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Sq. Enix has introduced the main 1.31 replace for Closing Fantasy 16. The replace will launch on April 18 alongside The Rising Tide DLC. The replace will add new in-game content material together with Orchestrion rolls added to regional outlets, together with battle changes. The changes notably boosts injury for Eikon skills with elevated participant assault outdoors of Eikon battles, elevated gouge injury, elevated Aerial Blast, and extra. The total record of modifications will be seen under. Closing Fantasy 16 launched on June 22 for PlayStation 5 and has bought over three million items up to now.
The replace’s full particulars:
Model 1.31
The next content material is out there to all gamers:
Extra In-game Content material
- Orchestrion rolls added to regional outlets.
- Rolls obtainable depend upon most important situation progress.
Battle Changes
- Participant ATK elevated outdoors of choose Eikon battles.
- High quality of life UI additions made in sure Eikon battles.
Eikonic Potential & Feat Changes
- Two situations of ball lightning will hearth when exacting Ramuh’s Eikonic Feat Blind Justice.
- Ball lightning affixed to enemies is now detonated by way of the feat button fairly than attacking.
- Clive now strikes sooner whereas utilizing Blind Justice.
- Clive can now dodge whereas utilizing Blind Justice.
- Clive recovers poise extra shortly after exacting Blind Justice.
- When canceling Bahamut’s Eikonic Feat Wings of Gentle, the Megaflare cost will solely deplete to the subsequent gauge degree.
- A dodge is performed when initiating Wings of Gentle.
- Efficiently dodging an enemy assault when initiating Wings of Gentle will set off a Megaflare Dodge.
- Parry animation when utilizing Odin’s Eikonic Feat Arm of Darkness has been modified.
- The minimal bounce top for initiating Stomp has been lowered.
- The route Clive faces after utilizing Swift Restoration has been adjusted.
- Restrict Break assaults now carry enemies as an alternative of knocking them again.
- Gouge injury is elevated.
- Gouge will injury is elevated.
- Gouge recast time is decreased.
- Aerial Blast now dispels sure ranged magic assaults.
- Aerial Blast will injury is elevated.
- Windup space of impact is elevated.
- Earthen Fury recast time is decreased.
- Flare Breath now dispels sure ranged magic assaults.
- Flare Breath now lifts enemies as an alternative of knocking them again when canceling the power.
- Flare Breath injury is elevated.
- Satellite tv for pc injury is elevated.
- Satellite tv for pc recast time is decreased.
- Satellite tv for pc will injury is elevated.
- Ice Age injury is elevated.
- Ice Age will injury is elevated.
- Ice crystal generated when utilizing Rime will now higher attract close by enemies.
- Rime will injury is elevated.
- Gungnir recast time is decreased.
- Gungnir will injury is elevated.
- Heaven’s Cloud chained follow-up assaults can now be centered on a single enemy by locking on to the enemy.
- Heaven’s Cloud will injury is elevated.
- Heaven’s Cloud recast time is decreased.
Accent Changes
Effectiveness of the next equipment has been improved:
- Favor of Wind (Gouge)
- Favor of Wind +1 (Gouge)
- Breath of Earth (Earthen Fury)
- Breath of Earth +1 (Earthen Fury)
- Breath of Darkness (Gungnir)
- Breath of Darkness +1 (Gungnir)
- Breath of Darkness (Heaven’s Cloud)
- Breath of Darkness +1 (Heaven’s Cloud)
- Cavall’s Fang
- Cavall’s Fang +1
- Cavall’s Chunk
Different Adjustments to Actions
- Alleviated uncommon concern of Clive leaping when accessing objects beneath sure situations.
- Made changes to when Torgal will be petted and lowered time earlier than re-petting.
- Made changes to calculations for quantity of harm taken when close to demise.
Quests
- A “Fast Full” perform has been added, giving gamers the choice to warp on to a quest-giver upon finishing a quest’s last goal.
- A brand new quest icon has been assigned to quests which reward collectables.
- Potential Level awards for sure sidequests have been elevated.
- Extra cutscenes have been added to sure sidequests.
- Minor modifications have been made to cutscene staging.
- New NPCs have been added to sure settlements.
System
Added “Customized” controller kind.
Go to Controller Structure on the System tab within the Predominant Menu to freely assign performance to the buttons in your controller.
Ability Units have been added.
Gamers can now save as much as 5 ability units. Swap between units with L1/R1.
- The next performance has been added to Photograph Mode:
– Focal Distance adjustability in Depth of Area setting
– Tone Correction
– Display screen Results
– Portrait Mode
– 90-degree rotation in Roll performance - Minor updates and additions to the Thousand Tomes.
- Visible updates to the State of the Realm timeline slider.
- Updates and additions to the UI and varied menus.
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