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The beforehand Xbox and PC-exclusive pirate sport Sea of Thieves involves PlayStation 5 on the finish of April. Curiously, the PS5 model will characteristic one factor that the Xbox releases can’t. In response to developer Uncommon, the sport’s PS5 port will benefit from the DualSense controller’s haptic suggestions.
Uncommon is including DualSense help to Sea of Thieves
“[We’re giving] completely different identities to completely different objects,” Sea of Thieves director Mike Chapman informed GameSpot.
Sadly, he didn’t present particular examples of how the sport will benefit from the DualSense’s distinctive options. The interviewer additionally got here away with the impression that these options have been nonetheless works in progress. Nevertheless, it’s clear Uncommon is attempting to benefit from a novel alternative that bringing Sea of Thieves to PS5 presents.
Whereas controllers have featured some extent of haptic suggestions for many years, the PS5’s DualSense controller has some distinctive options. These embody power suggestions from the controller’s adaptive triggers. In the meantime, the voice coil actuators within the palm grips enable for a broader vary of bodily suggestions than typical controller rumble. It’s straightforward to see how these options might add to the immersion of a swashbuckling journey like Sea of Thieves.
Launched for PC and Xbox One in 2018, Uncommon’s sport is one in every of a number of first-party Xbox video games going multiplatform. The sport’s timing additionally isn’t dangerous. Ubisoft’s pirate MMO Cranium and Bones was launched final month to combined critiques and unimpressed gamers. Whereas a greater model of Cranium and Bones might have been an actual competitor, its disappointing launch would possibly push some gamers into Sea of Thieves’ ready arms.
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