{"id":4333,"date":"2022-12-01T03:10:39","date_gmt":"2022-12-01T03:10:39","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2022\/12\/01\/tft-set-8-pbe-build-reveals-final-changes-in-upcoming-set\/"},"modified":"2022-12-01T04:08:24","modified_gmt":"2022-12-01T04:08:24","slug":"tft-set-8-pbe-build-reveals-final-changes-in-upcoming-set","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2022\/12\/01\/tft-set-8-pbe-build-reveals-final-changes-in-upcoming-set\/","title":{"rendered":"TFT Set 8 PBE Construct Reveals Remaining Modifications in Upcoming Set"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p>The post-Thanksgiving TFT Set 8 PBE Construct nclude a slew of ultimate stability adjustments locked-in for the live-server launch of Monsters Assault!<\/p>\n<hr\/>\n<p>After the a week-long Thanksgiving break, Lead Sport Designer Stephen Mortdog revealed the potential \u201cclosing\u2019 set of main adjustments to a wide range of champions throughout the Set 8 meta. Via a <a href=\"https:\/\/twitter.com\/mortdog\/status\/1597596373636894720?s=61&amp;t=KUVqRd0K6kOrJ5O3ZaRDxg\" rel=\"nofollow noopener\" target=\"_blank\">twitter post<\/a>, Mortdog gave TFT followers an in depth preview of the in depth record of stability adjustments within the November 29 PBE construct.<\/p>\n<p><noscript><\/p>\n<div class=\"jeg_video_container jeg_video_content\"><iframe loading=\"lazy\" title=\"TFT: Monsters Attack PBE Rundown | TFT Monsters Attack! | Teamfight Tactics\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Td8aM-2xPl8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p><\/noscript><\/p>\n<h2>TFT Set 8 PBE Construct Champion Modifications<\/h2>\n<p>Quite a lot of champions together with Gangplank, Poppy and Renekton obtain nerfs to stability them earlier than the Set 8 launch. Alternatively, Senna and Kaisa obtain Assault Injury buffs throughout the board. By introducing Hero Augments, Riot\u2019s TFT group has given gamers a brand new mechanic to overpower their items with. The complete record of Hero Augments in TFT\u2019s Set 8 might be considered by clicking right here.<\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Gangplank<br \/><\/span><span style=\"font-size: 0.9rem;\">Spell Injury: 220\/330\/500 modified to 200\/300\/450<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Kayle<br \/><\/span><span style=\"font-size: 0.9rem;\">Empowered Auto AD%: 140%\u00a0 modified to 150%<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Lulu<br \/><\/span><span style=\"font-size: 0.9rem;\">AS: 0.65 modified to 0.7<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Poppy<br \/><\/span><span style=\"font-size: 0.9rem;\">Mana: 50\/100 modified to 40\/90<br \/><\/span><span style=\"font-size: 0.9rem;\">Defend Length: Infinite modified to three seconds<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Renekton<br \/><\/span><span style=\"font-weight: 400;\">Spell HP Bonus: 250\/350\/450\u00a0 modified to 240\/320\/400<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Sylas<br \/><\/span><span style=\"font-size: 0.9rem;\">Armor &amp; MR: 40 modified to 45<br \/><\/span><span style=\"font-weight: 400;\">Spell Therapeutic: 130\/150\/180\u00a0 modified to 150\/175\/200<br \/><\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-size: 0.9rem;\">Talon<br \/><\/span><span style=\"font-size: 0.9rem;\">Well being: 550 modified to 600<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Annie<br \/><\/span><span style=\"font-size: 0.9rem;\">Mana: 0\/65&gt;&gt;&gt; 20\/80<br \/><\/span><span style=\"font-size: 0.9rem;\">Spell Defend: 375\/450\/550 modified to 325\/400\/500<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Camille<br \/><\/span><span style=\"font-size: 0.9rem;\">Spell AD%: 202\/222\/252 modified to 180\/200\/225%<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Ezreal<br \/><\/span><span style=\"font-weight: 400;\">Mana: 0\/50\u00a0 modified to 0\/55<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Fiora<br \/><\/span><span style=\"font-size: 0.9rem;\">Mana: 0\/80\u00a0 modified to 30\/80<br \/><\/span><span style=\"font-weight: 400;\">Armor &amp; MR: 40 modified to 45<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Malphite<br \/><\/span><span style=\"font-size: 0.9rem;\">Spell Injury: 125\/185\/300 modified to140\/210\/335<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Vi<br \/><\/span><span style=\"font-size: 0.9rem;\">AD: 60 modified to 50<br \/><\/span><span style=\"font-size: 0.9rem;\">Spell Defend: 325\/400\/500 modified to 275\/350\/450<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Yuumi<br \/><\/span><span style=\"font-size: 0.9rem;\">AS: 0.65 modified to 0.7<br \/><\/span><span style=\"font-size: 0.9rem;\">Spell Injury: 235\/350\/565 modified to 255\/385\/600<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Kaisa<br \/><\/span><span style=\"font-weight: 400;\">AD: 40 modified to 35<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Riven<br \/><\/span><span style=\"font-size: 0.9rem;\">Mana: 30\/100 modified to 30\/90<br \/><\/span><span style=\"font-weight: 400;\">Spell Defend: 275\/350\/450 modified to 325\/400\/500<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Senna<br \/><\/span><span style=\"font-size: 0.9rem;\">AD: 65&gt;&gt;&gt; 70<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Sona<br \/><\/span><span style=\"font-size: 0.9rem;\">Injury: 130\/200\/340 modified to 150\/225\/395<br \/><\/span><span style=\"font-size: 0.9rem;\">Injury: 90\/135\/225 modified to 100\/150\/265<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Zoe<br \/><\/span><span style=\"font-size: 0.9rem;\">Mana: 0\/25 modified to 0\/30<\/span><\/p>\n<p style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Aurelion Sol<br \/><\/span><span style=\"font-weight: 400;\">Spell Injury: 200\/300\/600 modified to 180\/270\/550<\/span><\/p>\n<h2 class=\"p1\" style=\"text-align: center;\"><span class=\"s1\">TFT Set 8 PBE Construct Trait Modifications<\/span><\/h2>\n<p class=\"p1\"><span class=\"s1\">Ace Execute Threshold: 10\/30% modified to 12\/30%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">ADMIN 6 Piece Multiplier: +60% modified to +80%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">On Fight Begin, Entire Workforce Features X<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Mana: 20 modified to 25<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AP: 20 modified to 30<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AD: 20% modified to 30%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AS: 20% modified to 25%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Everlasting HP: 30 modified to twenty<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">On Fight Begin, ADMIN Items Acquire X<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AP: 35 modified to 40<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AD: 35% modified to 40%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Everlasting HP: 50 modified to 40<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Everv 5 seconds, Entire Workforce Features X<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Heal: 100 modified to 150 HP<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AP: 10 modified to 12<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AD: 10% modified to 12%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Everlasting HP: 10 modified to 7<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Each 5 seconds, ADMIN Items Acquire X<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Heal: 200 modified to 250 HP<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AP: 15 modified to 12<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">.AS: 20% modified to fifteen%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">When participant drops under 40% HP, ADMIN Items Acquire X<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">%HP Defend: 50% modified to 35%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AD: 60% modified to 75%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AS: 100% modified to 75%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">On Kill, the champ who landed the killing blow Features X<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Heal: 200 modified to 350<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Mana: 20 modified to 30<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">.Probability to Drop Gold: 25% modified to 33%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Everlasting HP\u2022 10 modified to 18<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">On Spellcast, your ADMIN items achieve X<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Heal: 200 modified to 150<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Brawler<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Bonus HP: 20\/35\/60\/90% modified to twenty\/40\/70\/111%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">CivilianMana Per sec: 2\/5\/10 modified to 2\/4\/10<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Defender Base Armor: 30\/75\/125 modified to 30\/80\/200<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Hacker<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Omnivamp: 20\/45\/75% modified to fifteen\/40\/70%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Coronary heart<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AP Per Forged: 4\/8\/12 modified to 4\/6\/9<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Mascot Base Heal: 1.5\/3.5\/6\/10% modified to1.5\/3.25\/6.5\/12%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Ox Pressure Base AS: 20\/40\/100\/200changed to twenty\/50\/100\/200<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Prankster<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Dummy HP: 500 modified to 350<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Heal: 500 modified to 350<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Renegade<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Base Injury Amp: 30\/60% modified to 40\/80%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Alone Injury Amp: 30\/60% modified to twenty\/40%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Sureshot<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AD: 12\/25% modified to 10\/20%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Underground<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Locks Per Heist: 9 modified to 10<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Objects<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Chalice of Energy<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">AP: 20 modified to 25<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Final Whisper<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Bonus AD: 15% modified to 10%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Rabadon&#8217;s Deathcap<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Whole AP: 65 modified to 70<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Statikk Shiv<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Bonus AP: 20 modified to fifteen<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Thieves Gloves<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Eliminated some non intuitive merchandise combos from merchandise desk<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Gadgeteen Warmogs<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">HP Regen: 1% per sec modified to 0.5% per sec<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Ornn Anima Visage<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">HP Regen: 5% per sec modified to 4% per sec<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Ornn Everlasting Winter<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Gradual Length: 2 modified to 1.5 sec<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Freeze Length: 2 modified to 1.5 sec<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Ornn Obsidian Cleaver<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Armor\/MR shred: 60% modified to 50%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Ornn The Collector<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Execute Threshold: 10% modified to 12%<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Double Up Modifications <\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Present Armory<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Loaded Cube eliminated as a present from all armories.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Champion Duplicator eliminated as a present from the primary armory.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Participant Injury<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Base participant harm taken when shedding a PvP fight spherical elevated to match the rise in harm in customary TFT.<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Stage 3: 2 &gt; 3<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Stage 4:3 &gt; 4<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Stage 5:5 &gt; 6<\/span><\/p>\n<p class=\"p1\"><span class=\"s1\">Stage 6: 8 &gt; 9<\/span><\/p>\n<h2 class=\"p1\" style=\"text-align: center;\"><span class=\"s1\">TFT Set 8 PBE Construct Bug Fixes<\/span><\/h2>\n<ul>\n<li class=\"p1\"><span class=\"s1\">Cho&#8217;Gath will solely forged his spell when in vary<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Lulu will solely forged her spell when in vary<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Talon spell now works with Scoped Weapons Il<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Exiles now not considers summons like Hackerim when calculating if a unit is alone.<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Blitzcrank<span class=\"Apple-converted-space\">\u00a0 <\/span>Rocket Seize: Mounted a bug the place it could typically pull the unsuitable goal<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Samira<span class=\"Apple-converted-space\">\u00a0 <\/span>Type and Aptitude: Mounted a bug the place her spell may fail to offer her Mana correctly when scoring takedowns throughout her forged time<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Hackerim ought to now not take enemy items<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Gadgeteen Spear of Shojin now provides 20 mana like the bottom merchandise<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Binary Airdrop now accurately provides 1 merchandise element<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Zed with full mana as a hacker rider will goal enemies within the backline along with his spell<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Hacker riders ought to extra constantly goal enemies within the backline at first of fight.<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">World change to crit p.c overflow to wreck conversion, primarily impacts recon items<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Typo repair in Anima Squad tooltip<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Punch Protocol (Sett Hero Increase) now correctly solely knocks again 1 goal and solely executes targets which are on the fringe of the world.<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\"><span style=\"font-size: 0.9rem;\">Every thing Goes On Enviornment<\/span><span style=\"font-size: 0.9rem;\">\u00a0 <\/span><span style=\"font-size: 0.9rem;\">Mounted a bug associated to the music transitions not taking part in accurately when scouting.<\/span><\/span><\/li>\n<li class=\"p1\"><span style=\"font-size: 0.9rem;\">Mounted a bug the place Bel&#8217;Veth typically would not forged with elevated vary<\/span><\/li>\n<li class=\"p1\"><span style=\"font-size: 0.9rem;\">Fiddlesticks pulled in by Syndra now prompts at 60% Well being and may achieve AP from lifeless allies<\/span><\/li>\n<li class=\"p1\"><span style=\"font-size: 0.9rem;\">Overlocked Sunfire Cape now accurately applies a burn solely as soon as per second.<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Double Up:\u00a0<\/span><span class=\"s1\">Mounted a problem the place the stats and\/or results of many champion assist hero augments would proceed to work when a unit was given to your companion by way of Rune of<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Allegiance. The next champion&#8217;s assist augments have been mounted.<br \/><\/span><span class=\"s1\">Annie, Aphelios, Ashe, Camille, ChoGath, Draven, Fiora, Galio, Gangplank, Jax, Jinx, LeeSin, Leona, Lulu, Malphite, Nasus, Nunu, Rammus, Rell, Samira, Sett, Sivir,\u00a0<\/span><span class=\"s1\">Soraka, Syndra, Talon, Vayne, Viego, Yasuo, Yuumi, Zed<\/span><\/li>\n<li class=\"p1\"><span class=\"s1\">Civilian:\u00a0Minor adjustments to Trait Celebration SFX<br \/><\/span><span class=\"s1\">Forecaster: Minor adjustments to Trait Celebration SFX<br \/><\/span><span class=\"s1\">Mascot: Minor adjustments to the SFX that play when a Mascot dies and retreats to the sidelines.<\/span><\/li>\n<\/ul>\n<h2>When Does Monsters Assault! Launch?<\/h2>\n<p>TFT\u2019s Set 8, titled Monsters Assault is slated to hit reside servers worldwide on December 7, 2022. Gamers gear up for the subsequent massive set replace as TFT\u2019s Set 7.5 attracts to an in depth. Followers can examine one of the best Hero Augments to check out in our opinion by clicking right here.<\/p>\n<p>Comply with us right here on ESTNN for extra Teamfight Ways information.<\/p>\n<\/p><\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/estnn.com\/tft-set-8-pbe-final-changes-for-release\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] The post-Thanksgiving TFT Set 8 PBE Construct nclude a slew of ultimate stability adjustments locked-in for the live-server launch of Monsters Assault! After the a week-long Thanksgiving break, Lead Sport Designer Stephen Mortdog revealed the potential \u201cclosing\u2019 set of main adjustments to a wide range of champions throughout the Set 8 meta. Via a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4335,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[33],"tags":[538,340,3187,174,796,3186,1348],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/4333"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=4333"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/4333\/revisions"}],"predecessor-version":[{"id":4334,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/4333\/revisions\/4334"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/4335"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=4333"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=4333"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=4333"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}