{"id":31239,"date":"2023-05-19T20:51:08","date_gmt":"2023-05-19T20:51:08","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2023\/05\/19\/sony-santa-monica-studio-art-director-raf-grassetti-announces-his-departure-from-the-studio\/"},"modified":"2023-05-22T04:15:34","modified_gmt":"2023-05-22T04:15:34","slug":"sony-santa-monica-studio-art-director-raf-grassetti-announces-his-departure-from-the-studio","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2023\/05\/19\/sony-santa-monica-studio-art-director-raf-grassetti-announces-his-departure-from-the-studio\/","title":{"rendered":"Sony Santa Monica Studio Artwork Director Raf Grassetti Pronounces His Departure From The Studio"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" class=\"attachment-large size-large wp-post-image\" alt=\"\" srcset=\"https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2022\/11\/GodofWarRagnarok-3.jpeg 800w, https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2022\/11\/GodofWarRagnarok-3-768x432.jpeg 768w\" data-lazy-sizes=\"(min-width: 769px) 400px, 100vw\" src=\"https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2022\/11\/GodofWarRagnarok-3.jpeg\"\/><noscript><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2022\/11\/GodofWarRagnarok-3.jpeg\" class=\"attachment-large size-large wp-post-image\" alt=\"\" srcset=\"https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2022\/11\/GodofWarRagnarok-3.jpeg 800w, https:\/\/www.psu.com\/wp\/wp-content\/uploads\/2022\/11\/GodofWarRagnarok-3-768x432.jpeg 768w\" sizes=\"(min-width: 769px) 400px, 100vw\"\/><\/noscript><\/p>\n<p><strong>Sony Santa Monica\u2019s <\/strong>studio artwork director <strong>Raf Grassetti <\/strong>has introduced that he&#8217;s leaving the <strong>God Of Conflict<\/strong> studio, with in the present day being his final day.<\/p>\n<p>Grassetti has been aside of Santa Monica for greater than a decade, and as studio artwork director has been influential in creating the wonderful visuals we\u2019ve come to count on and adore from Santa Monica.<\/p>\n<p>\u201cRight now is my final day at Sony after over a decade of being part of this unimaginable journey. It\u2019s bittersweet, however above all, I&#8217;m overwhelmed with gratitude for the numerous alternatives I\u2019ve been lucky to have.\u201d Grassetti wrote in his announcement, posted to Twitter.<\/p>\n<p>\u201cSony has been my second residence, and I\u2019m immensely grateful to be concerned so deeply with God Of Conflict. The abilities I\u2019ve realized, and the deep connections I\u2019ve shaped with unimaginable folks will stick with me perpetually.<\/p>\n<p>A particular because of the wonderful Cory Barlog, Eric Williams, Yumi Yang, Rohde Scott for believing in me, and your entire Sony Santa Monica household for the assist. Sony has performed an integral function in shaping my profession, and I&#8217;ll perpetually maintain pricey the recollections and experiences.<\/p>\n<p>I&#8217;m extraordinarily assured within the studio\u2019s continued success, and I hope we are able to create collectively once more sooner or later. I&#8217;ll share extra information on what\u2019s to return for me subsequent week.\u201d<\/p>\n<div class=\"ose-twitter ose-uid-27c4c974808fd619ffdb4b580d522d2e ose-embedpress-responsive\" style=\"width:700px; max-width:100%; height: auto\">\n<blockquote class=\"twitter-tweet\" data-width=\"700\" data-dnt=\"true\">\n<p lang=\"en\" dir=\"ltr\">Right now is my final day at Sony after over a decade of being part of this unimaginable journey. It is bittersweet, however above all, I&#8217;m overwhelmed with gratitude for the numerous alternatives I have been lucky to have (1\/4) \ud83e\uddf5 <a href=\"https:\/\/t.co\/Q204W7OG8A\">pic.twitter.com\/Q204W7OG8A<\/a><\/p>\n<p>\u2014 Raf Grassetti (@rafagrassetti) <a href=\"https:\/\/twitter.com\/rafagrassetti\/status\/1659618787036110848?ref_src=twsrc%5Etfw\">May 19, 2023<\/a><\/p><\/blockquote>\n<\/div>\n<p>A bittersweet day certainly, for Grassetti and for <strong>PlayStation<\/strong> followers, who&#8217;re after all pleased for Grassetti in no matter he does subsequent, although unhappy to see Sony Santa Monica lose somebody so extremely proficient, and who helped form among the hottest video games from PlayStation lately.<\/p>\n<p>Supply \u2013 [<a href=\"https:\/\/twitter.com\/rafagrassetti\/status\/1659618787036110848?s=20\">Twitter]<\/a><\/p>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/www.psu.com\/news\/sony-santa-monica-studio-art-director-raf-grassetti-announces-his-departure-from-the-studio\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Sony Santa Monica\u2019s studio artwork director Raf Grassetti has introduced that he&#8217;s leaving the God Of Conflict studio, with in the present day being his final day. Grassetti has been aside of Santa Monica for greater than a decade, and as studio artwork director has been influential in creating the wonderful visuals we\u2019ve come [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":31241,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[28],"tags":[85,168,5598,1182,11327,7332,11326,7331,241,1258],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/31239"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=31239"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/31239\/revisions"}],"predecessor-version":[{"id":31240,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/31239\/revisions\/31240"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/31241"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=31239"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=31239"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=31239"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}