{"id":14654,"date":"2023-02-03T23:20:42","date_gmt":"2023-02-03T23:20:42","guid":{"rendered":"https:\/\/gamergog.com\/index.php\/2023\/02\/03\/man-steams-official-website-has-come-a-long-way-in-21-years\/"},"modified":"2023-02-03T23:57:20","modified_gmt":"2023-02-03T23:57:20","slug":"man-steams-official-website-has-come-a-long-way-in-21-years","status":"publish","type":"post","link":"https:\/\/gamergog.com\/index.php\/2023\/02\/03\/man-steams-official-website-has-come-a-long-way-in-21-years\/","title":{"rendered":"Man, Steam&#8217;s official web site has come a good distance in 21 years"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div id=\"article-body\">\n<p>A twitter account that catalogs basic interfaces from the historical past of net shopping, the <a href=\"https:\/\/twitter.com\/WebDesignMuseum\/status\/1621498739700674562?s=20&amp;t=g3abILBv9yH5-BPjVYr7Ww\" target=\"_blank\" data-url=\"https:\/\/twitter.com\/WebDesignMuseum\/status\/1621498739700674562?s=20&amp;t=g3abILBv9yH5-BPjVYr7Ww\" rel=\"noopener\">Web Design Museum<\/a><span class=\"sr-only\"> (opens in new tab)<\/span>, shared a screengrab of the Steam homepage circa Could, 2005<span class=\"sr-only\"> (opens in new tab)<\/span>. This look again on the early days of Valve&#8217;s juggernaut set our minds alight, conjuring recollections of Day of Defeat Supply, surf maps, and customized Half-Life 1 campaigns. Issues have come a good distance since these olive drab days.<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Steam web site in 2005#WebDesignHistory #Steam pic.twitter.com\/LU4PWzyGZd<a href=\"https:\/\/twitter.com\/WebDesignMuseum\/status\/1621498739700674562\" data-url=\"https:\/\/twitter.com\/WebDesignMuseum\/status\/1621498739700674562\">February 3, 2023<\/a><\/p>\n<\/blockquote>\n<p><span class=\"see-more__button\" role=\"button\" tabindex=\"0\" aria-label=\"See more\">See extra<\/span><\/p>\n<\/div>\n<p>A fast journey on the Wayback Machine can serve up variations of the positioning from any period of its nearly 20-year existence<span class=\"sr-only\"> (opens in new tab)<\/span>, however I believe the Internet Design Museum hit an actual candy spot with this &#8217;05 iteration\u2060\u2014it is nowhere close to as sparse as our first look<span class=\"sr-only\"> (opens in new tab)<\/span> on the Steam official web site in 2002, however we have additionally but to see the gleaming grey-and-blue terminator of right now begin to tear out of its olive drab flesh like on this snapshot<span class=\"sr-only\"> (opens in new tab)<\/span> from 2006.<\/p>\n<aside class=\"hawk-nest\" data-render-type=\"fte\" data-skip=\"dealsy\" data-widget-type=\"seasonal\"\/>\n<p>My eye was instantly drawn to the bronze\/silver\/gold editions of Half-Life 2\u2060\u2014on the threat of showing myself to be a pathetic bronze-tier gamer, I had no concept what these gradations meant at first. Actually, the $85 gold version of HL2 appears to have been fairly sick.\u00a0<\/p>\n<p>Based on MobyGames, you bought downloads of Half-Life 2, Deathmatch, CS: Supply, Half-Life 1 Supply, Day of Defeat Supply, and a &#8220;again catalog&#8221; of Valve video games\u2060\u2014presumably the unique GoldSrc Half-Life and its expansions? The pack additionally included a bodily field mailed to you with a method information, posters, and different basic swag bag fare. Beats a digital deluxe version with a DLC move, I reckon.<\/p>\n<p>My coronary heart was additionally stuffed with craving and nostalgia on seeing the Half-Life 2: Elevating the Bar artwork guide over on the sidebar. I bear in mind completely poring over that factor for hours again in center college, and it provides some tantalizing glimpses of alternate designs for iconic enemies and areas.<\/p>\n<p>Counter-Strike: Situation Zero and Prima &#8220;Eguides&#8221; have been an actual hoot for me to see as properly. The only participant Counter-Strike marketing campaign and Prima&#8217;s try at an early pivot to digital content material are like trying on the first rungs of deserted tech timber\u2060\u2014I can nearly think about an alternate current the place Counter-Strike scooped Name of Obligation on its <em>de rigueur <\/em>cinematic campaigns or the place Prima managed to get out forward and dominate the search engine marketing videogame information house.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check=\"\">\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\" style=\"max-width:897px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:139.80%;\"><picture><source type=\"image\/webp\" alt=\"Image of Steam Homepage circa May 2005 with squashed, crowded web design, prominent image of Gordon Freeman struggling with a tentacle around his neck, adverts for Condition Zero and the HL2 art book, and other artifacts of the era.\" class=\" lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-320-80.jpg.webp 320w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-480-80.jpg.webp 480w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-650-80.jpg.webp 650w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-970-80.jpg.webp 970w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-1024-80.jpg.webp 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-1200-80.jpg.webp 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD.jpg\"\/><source type=\"image\/jpeg\" alt=\"Image of Steam Homepage circa May 2005 with squashed, crowded web design, prominent image of Gordon Freeman struggling with a tentacle around his neck, adverts for Condition Zero and the HL2 art book, and other artifacts of the era.\" class=\" lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-480-80.jpg 480w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-970-80.jpg 970w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-1024-80.jpg 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-1200-80.jpg 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD.jpg\"\/><img decoding=\"async\" alt=\"Image of Steam Homepage circa May 2005 with squashed, crowded web design, prominent image of Gordon Freeman struggling with a tentacle around his neck, adverts for Condition Zero and the HL2 art book, and other artifacts of the era.\" class=\" lazy-image-van\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-480-80.jpg 480w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-970-80.jpg 970w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-1024-80.jpg 1024w, https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD-1200-80.jpg 1200w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" src=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/4fE54LxdVxtVtc3epXomAD.jpg\"\/><\/picture><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Picture credit score: Valve Company)<\/span><\/figcaption><\/figure>\n<p>The entire shebang is wrapped up in that splendidly horrendous uninteresting inexperienced colour scheme Steam pot-committed to for thus a few years, and it is all jammed onto a web page so busy you do not even know the place to begin. Okay, perhaps this is not &#8220;flawless UX design&#8221; however god dammit, it makes me really feel one thing! Maybe it is simply because I used to be a candy little boy who did not must pay hire or taxes again then, however this picture actually takes me again. On the very least, it reveals a smaller, gentler Steam, one freed from belligerent transphobic creators<span class=\"sr-only\"> (opens in new tab)<\/span>, weird wishlist-topper reveal controversies<span class=\"sr-only\"> (opens in new tab)<\/span>, or, <em>ahem<\/em>. Furry Hitler<span class=\"sr-only\"> (opens in new tab)<\/span>.<\/p>\n<\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/>[ad_2]<br \/>\n<br \/><a href=\"https:\/\/www.pcgamer.com\/man-steams-official-website-has-come-a-long-way-in-21-years\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] A twitter account that catalogs basic interfaces from the historical past of net shopping, the Web Design Museum (opens in new tab), shared a screengrab of the Steam homepage circa Could, 2005 (opens in new tab). This look again on the early days of Valve&#8217;s juggernaut set our minds alight, conjuring recollections of Day [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":14656,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[1510,1284,160,5094,2866,425],"_links":{"self":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/14654"}],"collection":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/comments?post=14654"}],"version-history":[{"count":1,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/14654\/revisions"}],"predecessor-version":[{"id":14655,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/posts\/14654\/revisions\/14655"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media\/14656"}],"wp:attachment":[{"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/media?parent=14654"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/categories?post=14654"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamergog.com\/index.php\/wp-json\/wp\/v2\/tags?post=14654"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}