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After releasing an enormous content material replace, the Enshrouded dev crew has launched a hotfix for the bugs which have been bothering gamers within the recreation after the brand new patch launch.
The Enshrouded Hotfix shares the Model Quantity: 511168, and is labeled as Hotfix #10. The total patch notes OR the Hotfix Notes, the bug fixes may be discovered beneath:
• Mounted a problem that might result in enemies not transferring after enjoying an extended session.
• Mounted a problem with flickering roof textures when tessellation is enabled on some AMD GPUs. -> **Recognized subject:** there are another flickering textures with tessellation points on some AMD GPUs
• Mounted a lacking recipe for Blue Luminescent Blocks. -> **Recognized subject:** the glow is tinted inexperienced for the time being.
• Mounted a number of uncommon crashes.
• Hitting summoned Hole Hounds not damages the summoners.
• Mounted a problem that might trigger the fad part of melee Hollows to not use the right eye VFX.
• Mounted a problem with gold and silver sarcophagi to not use the right loot pool. The prospect for Hole Halls-specific loot needs to be greater now.
• Mounted a number of visible points with property within the Hole Halls corresponding to incorrectly flickering braziers.
• Mounted Hole Elite’s textures not correctly dissolving when defeated.
• Mounted some cases of incorrect ambient sounds within the Hole Halls.
To view the complete adjustments within the Enshrouded patch, click on right here.
Comply with us on ESTNN for extra Enshrouded patch updates, guides and informative lists.
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