{"id":46023,"date":"2023-09-01T20:01:00","date_gmt":"2023-09-01T20:01:00","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2023\/09\/01\/starfields-local-planet-map-is-horrible\/"},"modified":"2023-09-03T09:52:59","modified_gmt":"2023-09-03T09:52:59","slug":"starfields-local-planet-map-is-horrible","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2023\/09\/01\/starfields-local-planet-map-is-horrible\/","title":{"rendered":"Starfield\u2019s Native Planet Map Is Horrible"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p class=\"sc-77igqf-0 fnnahv\">You\u2019ve in all probability heard this earlier than, however <span><em>Starfield<\/em>, Bethesda\u2019s newest open-world RPG<\/span>, may be very, very massive. The brand new sport, out now in \u201cearly entry\u201d on Xbox and PC, spans a number of photo voltaic techniques and a whole bunch of planets. And when exploring that huge digital galaxy, the in-game maps are high-quality. However when you land on a planet or land in a metropolis, the in-game map system goes from high-quality to terrible. <\/p>\n<div class=\"sc-1needdh-1 czxCOT\">\n<div class=\"sc-1needdh-0 jLsF instream-native-video instream-permalink instream-native-video--mobile\">\n<div class=\"sc-1h0epat-0 crfeiW\">\n<div class=\"sc-1wkneyl-4 kDKXjm video-html5-playlist\" data-playlist=\"195150,195326,195502\" data-current=\"195150\">\n<div class=\"sc-1wkneyl-0 hAZDOz video-html5-loaded\">\n<div class=\"sc-1wkneyl-1 jShsAa video-html5-player\">\n<div class=\"sc-lhhce6-0 feVyfl video-html5 autoplay muted mobile\" data-video-id=\"195150\" data-monetizable=\"true\" data-position=\"sidebar\" data-video-title=\"Diablo IV - Bear Bender Build\" data-video-blog-id=\"9\" data-video-network=\"kotaku\" data-video-duration=\"526\">\n<div class=\"sc-lhhce6-2 emBeiF video-top-bar\">\n<p>Diablo IV &#8211; Bear Bender Construct<\/p>\n<\/div>\n<p><video disablepictureinpicture=\"\" muted=\"\" playsinline=\"\" width=\"100%\" height=\"100%\" crossorigin=\"anonymous\" preload=\"none\" style=\"max-height:none\"><source data-src=\"https:\/\/vid.kinja.com\/prod\/195150\/195150_240p.mp4\" label=\"240p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/195150\/195150_480p.mp4\" label=\"480p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/195150\/195150_720p.mp4\" label=\"720p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/195150\/195150_1080p.mp4\" label=\"1080p\" type=\"video\/mp4\"\/><track kind=\"captions\" label=\"English\" src=\"https:\/\/kinja.com\/api\/videoupload\/caption\/20607.vtt\" srclang=\"en\"\/><\/video><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 fnnahv\">Bethesda\u2019s <em>Starfield<\/em> <span>launched early for deep-pocketed gamers on Thursday<\/span> after years of hype and <span>following some sneaky leaks<\/span>. The huge house RPG lets gamers discover a digital galaxy crammed with a whole bunch of planets and quests. And early on, I solely used the maps in-game to fast-travel to new planets. However as soon as I landed within the first massive metropolis, New Atlantis, I opened up the floor map and set my eyes upon the horrible blue mess that&#8217;s <em>Starfield<\/em>\u2019s native \u201cmap.\u201d<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Calling the blue-and-white grid of floating icons and featureless void a \u201cmap\u201d feels beneficiant. Maps, even the worst of them, are helpful to <em>some <\/em>diploma. The native planet map in <em>Starfield <\/em>isn\u2019t helpful in any respect. Not within the slightest. Have a look at this and take a look at to determine\u2026something!<\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"c6fd522fa3fd2bfa7e73723ae7d16cae\" data-recommend-id=\"image:\/\/c6fd522fa3fd2bfa7e73723ae7d16cae\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"A screenshot of the map from Starfield. \" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 fDJNBs has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:1920px\" data-alt=\"A screenshot of the map from Starfield. \" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hide=\"false\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 knmQPh js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:56.3%\" class=\"sc-1eow4w5-3 hGpdBg\"><picture class=\"sc-epkw7d-0 diKDHf lazy-picture\"><source media=\"(max-width: 37.31em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/c6fd522fa3fd2bfa7e73723ae7d16cae.jpg\"\/><source media=\"(min-width: 37.37em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_1315\/c6fd522fa3fd2bfa7e73723ae7d16cae.jpg\"\/><img decoding=\"async\" alt=\"A screenshot of the map from Starfield. \" data-chomp-id=\"c6fd522fa3fd2bfa7e73723ae7d16cae\" data-format=\"jpg\" data-alt=\"A screenshot of the map from Starfield. \" data-anim-src=\"\" src=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/c6fd522fa3fd2bfa7e73723ae7d16cae.jpg\"\/><\/picture><\/div>\n<p><\/span><\/p>\n<p><figcaption class=\"sc-1ptbguh-0 dHvBHx caption\">A zoomed-in screenshot of <em>Starfield<\/em>\u2019s in-game map doesn&#8217;t impress.<\/figcaption><figcaption class=\"sc-7s1ndr-0 fPOdhF has-caption\">Screenshot<!-- -->: <!-- -->Bethesda \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"c6fd522fa3fd2bfa7e73723ae7d16cae\" data-recommend-id=\"image:\/\/c6fd522fa3fd2bfa7e73723ae7d16cae\" data-format=\"jpg\" data-width=\"1920\" data-height=\"1080\" data-lightbox=\"true\" data-alt=\"A screenshot of the map from Starfield. \" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\">Followers leaping into the sport are <span>complaining on Reddit<\/span> <span>concerning the map<\/span> and in addition evaluating it unfavorably to previous Bethesda city maps, <span>like those in <em>The Elder Scrolls: Skyrim<\/em><\/span><em>.<\/em> And it\u2019s true, evaluating them instantly, it\u2019s irritating to see Bethesda take such a backward step on such an essential characteristic. With the ability to pop open a map and look across the space for a store or quest may be very useful in an enormous RPG. But, this horrible blue nightmare offers you no actual context\u2014like hills, roads, and so on\u2014for the place these locations really are, or easy methods to get to them.<\/p>\n<h2 class=\"sc-1bwb26k-1 dezcon\" id=\"h406014\"><strong>As a substitute of the native map, use the scanner<\/strong><\/h2>\n<p class=\"sc-77igqf-0 fnnahv\">I\u2019ve given up making an attempt to make use of this map and have primarily relied on the scanner device in <span><em>Starfield<\/em><\/span>. This characteristic enables you to pop open an augmented reality-like HUD that permits you to see the place retailers, quests, and different essential locations are on the earth by simply trying round. It additionally attracts a path on the bottom so that you can observe to succeed in your goal and allows you to fast-travel to areas you\u2019ve visited just by aiming at them and clicking a button. It\u2019s not a alternative for an area map, however contemplating the terrible blue void <em>Starfield <\/em>considers a map, it\u2019s the most suitable choice in the meanwhile.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">It\u2019s odd as a result of I discover the sport\u2019s galaxy and house maps fairly dang good, for probably the most half. Certain, I want house journey was a bit extra \u201ctouring\u201d and fewer simply menu hopping, however after I want to have a look at planets and photo voltaic techniques in <em>Starfield<\/em>, the maps are good. They characteristic textured planets and recognizable recreations of the areas you need to go to. , like a map!<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">However land on a type of planets or cities and also you\u2019ll be caught utilizing that horrendous floating grid of icons.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">I assume that within the subsequent few days and weeks, <em>Starfield<\/em> modders will rapidly add native city and planet maps, as that is rapidly turning into one of many greatest complaints I\u2019ve seen from followers. Even people who find themselves having fun with the sport immensely, like myself, are fighting the terrible excuse of an area map that at present exists within the sport.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"> .<\/p>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/starfield-local-planet-town-map-scanner-xbox-help-1850797729?utm_source=regular\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] You\u2019ve in all probability heard this earlier than, however Starfield, Bethesda\u2019s newest open-world RPG, may be very, very massive. The brand new sport, out now in \u201cearly entry\u201d on Xbox and PC, spans a number of photo voltaic techniques and a whole bunch of planets. And when exploring that huge digital galaxy, the in-game [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":46025,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[14089,4526,999,868,10472],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/46023"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=46023"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/46023\/revisions"}],"predecessor-version":[{"id":46024,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/46023\/revisions\/46024"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/46025"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=46023"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=46023"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=46023"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}