{"id":23494,"date":"2023-03-31T20:51:37","date_gmt":"2023-03-31T20:51:37","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2023\/03\/31\/one-destiny-2-gun-keeps-appearing-in-cutscenes-and-now-we-know-why\/"},"modified":"2023-03-31T23:37:11","modified_gmt":"2023-03-31T23:37:11","slug":"one-destiny-2-gun-keeps-appearing-in-cutscenes-and-now-we-know-why","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2023\/03\/31\/one-destiny-2-gun-keeps-appearing-in-cutscenes-and-now-we-know-why\/","title":{"rendered":"One Future 2 gun retains showing in cutscenes, and now we all know why"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div>\n<p class=\"intro_text\">A Future 2 gun referred to as the Khvostov 7G-02 has been showing in Lightfall cutscenes, leaving gamers questioning why this weapon, which gamers obtain early on as a part of the FPS recreation\u2018s New Gentle marketing campaign, appears to seem with no good cause. This led some gamers to suspect it might return as an Unique weapon, however Bungie implies that received\u2019t occur. In a current submit as a part of the Future 2 workforce\u2019s This Week at Bungie weblog submit sequence, cinematics director James Meyers shared why this gun makes a seemingly random look.<\/p>\n<p>Meyers explains {that a} particular story beat pitch required the participant to reluctantly level a weapon. If applied, it will require a specific animation relative to what the sport cinematics normally necessitate. As a result of some weapons may end up in \u201csillier outcomes\u201d in real-time scenes, Meyers prompt a \u201cdefault weapon\u201d that the workforce might characteristic in instances the place the workforce may want one thing particular. He prompt the\u00a0Khvostov as a result of it\u2019s the primary gun each Guardian receives as a part of the New Gentle marketing campaign and, in a way, may very well be thought-about one of many few weapons each participant has encountered at the very least as soon as within the\u00a0multiplayer recreation.<\/p>\n<p>Nonetheless, Lightfall offered the workforce with a number of visible bugs, significantly these with less-standard animation codecs reminiscent of glaives and bows. The animation workforce was \u201cstretched skinny\u201d on closing cinematics, and a brand new set of animations would have price worthwhile time.<\/p>\n<p>\u201cDue to that, we made the choice to make use of the identical default logic within the cases the place a visible bug would detract from the standard bar we goal to attain,\u201d Meyers says within the submit.<\/p>\n<p>Within the unique Future,\u00a0Khvostov was additionally the primary weapon that gamers would get. In that recreation, it returned as an Unique, which contributed to the joy that the\u00a0Khvostov may seem as one other weapon on the Future 2 Lightfall Exotics\u00a0listing. Nonetheless, this doesn&#8217;t seem like the case.<\/p>\n<div class=\"youtube\" data-embed=\"OUNuJtI4Iuk\" data-embed-type=\"standard\"><img decoding=\"async\" alt=\"YouTube Thumbnail\" width=\"100%\" height=\"309\" class=\"lazyload\" src=\"https:\/\/img.youtube.com\/vi\/OUNuJtI4Iuk\/sddefault.jpg\" loading=\"lazy\"\/><\/p>\n<\/div>\n<p>Meyers additionally notes that some Future 2 season 20 animations honour the Guardian\u2019s determination to default to carrying a helmet in frequent areas, and future animations will acknowledge that constantly the place acceptable.<\/p>\n<p>The submit additionally showcases how animators should work to render photos to get cutscene framing excellent, displaying an instance of what gamers see throughout an animated scene and the character and setting fashions that result in that shot.<\/p>\n<p>So, whereas it doesn\u2019t seem the\u00a0Khvostov will return as an Unique in Lightfall, there are nonetheless loads of different nice weapons to get your palms on this season, such because the Future 2 Closing Warning Unique sidearm and the Future 2 Winterbite Unique glaive.<\/p>\n<\/p><\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/www.pcgamesn.com\/destiny-2\/gun-bungie-Khvostov-cutscenes\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] A Future 2 gun referred to as the Khvostov 7G-02 has been showing in Lightfall cutscenes, leaving gamers questioning why this weapon, which gamers obtain early on as a part of the FPS recreation\u2018s New Gentle marketing campaign, appears to seem with no good cause. This led some gamers to suspect it might return [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":23496,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[6314,5262,201,5055],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/23494"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=23494"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/23494\/revisions"}],"predecessor-version":[{"id":23495,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/23494\/revisions\/23495"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/23496"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=23494"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=23494"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=23494"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}