at the least from Nintendo&#8217;s perspective. Maybe we&#8217;ll see an excellent workaround with these explicit entries, though we predict it is [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":66302,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32],"tags":[628,4517,6976,47,58,164,283,185,489,5088],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/66300"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=66300"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/66300\/revisions"}],"predecessor-version":[{"id":66301,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/66300\/revisions\/66301"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/66302"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=66300"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=66300"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=66300"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}