{"id":6097,"date":"2022-12-09T19:30:00","date_gmt":"2022-12-09T19:30:00","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2022\/12\/09\/hades-ii-is-a-sequel-from-a-studio-that-doesnt-make-sequels\/"},"modified":"2022-12-11T14:48:19","modified_gmt":"2022-12-11T14:48:19","slug":"hades-ii-is-a-sequel-from-a-studio-that-doesnt-make-sequels","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2022\/12\/09\/hades-ii-is-a-sequel-from-a-studio-that-doesnt-make-sequels\/","title":{"rendered":"Hades II Is A Sequel From A Studio That Would not Make Sequels"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<figure class=\"sc-1eow4w5-1 eLNveM align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"57f8099675aa427b7a2f2b1c470c0588\" data-recommend-id=\"image:\/\/57f8099675aa427b7a2f2b1c470c0588\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"Melino\u00eb and a witchy companion look up against a moon.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 loxZOX has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:1920px\" data-alt=\"Melino\u00eb and a witchy companion look up against a moon.\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"other-license\" data-hide=\"false\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 dnhHtZ js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 lktKQM image-hydration-wrapper\">\n<div><img alt=\"Melino\u00eb and a witchy companion look up against a moon.\" srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80\/57f8099675aa427b7a2f2b1c470c0588.jpg 80w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_140\/57f8099675aa427b7a2f2b1c470c0588.jpg 140w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_265\/57f8099675aa427b7a2f2b1c470c0588.jpg 265w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_340\/57f8099675aa427b7a2f2b1c470c0588.jpg 340w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_490\/57f8099675aa427b7a2f2b1c470c0588.jpg 490w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_645\/57f8099675aa427b7a2f2b1c470c0588.jpg 645w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_740\/57f8099675aa427b7a2f2b1c470c0588.jpg 740w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_965\/57f8099675aa427b7a2f2b1c470c0588.jpg 965w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1165\/57f8099675aa427b7a2f2b1c470c0588.jpg 1165w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1315\/57f8099675aa427b7a2f2b1c470c0588.jpg 1315w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1465\/57f8099675aa427b7a2f2b1c470c0588.jpg 1465w, https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,pg_1,q_60,w_1600\/57f8099675aa427b7a2f2b1c470c0588.jpg 1600w\" sizes=\"&#10;&#9;&#9;&#9;&#9;(max-width: 25em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(max-width: 37.31em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 37.37em) and (max-width: 49.94em) calc(100vw - 32px),&#10;&#9;&#9;&#9;&#9;(min-width: 50em) and (max-width: 63.69em) 800px,&#10;&#9;&#9;&#9;&#9;(min-width: 63.75em) and (max-width: 85.19em) calc(66.5vw - 32px),&#10;&#9;&#9;&#9;&#9;800px&#10;&#9;&#9;&#9;\" draggable=\"auto\" data-chomp-id=\"57f8099675aa427b7a2f2b1c470c0588\" data-format=\"jpg\" data-alt=\"Melino\u00eb and a witchy companion look up against a moon.\" data-anim-src=\"\"\/><\/div>\n<\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-7s1ndr-0 ikKPtM no-caption\">Screenshot<!-- -->: <!-- -->Supergiant Video games \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"57f8099675aa427b7a2f2b1c470c0588\" data-recommend-id=\"image:\/\/57f8099675aa427b7a2f2b1c470c0588\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"Melino\u00eb and a witchy companion look up against a moon.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 bOfvBY\">Once I performed <em>Bastion<\/em> in highschool, it was the primary time I felt that American video video games might be artwork. Most video games I knew have been overtly involved with how effectively I might kill a residing being, or their coloration palettes have been a dreadful mixture of brown and grey. <em>Bastion<\/em> stood out as a lovely dungeon crawler with an earworm of a soundtrack. I used to be equally rewarded after I purchased creator Supergiant Video games\u2019 subsequent launch, <em>Transistor<\/em>. Its poignant imaginative and prescient of dystopia prompted me to cry in my faculty dorm until 5AM. I used to be heartbroken after I realized that neither of those video games would ever have sequels.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">The builders have beforehand acknowledged in <span>interviews<\/span> that they didn\u2019t need to make sequels for cash. \u201cI don\u2019t know if we\u2019ll ever return to the world of [<em>Bastion<\/em>], although if we do it will likely be at a time when the group needs to do this greater than the rest,\u201d Supergiant author Greg Kasavin instructed <em>Eurogamer<\/em>. \u201cIt may\u2019t simply be a financially motivated choice as a result of that\u2019s not how <em>Bastion<\/em> was created within the first place.\u201d<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">\u201cSupergiant doesn\u2019t make sequels,\u201d turned a salve for followers who had been hoping that their favourite video games would obtain extra love and a focus. Supergiant was higher than these crass studios who have been making \u201cpointless\u201d video games for cash. Making business artwork has at all times been about compromise. These builders gave the impression to be that uncommon group of creatives who have been above these petty mortal considerations. Followers admired them for it and hoped that this rebellious streak would proceed for so long as the studio made video games.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Then Supergiant launched <em>Hades<\/em> in 2020, a roguelike that shattered all the firm\u2019s earlier gross sales data, <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/SupergiantGames\/status\/1307744738552938496?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1307744738552938496%7Ctwgr%5E5e6036962a3ab8e8da13a895b1d69988e1574670%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.gamespot.com%2Farticles%2Fhades-has-sold-1-million-copies-nearly-one-third-sold-in-last-few-days%2F1100-6482388%2F&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/SupergiantGames\/status\/1307744738552938496?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1307744738552938496%7Ctwgr%5E5e6036962a3ab8e8da13a895b1d69988e1574670%7Ctwcon%5Es1_c10&amp;ref_url=https%3A%2F%2Fwww.gamespot.com%2Farticles%2Fhades-has-sold-1-million-copies-nearly-one-third-sold-in-last-few-days%2F1100-6482388%2F\" target=\"_blank\" rel=\"noopener noreferrer\">hitting a million copies sold<\/a><\/span> nearly instantly after it went from being in Early Entry to its full launch. It garnered common essential acclaim (its <span>Metacritic<\/span> rating presently sits at a 93) and had the glitziest awards tour that any indie recreation might hope for. It was undeniably probably the most profitable recreation that the studio had ever launched, having <span>redefined the roguelike style<\/span>. Not solely was it a enjoyable and classy recreation\u2014it additionally confirmed that American builders might discover mainstream success in two stigmatized genres: Visible novels and roguelikes. Past gaming, it&#8217;s the first online game to win a <span>Hugo Award<\/span>. <em>Hades<\/em> is the sterling star not simply of indie video games, however arguably of the inventive potential of all video video games. <\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Even so, the mythology of the no-sequel Supergiant remained pervasive. Most of the most devoted followers merely didn\u2019t assume that such huge mainstream success would change the ethos of a studio that prized artistry over recognition or cash. So it got here as an utter <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/Succinct_Punchy\/status\/1601037788673368064?s=20&amp;t=H5OsZUX_gTf8hv556HaQ_g&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/Succinct_Punchy\/status\/1601037788673368064?s=20&amp;t=H5OsZUX_gTf8hv556HaQ_g\" target=\"_blank\" rel=\"noopener noreferrer\">shock<\/a><\/span> to <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/ArcanaLegacy\/status\/1601026921835294721?s=20&amp;t=H5OsZUX_gTf8hv556HaQ_g&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/ArcanaLegacy\/status\/1601026921835294721?s=20&amp;t=H5OsZUX_gTf8hv556HaQ_g\" target=\"_blank\" rel=\"noopener noreferrer\">many<\/a><\/span> (together with the <em>Kotaku<\/em> staffers who have been watching trailers on the workplace) when <span><em>Hades II<\/em> was introduced<\/span> at <em>The Recreation Awards<\/em>.<\/p>\n<p><span class=\"flex-video widescreen\"><iframe data-src=\"https:\/\/kotaku.com\/embed\/inset\/iframe?id=youtube-video-l-iHDj3EwdI&amp;start=0\" data-chomp-id=\"l-iHDj3EwdI\" data-recommend-id=\"youtube:\/\/l-iHDj3EwdI\" id=\"youtube-l-iHDj3EwdI\" data-recommended=\"false\" width=\"800\" height=\"450\" class=\"core-inset lazyload\" frameborder=\"0\" scrolling=\"no\" allowfullscreen=\"\" webkitallowfullscreen=\"webkitAllowFullScreen\" mozallowfullscreen=\"mozallowfullscreen\"><\/iframe><span data-chomp-id=\"l-iHDj3EwdI\" data-recommend-id=\"youtube:\/\/l-iHDj3EwdI\" id=\"youtube-l-iHDj3EwdI\" data-recommended=\"false\" class=\"js_recommend\"\/><\/span><figcaption class=\"sc-1ptbguh-0 hxeMec caption\">Hades II &#8211; Reveal Trailer<\/figcaption><\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Most <em>Hades<\/em> followers <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/aviancali\/status\/1601077927931961345?s=20&amp;t=cfDzqwdHO4HUC4ui5Q0wRA&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/aviancali\/status\/1601077927931961345?s=20&amp;t=cfDzqwdHO4HUC4ui5Q0wRA\" target=\"_blank\" rel=\"noopener noreferrer\">were happy<\/a><\/span>, whereas some Supergiant stans who additionally cherished the sport have been <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/goodfeelsman\/status\/1601035007996309504?s=20&amp;t=ZeZVJa6ICHqFIEepy9ii2w&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/goodfeelsman\/status\/1601035007996309504?s=20&amp;t=ZeZVJa6ICHqFIEepy9ii2w\" target=\"_blank\" rel=\"noopener noreferrer\">dismayed<\/a><\/span> at what they noticed was a <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/PyronoidD\/status\/1601154551679045632?s=20&amp;t=hVfewPHPK9558rH2MwLOIA&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/PyronoidD\/status\/1601154551679045632?s=20&amp;t=hVfewPHPK9558rH2MwLOIA\" target=\"_blank\" rel=\"noopener noreferrer\">departure<\/a><\/span> from the studio\u2019s <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/pine_niidles\/status\/1601142071162990593?s=20&amp;t=hVfewPHPK9558rH2MwLOIA&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/pine_niidles\/status\/1601142071162990593?s=20&amp;t=hVfewPHPK9558rH2MwLOIA\" target=\"_blank\" rel=\"noopener noreferrer\">independent spirit<\/a><\/span>. Each the gameplay and the story appeared much like <em>Hades<\/em>, which isn\u2019t how the studio normally approaches recreation design. Even the title gave the impression to be an overt capitulation to the realities of selling, as <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/pomofpower\/status\/1601220180088012800?s=20&amp;t=cfDzqwdHO4HUC4ui5Q0wRA&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/pomofpower\/status\/1601220180088012800?s=20&amp;t=cfDzqwdHO4HUC4ui5Q0wRA\" target=\"_blank\" rel=\"noopener noreferrer\">this tweet<\/a><\/span> suggests. If the builders of the boldly unique <em>Pyre<\/em> might capitulate to the lure of cash and success, then what hope was there for the remainder of the video games business? Final evening was not only a celebration of <em>Hades II<\/em>. It was a mourning interval for followers who held Supergiant to not possible requirements.<\/p>\n<div class=\"bxm4mm-15 BiRlJ\">\n<div class=\"sc-1atgi65-0 sc-1atgi65-1 bdNdA-D js_commerce-inset-permalink\" data-inset-url=\"https:\/\/www.amazon.com\/Xbox-S-Holiday-Console\/dp\/B0BCXJ8BF4?asc_campaign=InlineMobile&amp;asc_refurl=https:\/\/kotaku.com\/hades-2-supergiant-the-game-awards-sequel-reveal-1849876146&amp;asc_source=&amp;tag=kinjakotakupromo-20\" data-inset-category=\"CommerceInsetMobile\">\n<p>G\/O Media might get a fee<\/p>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 bOfvBY\">Even the <span>official FAQ<\/span> for <em>Hades II<\/em> nods at this concern:<\/p>\n<blockquote data-type=\"BlockQuote\" class=\"sc-8hxd3p-0 jorAJZ\">\n<p class=\"sc-77igqf-0 bOfvBY\">With every of our initiatives through the years, we\u2019ve aimed to tackle a brand new problem that stretched our group\u2019s creativity and taught us extra about how one can make video games effectively collectively. One such problem we\u2019ve lengthy thought of was to attempt to make a sequel that might in some way re-capture the sense of surprise and delight of its predecessor. A few of our all-time favourite video games achieved this! The query is, can we?<\/p>\n<\/blockquote>\n<p class=\"sc-77igqf-0 bOfvBY\">The quote sheds some readability on Supergiant\u2019s official stance on sequels. They\u2019ll make sequels in the event that they discover the problem creatively satisfying sufficient. The sport positively seems to be and feels like the primary <em>Hades<\/em>, nevertheless it additionally doesn\u2019t also have a launch date but. Regardless of the impressions given off by the reveal trailer,, it\u2019s completely doable that the sport\u2019s really feel shall be very completely different from that of the primary recreation, or that it will likely be filled with surprises and improvements we don\u2019t see coming.<\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">What if it\u2019s not? What if the builders have merely settled on an IP that can reliably print cash? I believe that\u2019s tremendous. It doesn\u2019t imply that the builders won&#8217;t ever work on their very own unique initiatives once more. Supergiant prides itself on being self-funded, and perhaps the monetary stability from <em>Hades II<\/em> will enable them to create one other new world. Each indie recreation you\u2019ve ever performed was formed by its monetary circumstances. Simply because builders didn\u2019t promote what options bought lower for budgetary causes doesn\u2019t imply that these cuts and compromises didn\u2019t occur. Even the traditional Supergiant titles you liked have been at all times tainted by filthy lucre. That\u2019s why they performed so effectively and appeared so rattling good. <\/p>\n<p class=\"sc-77igqf-0 bOfvBY\"><em>Kotaku<\/em> reached out to Supergiant to ask if the success of <em>Hades<\/em> contributed to the choice to make a sequel, and didn&#8217;t obtain a response by the point of publication. <\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Supergiant Video games is held to a excessive commonplace due to the way it presents itself to the general public. The advertising and marketing copy is conversational, the neighborhood technique is closely reliant on word-of-mouth, and the studio is conscientious about limiting its public appearances. However the studio isn\u2019t a band that fashioned out of somebody\u2019s storage. Its co-founders have been veteran builders at EA, and <em>Bastion<\/em> was <span><a class=\"sc-1out364-0 hMndXN sc-145m8ut-0 eRdxJX js_link\" data-ga=\"[[&quot;Embedded Url&quot;,&quot;External link&quot;,&quot;https:\/\/twitter.com\/SupergiantGames\/status\/1054859057406693376?s=20&amp;t=vh3YaTejPSOTzcJbmc5bcA&quot;,{&quot;metric25&quot;:1}]]\" href=\"https:\/\/twitter.com\/SupergiantGames\/status\/1054859057406693376?s=20&amp;t=vh3YaTejPSOTzcJbmc5bcA\" target=\"_blank\" rel=\"noopener noreferrer\">published by the entertainment giant Warner Bros<\/a><\/span>. Connections and cash have been at all times a core a part of what made Supergiant\u2019 video games so profitable. Does it diminish the creative accomplishments of these video games? Completely not. <\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">Nevertheless it\u2019s necessary to be clear-eyed about what it truly means to be an \u201cunbiased studio.\u201d It means current in a unstable area the place builders don\u2019t know if their employer will exist in a number of years. It means making concessions and pretending that each one of them have been intentional. It means carrying the burden of gaming\u2019s creative soul even when you by no means requested for it within the first place. And I simply don\u2019t assume it\u2019s affordable to carry a studio to inflexible expectations based mostly on how one developer felt about their video games in 2012. Ten years have handed, and the gaming business is considerably completely different from the way it was then. Supergiant doesn\u2019t have to hold the inventive torch. There are such a lot of fascinating and distinctive video games made by scrappy studios that you just\u2019ve by no means heard of. It\u2019s time that we tried to find a few of them as an alternative of holding Supergiant to fanciful expectations. <\/p>\n<p class=\"sc-77igqf-0 bOfvBY\">An indie studio unbeholden to the fabric circumstances of the business doesn\u2019t exist. So I\u2019m not mourning what Supergiant Video games might have been. I\u2019m completely satisfied that I had a possibility to play a recreation like <em>Transistor<\/em> in any respect. It was at all times a miracle that Supergiant bought to be what it was for so long as it did. Some studios appear to provide extra miracles than others. I\u2019m simply hoping that <em>Hades II <\/em>continues to be considered one of them.<\/p>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/hades-2-supergiant-the-game-awards-sequel-reveal-1849876146\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Screenshot: Supergiant Video games \/ Kotaku Once I performed Bastion in highschool, it was the primary time I felt that American video video games might be artwork. Most video games I knew have been overtly involved with how effectively I might kill a residing being, or their coloration palettes have been a dreadful mixture [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":6099,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[4045,3949,2065,3488,1258],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/6097"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=6097"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/6097\/revisions"}],"predecessor-version":[{"id":6098,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/6097\/revisions\/6098"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/6099"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=6097"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=6097"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=6097"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}