{"id":16226,"date":"2023-02-13T12:18:00","date_gmt":"2023-02-13T12:18:00","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2023\/02\/13\/recall-2023-game-details\/"},"modified":"2023-02-14T01:23:02","modified_gmt":"2023-02-14T01:23:02","slug":"recall-2023-game-details","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2023\/02\/13\/recall-2023-game-details\/","title":{"rendered":"RE:CALL (2023) &#8211; Recreation particulars"},"content":{"rendered":"<p> [ad_1]<br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/cdn.nivoli.com\/adventuregamers\/images\/screenshots\/48497\/ss_5d3a39da0c805658fd95c97210e8ec3cc063a66f.1920x1080.jpg\" \/><\/p>\n<div style=\"font-size:18px;line-height:1.4\">\n<div style=\"float:left\" id=\"game_desc\">\n<p>Recollections are malleable and altering them will modify the current. Deal with mind-bending puzzles that depend on altering your individual recollections to form the long run.<\/p>\n<p>In RE:CALL you play via the recollections of the character you\u2019re controlling. Your actions inside these flashbacks have rapid penalties within the current second, letting you reap the benefits of the state of affairs in an effort to progress the story. Deal with mind-bending puzzles that depend on altering your individual recollections to form the long run.<\/p>\n<div class=\"subscribe-box\" style=\"width:90%;display:flex\">\n<p>\n<span style=\"-webkit-box-shadow:0 1px 4px 0 rgba(0,0,0,.12),inset 3px 0 0 0 #ce4e03;box-shadow:0 1px 4px 0 rgba(0,0,0,.12),inset 3px 0 0 0 #ce4e03;display:block;margin:24px 0;background-color:#f7f9f5\"><br \/>\n<span style=\"line-height:2.1;font-weight:700;margin:0 16px;padding-bottom:8px;padding-top:8px;font-size:14px;display:block;color:#ff5c01\"><i style=\"margin-right:5px;background-image:url(data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iODkiIGhlaWdodD0iMTE1IiB2aWV3Qm94PSIwIDAgODkgMTE1IiBmaWxsPSJub25lIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPgogIDxwYXRoIGZpbGwtcnVsZT0iZXZlbm9kZCIgY2xpcC1ydWxlPSJldmVub2RkIiBkPSJNNjUuNTY0OCA1Ny41QzY1LjU2NDggMzcuMTQzMyA0OS4xNTI2IDIwLjY0MSAyOC45MDcyIDIwLjY0MVYwQzYwLjQ5MDEgMCA4Ni4wOTMgMjUuNzQzNiA4Ni4wOTMgNTcuNUM4Ni4wOTMgODkuMjU2NCA2MC40OTAxIDExNSAyOC45MDcyIDExNVY5NC4zNTlDNDkuMTUyNiA5NC4zNTkgNjUuNTY0OCA3Ny44NTY3IDY1LjU2NDggNTcuNVoiIGZpbGw9ImJsYWNrIi8+CiAgPGNpcmNsZSBjeD0iMjguNTkyOSIgY3k9IjU3LjUwMDEiIHI9IjI4LjU5MjkiIGZpbGw9InVybCgjcGFpbnQwX2xpbmVhcikiLz4KICA8ZGVmcz4KICAgIDxsaW5lYXJHcmFkaWVudCBpZD0icGFpbnQwX2xpbmVhciIgeDE9Ii0yMi4wMDA5IiB5MT0iMzkuNDY2NyIgeDI9IjQ1LjE1OTgiIHkyPSI3MS44ODkxIiBncmFkaWVudFVuaXRzPSJ1c2VyU3BhY2VPblVzZSI+CiAgICAgIDxzdG9wIG9mZnNldD0iMC4xMDY5OTEiIHN0b3AtY29sb3I9IiNDOTU3RTYiLz4KICAgICAgPHN0b3Agb2Zmc2V0PSIxIiBzdG9wLWNvbG9yPSIjMUE5RkZGIi8+CiAgICA8L2xpbmVhckdyYWRpZW50PgogIDwvZGVmcz4KPC9zdmc+);width:20px;height:20px;margin-top:5px;vertical-align:text-bottom;display:inline-block;background-size:20px 20px\"\/>\u00a0<br \/>\n<span style=\"color:#384228;text-transform:uppercase;margin-left:5px;border-bottom:1px dashed;display:inline\">RE:CALL<\/span> IS COMPATIBLE WITH STEAMDECK (<span style=\"text-transform:uppercase;color:#384228\">Playable<\/span>)<br \/>\n<\/span><br \/>\n<\/span>\n<\/p>\n<\/div>\n<\/div>\n<\/div>\n<p>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/adventuregamers.com\/games\/view\/48497\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Recollections are malleable and altering them will modify the current. Deal with mind-bending puzzles that depend on altering your individual recollections to form the long run. In RE:CALL you play via the recollections of the character you\u2019re controlling. Your actions inside these flashbacks have rapid penalties within the current second, letting you reap the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":16228,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[25],"tags":[154,47,6485],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/16226"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=16226"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/16226\/revisions"}],"predecessor-version":[{"id":16227,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/16226\/revisions\/16227"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/16228"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=16226"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=16226"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=16226"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}