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CS2 replace brings viewbob modifications and in-game telemetry choices

February 16, 2024
in E-Sports
0
CS2 replace brings viewbob modifications and in-game telemetry choices

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Barely lowered area of view would require some changes from snipers.

The most recent Counter-Strike replace has led to vital efficiency enhancements. Along with the Bob and telemetry modifications, there are additionally a number of amendments to a number of maps, spectating and extra. Right here’s all it is advisable to know concerning the newest CS2 replace.

What’s new within the CS2 replace?

There’s a brand new viewmodel bob within the newest replace. The brand new bob settings give the sport a extra trendy really feel and in what’s a sure deviation from the CS:GO period.

In the meantime, the default telemetry and net_graph of the sport have additionally obtained vital updates. The default CS2 telemetry choice replaces cq_netgraph and is turned on by default. Customers can even toggle it on utilizing the command – cl_hud_telemetry_serverrecvmargin_graph_show. 

Scoped weapons even have a barely totally different impact on the edges when scoped in, which results in a brand new area of view. It can take some gamers a little bit of adjustment, nonetheless, the brand new modifications should not so drastic as to be fully unplayable. 

CS2 Patch Notes

Animation

  • Repair for animations when climbing ladders
  • Repair for menu brokers wielding tasers
  • Repair for Kukri knife maintain animation throughout crew intro sequence

Spectating

  • spec_lock_to_accountid and spec_lock_to_current_player instructions at the moment are accessible for casters/observers
  • spec_player and spec_goto now works in CSTV and demo playback
  • tv_secure_bypass server setting now permits connecting HLAE observers to VAC safe CSTV servers

Gameplay

  • In Deathmatch, the Zeus may be purchased every life and can rebuy if not in random weapon mode
  • Getting a second Zeus kill in the identical life will earn double factors in Deathmatch
  • mp_modify_timeouts server-side command permits including/subtracting a tactical timeout from CT/T crew if backup file is restored or a crew incorrectly took a tactical timeout as a substitute of a technical timeout

Logging

Miscellaneous

  • Improved viewmodel animation smoothness when shopper framerates get low or unstable
  • Fastened points with implementation of scancode-based key bindings. Bindings at the moment are impartial of enter locales.
  • Added efficiency diagnostic HUD ingredient that may be configured in Recreation Settings menu (“Telemetry”)
  • Deleted ‘cq_netgraph and cq_netgraph_problem_show_auto’ in CS2. As an alternative, use cl_hud_telemetry_serverrecvmargin_graph_show.
  • Repair for typically failing to connect with an area follow server with out Steam connectivity
  • Fastened a bug with Talent Group animation on the finish of aggressive matches
  • Fastened sniper scope efficiency hitch and adjusted visible therapy.
  • Numerous efficiency enhancements

Maps

  • Fastened grenade clipping round AC unit at B-site
  • Fastened clipping of pillar at T-Begin that will doubtlessly enable bomb to be thrown into unreachable space

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Tags: BringsCS2ingameoptionstelemetryUpdateviewbob
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