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An oddly cozy finish of the world.
Highwater is a novel and charming narrative journey. The story is ready in a post-apocalyptic, flooded world. What’s left of humanity is relegated to small islands. The wealthy elites dwell in a spot referred to as Alphaville and till lately, had been sending out assist to the remainder of the world. However now it seems that the residents of Alphaville are intending to depart Earth altogether. Outdoors of their partitions, rebel militia are forming within the wake of meals and provide shortages. Our hero, Nikos, has determined that he must journey to Alphaville, discover a method inside, and escape with them from a world that’s clearly on its final legs.
Most of Highwater’s gameplay is what you’d count on from a story journey. You sail your small boat from island to island, speaking to individuals, finishing quests, and sometimes branching off the linear story to discover some non-obligatory areas. Sprinkled on high of that, nevertheless, are some very mild tactical RPG components.
When confronted with an enemy, you’ll enter into turn-based, tactical fight. There isn’t a actual leveling system or ability timber, so fight isn’t notably grindy. Fairly every encounter appears like a really intentional puzzle. The linear, scripted nature of the sport implies that every encounter is effectively thought out and balanced primarily based on the occasion you’ve. Your one little bit of wiggle room is in non-obligatory weapons and buffs you’ll be able to equip to your characters. These are largely discovered by exploring aspect areas. More often than not, although, it is nearly successfully managing your very set assets and making use of environmental hazards to take out foes successfully. Fight is enjoyable, if a bit gradual to maneuver between turns. That being stated, I did discover that the tools display screen is devoid of any form of management information. Navigating it and switching between weapons and buffs is imprecise and infrequently requires some random button pushing. The sport does inform you the controls as soon as, the primary time you open the menu, so that you higher be paying consideration as a result of they gained’t inform you once more.
By far Highwater’s best power is in its story. The plot is instructed by a mix of character interactions, together with common radio broadcasts that offer you a way of what is going on on within the wider world. The entire story has a terrific, albeit grim, humorousness. Satire abounds each within the plot and in random bits of newspapers and different issues you’ll find mendacity round. The world feels inevitably doomed and but the sport itself is just not darkish or miserable. The visuals are brilliant and upbeat and the soundtrack is chill. It feels as if there’s an unstated theme of discovering good individuals doing their greatest regardless of the world falling aside round them.
Highwater’s effectively instructed story, and surprisingly deep gameplay, made it exhausting to place down. It is not fairly like some other narrative journey sport I’ve ever performed. Fight and menu design generally is a little clunky, however finally each encounter serves as a deliberate and effectively crafted puzzle. It is a very recent tackle a put up apocalyptic story that oozes with satire, darkish humor, and a few oddly cozy finish of the world vibes.
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