{"id":4342,"date":"2022-11-30T17:34:52","date_gmt":"2022-11-30T17:34:52","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2022\/11\/30\/horizon-forbidden-west-on-why-its-water-looks-so-good\/"},"modified":"2022-12-01T05:31:03","modified_gmt":"2022-12-01T05:31:03","slug":"horizon-forbidden-west-on-why-its-water-looks-so-good","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2022\/11\/30\/horizon-forbidden-west-on-why-its-water-looks-so-good\/","title":{"rendered":"Horizon Forbidden West On Why Its Water Seems to be So Good"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div id=\"post-54705\"><img loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Horizon Forbidden West\" decoding=\"async\" srcset=\"https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?resize=1536%2C864&amp;ssl=1 1536w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?resize=250%2C141&amp;ssl=1 250w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?resize=600%2C338&amp;ssl=1 600w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?w=1100&amp;ssl=1 1100w, https:\/\/i0.wp.com\/psxextreme.com\/wp-content\/uploads\/2022\/11\/horizon-forbidden-west.jpg?w=1650&amp;ssl=1 1650w\" sizes=\"(max-width: 1920px) 100vw, 1920px\"\/><\/p>\n<section class=\"post-meta\"><i class=\"icon-time\"\/> November 30, 2022 <i class=\"icon-user\"\/> <span class=\"author vcard\">Gabriel Stanford-Reisinger<\/span><\/p>\n<\/section>\n<p><!-- end of .post-meta --><\/p>\n<section class=\"post-entry\">\n<p><span style=\"font-size: 12pt;\">Horizon Forbidden West artwork director, Jan-Bart Van Beek, defined why the water seems nearly as good because it does within the recreation. <\/span><\/p>\n<p><span style=\"font-size: 12pt;\">A fan shared a clip of the water waving throughout their playthrough, eliciting a response from Van Beek in regards to the system over on <a href=\"https:\/\/twitter.com\/janbartvanbeek\/status\/1597317249861578752\">Twitter<\/a>. Apparently, the water system is probably the most complicated system the studio needed to construct to make it look the best way it does. He then goes on to clarify the way it makes use of photographs and \u201c3D vector displacement\u201d to overlap and fold into itself.<\/span><\/p>\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\">\n<p lang=\"en\" dir=\"ltr\">Forbidden West\u2019s wave system was some of the complicated methods we construct. It makes use of sequence of photographs that comprise 3D vector displacement to make it attainable to have waves break and collapse on themselves. One thing that&#8217;s exhausting to do, particularly if it additionally must work on PS4. https:\/\/t.co\/p6rC8XS1u9<\/p>\n<p>\u2014 Jan-Bart Forbidden Beek (@janbartvanbeek) <a href=\"https:\/\/twitter.com\/janbartvanbeek\/status\/1597317249861578752?ref_src=twsrc%5Etfw\">November 28, 2022<\/a><\/p>\n<\/blockquote>\n<p><span style=\"font-size: 12pt;\">Some in contrast the system to different video games like The Final of Us Half II, which incorporates water that may break up when hitting rocks, making it give a degree of realism. What\u2019s extra wild is Horizon Forbidden West isn\u2019t simply on the PS5, however moderately a cross-gen title you&#8217;ll be able to decide up on the considerably under-powered \u2014 comparatively \u2014 PS4. But it appears the sport works simply fantastic with the methods it has in place on the much less highly effective machine, however it is also famous as one thing that was moderately exhausting to do.<\/span><\/p>\n<p><h3 class=\"jp-relatedposts-headline\"><em>Associated<\/em><\/h3>\n<\/p>\n<div class=\"wpfcp-article-info\">This text can be revealed as a discussion board matter right here \u00bb<\/div>\n<p>                    <!-- end of #author-meta --><\/p>\n<\/section>\n<p><!-- end of .post-entry --><\/p>\n<footer class=\"article-footer\">\n<div class=\"post-data\">\n<p>\t\t\t\t    Tagged with: guerrilla video games Horizon Forbidden West<\/div>\n<p><!-- end of .post-data --> <\/p>\n<\/footer>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/psxextreme.com\/news\/horizon-forbidden-west-on-why-its-water-looks-so-good\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] November 30, 2022 Gabriel Stanford-Reisinger Horizon Forbidden West artwork director, Jan-Bart Van Beek, defined why the water seems nearly as good because it does within the recreation. A fan shared a clip of the water waving throughout their playthrough, eliciting a response from Van Beek in regards to the system over on Twitter. Apparently, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4344,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[3191,1304,1640,3192,832],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/4342"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=4342"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/4342\/revisions"}],"predecessor-version":[{"id":4343,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/4342\/revisions\/4343"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/4344"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=4342"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=4342"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=4342"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}