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Barely lowered area of view would require some changes from snipers.
The most recent Counter-Strike replace has led to vital efficiency enhancements. Along with the Bob and telemetry modifications, there are additionally a number of amendments to a number of maps, spectating and extra. Right here’s all it is advisable to know concerning the newest CS2 replace.
What’s new within the CS2 replace?
There’s a brand new viewmodel bob within the newest replace. The brand new bob settings give the sport a extra trendy really feel and in what’s a sure deviation from the CS:GO period.
In the meantime, the default telemetry and net_graph of the sport have additionally obtained vital updates. The default CS2 telemetry choice replaces cq_netgraph and is turned on by default. Customers can even toggle it on utilizing the command – cl_hud_telemetry_serverrecvmargin_graph_show.
Scoped weapons even have a barely totally different impact on the edges when scoped in, which results in a brand new area of view. It can take some gamers a little bit of adjustment, nonetheless, the brand new modifications should not so drastic as to be fully unplayable.
CS2 Patch Notes
Animation
- Repair for animations when climbing ladders
- Repair for menu brokers wielding tasers
- Repair for Kukri knife maintain animation throughout crew intro sequence
Spectating
- spec_lock_to_accountid and spec_lock_to_current_player instructions at the moment are accessible for casters/observers
- spec_player and spec_goto now works in CSTV and demo playback
- tv_secure_bypass server setting now permits connecting HLAE observers to VAC safe CSTV servers
Gameplay
- In Deathmatch, the Zeus may be purchased every life and can rebuy if not in random weapon mode
- Getting a second Zeus kill in the identical life will earn double factors in Deathmatch
- mp_modify_timeouts server-side command permits including/subtracting a tactical timeout from CT/T crew if backup file is restored or a crew incorrectly took a tactical timeout as a substitute of a technical timeout
Logging
Miscellaneous
- Improved viewmodel animation smoothness when shopper framerates get low or unstable
- Fastened points with implementation of scancode-based key bindings. Bindings at the moment are impartial of enter locales.
- Added efficiency diagnostic HUD ingredient that may be configured in Recreation Settings menu (“Telemetry”)
- Deleted ‘cq_netgraph and cq_netgraph_problem_show_auto’ in CS2. As an alternative, use cl_hud_telemetry_serverrecvmargin_graph_show.
- Repair for typically failing to connect with an area follow server with out Steam connectivity
- Fastened a bug with Talent Group animation on the finish of aggressive matches
- Fastened sniper scope efficiency hitch and adjusted visible therapy.
- Numerous efficiency enhancements
Maps
- Fastened grenade clipping round AC unit at B-site
- Fastened clipping of pillar at T-Begin that will doubtlessly enable bomb to be thrown into unreachable space
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