{"id":45921,"date":"2023-09-02T14:30:00","date_gmt":"2023-09-02T14:30:00","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2023\/09\/02\/my-pacifist-starfield-run-isnt-going-great\/"},"modified":"2023-09-02T15:38:43","modified_gmt":"2023-09-02T15:38:43","slug":"my-pacifist-starfield-run-isnt-going-great","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2023\/09\/02\/my-pacifist-starfield-run-isnt-going-great\/","title":{"rendered":"My Pacifist Starfield Run Isn\u2019t Going Nice"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p class=\"sc-77igqf-0 fnnahv\">Bodily confrontation, monetary duty, emotional insecurities\u2013these are issues I run away from in life. So why wouldn\u2019t I default to role-playing because the coward that I&#8217;m in Bethesda\u2019s newest epic, <em>Starfield<\/em>? Sadly, area doesn\u2019t appear all that welcoming to conflict-avoidant folks, as <em>Starfield<\/em> forces me to combat as a rule.<\/p>\n<div class=\"sc-1needdh-1 czxCOT\">\n<div class=\"sc-1needdh-0 jLsF instream-native-video instream-permalink instream-native-video--mobile\">\n<div class=\"sc-1h0epat-0 crfeiW\">\n<div class=\"sc-1wkneyl-4 kDKXjm video-html5-playlist\" data-playlist=\"192873,192629,194785\" data-current=\"192873\">\n<div class=\"sc-1wkneyl-0 hAZDOz video-html5-loaded\">\n<div class=\"sc-1wkneyl-1 jShsAa video-html5-player\">\n<div class=\"sc-lhhce6-0 feVyfl video-html5 autoplay muted mobile\" data-video-id=\"192873\" data-monetizable=\"true\" data-position=\"sidebar\" data-video-title=\"The Week In Games: Pocket Monsters And Simulated Goats\" data-video-blog-id=\"9\" data-video-network=\"kotaku\" data-video-duration=\"133\">\n<div class=\"sc-lhhce6-2 emBeiF video-top-bar\">\n<p>The Week In Video games: Pocket Monsters And Simulated Goats<\/p>\n<\/div>\n<p><video disablepictureinpicture=\"\" muted=\"\" playsinline=\"\" width=\"100%\" height=\"100%\" crossorigin=\"anonymous\" preload=\"none\" style=\"max-height:none\"><source data-src=\"https:\/\/vid.kinja.com\/prod\/192873\/192873_240p.mp4\" label=\"240p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/192873\/192873_480p.mp4\" label=\"480p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/192873\/192873_720p.mp4\" label=\"720p\" type=\"video\/mp4\"\/><source data-src=\"https:\/\/vid.kinja.com\/prod\/192873\/192873_1080p.mp4\" label=\"1080p\" type=\"video\/mp4\"\/><track kind=\"captions\" label=\"English\" src=\"https:\/\/kinja.com\/api\/videoupload\/caption\/18337.vtt\" srclang=\"en\"\/><\/video><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"sc-77igqf-0 fnnahv\">Bethesda has not marketed <em>Starfield<\/em> as a possible area pacifist sim (<span>it was made completely in clear again in August {that a} no-kill run just isn&#8217;t doable<\/span>), however I needed to leap in and see simply how a lot freedom I needed to play the sport at my very own tempo and with my very own strategy. Can I outmaneuver and outwit violent conditions? Can I try to be above aggression and discover the sport holding to the beliefs of pacifism? Frustratingly, no.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><strong>Learn Extra:<\/strong> <span>I Can\u2019t Cease Taking part in This <em>Titanfall-F.E.A.R.-Killzone-Doom-<\/em>Like<\/span><\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Look, <span>I really like a shooty sport<\/span>. Most likely to unhealthy levels. <span>And I really like a shooty sport in area<\/span>. Particularly with huge explosions. However Bethesda\u2019s first-person motion just isn&#8217;t what I come to those video games for. <em>Fallout 4<\/em>\u2019s point-and-shoot mechanics had been an enormous enchancment, for certain, over <em>Fallout 3<\/em>\u2019s, however it nonetheless didn\u2019t examine to the likes of even <em>Borderlands<\/em>, not to mention a devoted shooter of the sort we\u2019re all conversant in. <\/p>\n<h2 class=\"sc-1bwb26k-1 dezcon\" id=\"h260467\">There I&#8217;m going killing once more<\/h2>\n<p class=\"sc-77igqf-0 fnnahv\">All the things I noticed within the trailers for <em>Starfield<\/em> promised me the fantasy of video video games: Shoot stuff! Blow shit up! Isn\u2019t this so freaking superior?? However I needed one thing totally different, quiet, contemplative, with threat of demise for certain, but additionally a possibility to be my very own character on this world. One thing extra like what I\u2019d discover in an Ursula Ok. LeGuin novel as a substitute of <em>John Wick<\/em> in area. I needed to gaze into the abyss of \u201cthe blackest sea,\u201d marvel on the celestial our bodies above, and attempt to keep away from getting riddled stuffed with bullets as finest I might with out returning the aggression.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><em>Starfield<\/em> didn\u2019t take care of my need for peace in its early moments; and up to now that doesn\u2019t seem like it\u2019ll change a lot. In drawing me into its fight, it broke a way of freedom I used to be after <em>and<\/em> jogged my memory why I detest gunplay in Bethesda video games. Sure, <em>Starfield<\/em> has the best-feeling weapons to goal and shoot compared to earlier releases from the studio, however the RPG mechanics beneath the hood shatter my immersion and its complicated ammo administration instantly frustrates me. <\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"97ff336391ae4b9df780dab87a54f9f0\" data-recommend-id=\"image:\/\/97ff336391ae4b9df780dab87a54f9f0\" data-format=\"png\" data-width=\"1600\" data-height=\"176\" data-lightbox=\"true\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 fDJNBs has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:1600px\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"in-house-art\" data-hide=\"false\" data-hidecredit=\"true\"><span class=\"sc-1eow4w5-0 knmQPh js_lightbox-wrapper\"><\/p>\n<div style=\"padding-bottom:11%\" class=\"sc-1eow4w5-3 hGpdBg\"><picture class=\"sc-epkw7d-0 diKDHf lazy-picture\"><source media=\"(max-width: 37.31em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/97ff336391ae4b9df780dab87a54f9f0.jpg\"\/><source media=\"(min-width: 37.37em)\" type=\"image\/jpeg\" srcset=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-srcset=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_1315\/97ff336391ae4b9df780dab87a54f9f0.jpg\"\/><img decoding=\"async\" alt=\"Image for article titled My Pacifist Starfield Run Isn\u2019t Going Great\" data-chomp-id=\"97ff336391ae4b9df780dab87a54f9f0\" data-format=\"png\" data-alt=\"Image for article titled My Pacifist Starfield Run Isn\u2019t Going Great\" data-anim-src=\"\" src=\"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fit,f_auto,g_center,q_60,w_645\/97ff336391ae4b9df780dab87a54f9f0.jpg\"\/><\/picture><\/div>\n<p><\/span><\/div>\n<p><span data-id=\"97ff336391ae4b9df780dab87a54f9f0\" data-recommend-id=\"image:\/\/97ff336391ae4b9df780dab87a54f9f0\" data-format=\"png\" data-width=\"1600\" data-height=\"176\" data-lightbox=\"true\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\">In <em>Starfield<\/em>\u2019s opening moments, I emerge from some area mines the place my character has slightly Commander Shepard-esque imaginative and prescient after touching a spooky area object\u2122. A dude comes down from the sky and says \u201cyo, you\u2019re particular, let\u2019s go discuss to folks.\u201d (I\u2019m paraphrasing.)<\/p>\n<p class=\"sc-77igqf-0 fnnahv\">My pacifistic and considerably skeptical gal doesn\u2019t need to go anyplace with this stranger. She desires to stay to mining. However then pirates present up and begin taking pictures folks. Simply one other day within the galaxy. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">The HUD immediate reads \u201cMaintain off the pirates\u201d and \u201c(Elective) Seize a weapon.\u201d Cool, I believe, I\u2019m not doing both of these issues. Keep in mind, I\u2019m a coward and so is my character. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">I run into the ship. And it\u2019s locked. That is smart. Gunfire echoes off within the close to distance and I determine I\u2019ll simply park myself right here whereas folks shoot one another. Perhaps the pirates will win and I\u2019ll be fucked. May very well be a brief finish, however that\u2019s the worth of making an attempt to play this manner. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">The gunfire continues.  I get bored, so I begin strolling across the perimeter of the firefight. Sometimes, a pirate catches sight of me and fires off a couple of rounds, however they hardly ever pursue me. I&#8217;m content material with parking myself on the roof of an area constructing, or hiding behind random objects, and simply letting these folks kill one another. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">That takes simply over 10 minutes because the AI struggles to search out one another\u2013after they do land their photographs, it issues little, as characters on this sport are immersion-shattering bullet sponges. <\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"7a60f051174c95bbd88f754f8c5af754\" data-recommend-id=\"image:\/\/7a60f051174c95bbd88f754f8c5af754\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A player watches NPCs fight each other.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 eGPnVG has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:800px\" data-alt=\"A player watches NPCs fight each other.\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hide=\"false\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 knmQPh js_lightbox-wrapper\"\/><\/p>\n<p><figcaption class=\"sc-1ptbguh-0 dHvBHx caption\">It took properly over 10 minutes for the AI to complete this combat by itself.<\/figcaption><figcaption class=\"sc-7s1ndr-0 fPOdhF has-caption\">Gif<!-- -->: <!-- -->Bethesda \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"7a60f051174c95bbd88f754f8c5af754\" data-recommend-id=\"image:\/\/7a60f051174c95bbd88f754f8c5af754\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A player watches NPCs fight each other.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\">I get it, this space is supposed to be an area so that you can get a way for a way the weapons really feel and the general tempo of <em>Starfield<\/em>\u2019s motion. But it surely fails to supply the opening moments I used to be searching for, it fails to let me roleplay my character the best way I needed to. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">After the pirates die, I as soon as once more attempt to insist that I don\u2019t need to go anyplace. Nobody will hearken to me (even in area I can\u2019t catch a break, apparently), and so I took off on this man\u2019s ship, just for some pirate ships to indicate up and begin firing at me. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">I managed to get out of the earlier skirmish with out firing a spherical, perhaps I can do the identical right here? Nope. Completely not. It will appear that your first voyage into the void necessitates a dogfight. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">I attempt every part, flying off to a different planet, flying again all the way down to the planet I got here from, making an attempt to place area between me and my area assailant. None of it really works. Not like <em>No Man\u2019s Sky<\/em>, you possibly can\u2019t simply dive all the way down to the planet\u2019s floor and preserve burning your engines till you lose somebody. <em>Starfield<\/em> actually desires you to interact in area fights. <\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"784961c827e8400483685a151cb470f6\" data-recommend-id=\"image:\/\/784961c827e8400483685a151cb470f6\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A spaceship tries to evade combat.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 eGPnVG has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:800px\" data-alt=\"A spaceship tries to evade combat.\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hide=\"false\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 knmQPh js_lightbox-wrapper\"\/><\/p>\n<p><figcaption class=\"sc-1ptbguh-0 dHvBHx caption\">The planet simply gained\u2019t get any nearer!<\/figcaption><figcaption class=\"sc-7s1ndr-0 fPOdhF has-caption\">Gif<!-- -->: <!-- -->Bethesda \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"784961c827e8400483685a151cb470f6\" data-recommend-id=\"image:\/\/784961c827e8400483685a151cb470f6\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A spaceship tries to evade combat.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\">That\u2019s how my woman has to kill her first pirate. Not as a result of a state of affairs emerges that sparked such violence, however as a result of the sport gained\u2019t let me previous a sequence with out it. Guess I\u2019m a assassin now?<\/p>\n<h2 class=\"sc-1bwb26k-1 dezcon\" id=\"h260468\">Relentless fight, sparse sources<\/h2>\n<p class=\"sc-77igqf-0 fnnahv\">The following two gun fights I get into additional remind me that <em>Starfield<\/em> desires me to play a really particular method, and that\u2019s largely by interacting with the world by way of violence. That may be enjoyable, don\u2019t get me improper\u2014I imply, <span>I fortunately play <em>Name of Responsibility<\/em> frequently for god\u2019s sake<\/span> and it&#8217;s best to hear the issues that come out of my mouth after I\u2019m caught in a irritating sport of cat and mouse with somebody in DMZ\u2014however it\u2019s a bit disappointing that this huge RPG that appears to vow a depth of alternative is usually so invested in railroading you into shootouts in corridors. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\"><strong>Learn Extra:<\/strong> <span><em>Name of Responsibility<\/em>\u2019s Third-Individual Mode Is So Good, I Don\u2019t Need To Play Something Else<\/span><\/p>\n<p class=\"sc-77igqf-0 fnnahv\">So I relent. Okay, I can work with this for my character idea: The pirate encounter compelled my woman into violence, however that&#8217;s by no means her first choice. She now begrudgingly carries a pistol with the phrases \u201cno gods, no masters\u201d inscribed on it by its earlier proprietor, a painful reminder that, sure, this galaxy is a merciless place, and hopefully she will be able to protect her humanity as she follows the Constellation group to attempt to determine what the hell is occurring in her personal thoughts. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">I need her to solely carry pistols, selecting to keep away from aggressive navy weaponry as she isn\u2019t a soldier and doesn\u2019t have the fortitude or ability to be utilizing a high-powered weapon. Ideally only one (and that\u2019s a construct I\u2019m nonetheless hoping to zero in on). However as quickly as I get to an area station orbiting the moon, following what seems like a narratively pressing scenario, <em>Starfield<\/em> makes it clear that it desires extra violence out of me, and of various varieties. Upon entry, I found two opposing teams of parents taking pictures at one another. And after they catch sight of me? They shoot at me, too.<\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"11aa5aee85c82a2e38e5810f62b13de6\" data-recommend-id=\"image:\/\/11aa5aee85c82a2e38e5810f62b13de6\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A player melees an NPC with an empty gun.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\"><span data-id=\"11aa5aee85c82a2e38e5810f62b13de6\" data-recommend-id=\"image:\/\/11aa5aee85c82a2e38e5810f62b13de6\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A player melees an NPC with an empty gun.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\">So I return hearth with my pistol. Bang, bang, bang, click on! I\u2019m out of 6.5 caliber ammunition. The place do I get extra? The enemies I\u2019m preventing don\u2019t carry it. They&#8217;ve Grendel SMGs with a unique caliber. I determine to depend on a melee strike with an ax, however that will get me killed as I\u2019m out-personed and outgunned. I die.<\/p>\n<p class=\"sc-77igqf-0 fnnahv\"> Reluctantly, I change to the SMG, take out a couple of extra of us earlier than swiftly working out of ammo once more.This time I seize a shotgun. Cool. I\u2019m now a strolling arsenal (critically, I might simply be enjoying <em>Halo <\/em>or one thing if I needed this), however a minimum of I&#8217;ve highly effective weaponry. Properly, highly effective weaponry is at all times stored in examine by <em>Starfield<\/em>\u2019s ranges and stats, so point-blank-shots of shotgun rounds don\u2019t lead to demise or debilitating harm, just a bit chunk off enemies\u2019 well being bar<!-- -->s.<!-- --> <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">In video games like <em>The Final of Us<\/em>, I really like the strain and depth of creating every shot depend; however in <em>Starfield<\/em> every shot is simply value as a lot as a injury worth, so it kinda doesn\u2019t matter how properly you place it. <em>Starfield<\/em> has easy <!-- -->gunplay with none of the advantages of being expert in aiming. It\u2019s all within the numbers.<\/p>\n<figure class=\"sc-1eow4w5-1 fuSEnv align--bleed js_lazy-image js_marquee-assetfigure\" data-id=\"b0b9c9b923acf31f2585bc7c7d1914ee\" data-recommend-id=\"image:\/\/b0b9c9b923acf31f2585bc7c7d1914ee\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A character fires a submachine gun at enemies.\" data-recommended=\"false\" data-hide=\"false\" contenteditable=\"false\" draggable=\"false\">\n<div class=\"sc-1eow4w5-2 eGPnVG has-data img-wrapper\" contenteditable=\"false\" style=\"max-width:800px\" data-alt=\"A character fires a submachine gun at enemies.\" data-link-reference=\"\" data-link-target=\"\" data-syndicationrights=\"true\" data-imagerights=\"fair-use\" data-hide=\"false\" data-hidecredit=\"false\"><span class=\"sc-1eow4w5-0 knmQPh js_lightbox-wrapper\"\/><\/p>\n<p><figcaption class=\"sc-1ptbguh-0 dHvBHx caption\">One in every of these bullets will kill you. Finally!<\/figcaption><figcaption class=\"sc-7s1ndr-0 fPOdhF has-caption\">Gif<!-- -->: <!-- -->Bethesda \/ Kotaku<\/figcaption><\/p>\n<\/div>\n<p><span data-id=\"b0b9c9b923acf31f2585bc7c7d1914ee\" data-recommend-id=\"image:\/\/b0b9c9b923acf31f2585bc7c7d1914ee\" data-format=\"gif\" data-width=\"800\" data-height=\"450\" data-lightbox=\"true\" data-alt=\"A character fires a submachine gun at enemies.\" data-recommended=\"false\" data-hide=\"false\" class=\"js_recommend\"\/><\/figure>\n<p class=\"sc-77igqf-0 fnnahv\">Proper now I\u2019m nonetheless caught on this moon base. And no quantity of firepower I\u2019m able to can get by way of this state of affairs. It\u2019s feeling like I have to fall again and grind out some quests to achieve higher energy, or discover different methods of coping with this case. <\/p>\n<p class=\"sc-77igqf-0 fnnahv\">Both method, the shortcoming to search out non-violent options to issues and the burden of Bethesda\u2019s first-person-shooter motion have made for an abrasive early expertise. <em>Starfield<\/em> is in any other case interesting, from the daring presentation of the environments to the inviting and intimidating sense of scale. H<!-- -->opefully I discover my stride, however my aspiration of being a pacifist area traveler seems to be as lifeless because the folks the sport pushes me to kill.  <\/p>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/kotaku.com\/starfield-release-gameplay-fps-traits-weapons-xbox-pc-1850797803?utm_source=regular\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Bodily confrontation, monetary duty, emotional insecurities\u2013these are issues I run away from in life. So why wouldn\u2019t I default to role-playing because the coward that I&#8217;m in Bethesda\u2019s newest epic, Starfield? Sadly, area doesn\u2019t appear all that welcoming to conflict-avoidant folks, as Starfield forces me to combat as a rule. The Week In Video [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":45923,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[873,1154,11528,1050,3613],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/45921"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=45921"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/45921\/revisions"}],"predecessor-version":[{"id":45922,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/45921\/revisions\/45922"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/45923"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=45921"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=45921"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=45921"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}