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FromSoftware has launched the Armored Core VI replace 1.06 patch notes so that you can digest. This is a reasonably large replace that brings a wealth of stability changes for the mech fight sequel. You’ll be able to learn the complete particulars under.
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Steadiness Changes
Weapon Items
- STUN BATON “VP-67EB” : elevated Assault Energy / Chg. Assault Energy
- LIGHT WAVE BLADE “IA-C01W2: MOONLIGHT”: Vitality Firearm Spec. scaling now applies
- LINEAR RIFLE “LR-037 HARRIS”: elevated Assault Energy / Projectile Velocity
- HEAVY MACHINE GUN “WR-0555 ATTACHE”: elevated Direct Hit Adjustment / Projectile Velocity
- BURST MACHINE GUN “MA-E-210 ETSUJIN”: elevated Assault Energy / Journal Rounds / Complete Rounds / Projectile Velocity
- BURST HANDGUN “MA-E-211 SAMPU”: elevated Journal Rounds / Complete Rounds / Projectile Velocity
- NEEDLE GUN “EL-PW-00 VIENTO”: decreased Influence / Accumulative Influence, elevated Reload Time
- DETONATING BAZOOKA “44-141 JVLN ALPHA”: elevated Assault Energy, decreased Weight. Adjusted hitbox in order that an enemy staggered by the projectile influence is not going to be launched from hit stun by the follow-up explosion
- GRENADE LAUNCHER “DF-GR-07 GOU-CHEN”: decreased Weight / EN LOAD
- GRENADE LAUNCHER “DIZZY”: decreased Weight / EN LOAD. Diminished vary of projectile earlier than it explodes
- GRENADE LAUNCHER “IRIDIUM”: elevated Projectile Velocity
- STUN BOMB LAUNCHER “WS-1200 THERAPIST”: elevated Assault Energy, decreased Reload Time. Elevated Projectile Velocity for normal fireplace
- LASER HANDGUN “VP-66LH”: elevated Chg. Assault Energy, decreased Cost Time. Diminished interval earlier than with the ability to assault once more after a cost assault. Diminished interval earlier than cost gauge begins to empty after cancelling cost. Elevated velocity at which cost gauge empties
- MULTI ENERGY RIFLE “44-142 KRSV”: Adjusted knockback distance of staggered enemies, so consecutive assaults are simpler to land. Adjusted hitbox in order that an enemy staggered by the plasma influence is not going to be launched from hit stun by the follow-up plasma explosion
- MISSILE LAUNCHER “HML-G2/P19MLT-04”: decreased Accumulative Influence, elevated Reload Time
- PULSE MISSILE LAUNCHER “PFAU/66D”: elevated Cost Time / Reload Time
- STUN NEEDLE LAUNCHER “VE-60SNA”: elevated Assault Energy
- LASER CANNON “VE-60LCB”: decreased Fast Fireplace. Diminished hitbox measurement of cost assault
- DIFFUSE LASER CANNON “VP-60LCD”: elevated Chg. Assault Energy. Diminished scattering vary to make a number of laser hits simpler
- DETONATING MISSILE LAUNCHER “45-091 JVLN BETA”: decreased Blast Radius. Every missile fired now follows the identical steerage angle
- LASER ORBIT “45-091 ORBT”: elevated Assault Energy / Cooling / Projectile Velocity. Diminished interval earlier than cooling begins, besides when overheating
Body Components
- BIPEDAL “AL-J-121 BASHO”: elevated AP / Bounce Top, decreased Weight
- BIPEDAL “LG-011 MELANDER”: elevated AP / Bounce Top, decreased Weight
- BIPEDAL “LG-012 MELANDER C3”: elevated AP / Bounce Top, decreased Weight
- BIPEDAL “DF-LG-08 TIAN-QIANG”: elevated Weight
- BIPEDAL “VP-422”: elevated AP / Bounce Top, decreased Weight
- BIPEDAL “VE-42A”: elevated Weight
- BIPEDAL “2C-2000 CRAWLER”: elevated Bounce Top
- BIPEDAL “2C-3000 WRECKER”: elevated Weight
- BIPEDAL “2S-5000 DESSERT”: elevated Weight
- BIPEDAL “EL-TL-10 FIRMEZA”: elevated Bounce Top
- BIPEDAL “EL-PL-00 ALBA”: elevated Bounce Top
- BIPEDAL “06-041 MIND ALPHA” : elevated Bounce Top, decreased Weight
- BIPEDAL “IA-C01L: EPHEMERA”: elevated Bounce Top
- BIPEDAL “IB-C03L: HAL 826”: elevated AP / Bounce Top, decreased Weight
- REVERSE JOINT “KASUAR/42Z”: elevated AP / Perspective Stability, decreased Weight
- REVERSE JOINT “RC-2000 SPRING CHICKEN”: elevated AP / Perspective Stability, decreased Weight
- REVERSE JOINT “06-042 MIND BETA”: elevated AP / Perspective Stability, decreased Weight
- TETRAPOD “LAMMERGEIER/42F”: elevated EN consumption whereas hovering. Diminished max motion velocity whereas hovering
- TANK “LG-022T BORNEMISSZA”: decreased AP / Perspective Stability / Excessive-Velocity Perf. / AB THRUST
Inside Components
- BOOSTER “FLUEGEL/21Z”: elevated Thrust / Melee Assault Thrust, decreased Melee Atk. EN Consump.
- BOOSTER “IA-C01B: GILLS”: elevated Thrust
- FCS “FCS-G2/P10SLT”: decreased Shut-Vary Help / Missile Lock Correction
- FCS “FCS-G2/P12SML”: decreased Missile Lock Correction
- FCS “VE-21A”: elevated Shut-Vary Help / Medium-Vary Help
- FCS “VE-21B”: elevated Medium-Vary Help
- FCS “IB-C03F: WLT 001” Elevated Shut-Vary Help / Medium-Vary Help / Lengthy-Vary Help
- GENERATOR “VP-20D” : elevated EN Capability / Vitality Firearm Spec.
- Decreased injury from AC system abnormality: Shock
Bug Fixes and Different Enhancements
Participant AC associated fixes
- Fastened a bug with Tank legs that triggered shorter hit stun from stagger underneath particular circumstances
- Fastened a bug with TETRAPOD “LAMMERGEIER/42F” the place firing sure weapons upwards or downwards whereas hovering triggered the participant AC to stay at an angle for an prolonged time period
- Fastened a bug that triggered ACs in hit stun to fall, as an alternative of cease in place, when staggered whereas performing a mid-air enhance kick
- Fastened a bug that triggered again weapons with guide reload to fireside after guide reloading had accomplished
- Fastened a bug that triggered unintended animations and sounds to play when utilizing Weapon Bay to repeatedly change weapons
- Improved sure assault animations that play underneath particular circumstances
Mission/enemy associated fixes
- Fastened a bug throughout the mission “Destroy the Drive Block” that triggered the boss to make use of particular assaults at unintended occasions
System associated fixes
- Fastened a bug that prevented entry to the AC DATA menu, or triggered the sport to crash when a number of information slots contained ACs with decal photographs utilizing numerous layers
- Fastened a bug within the IMAGE EDIT menu and DECAL menu, the place totally tilting the stick to maneuver a chunk or picture didn’t transfer the ingredient at a constant price
- Fastened a bug in Picture Mode that triggered a blur impact on the participant AC even when Blur Sort was “OFF”
- Fastened a bug in Picture Mode that made participant AC booster results disappear
- Fastened a bug in Ranked Match that triggered outcomes from the earlier match to show after a disconnection
- Fastened a bug with AC information uploaded to the sport server, the place if the info was loaded after which deleted from the sport server, the loaded information could be reverted to default paint and decals
- Fastened a bug with picture information uploaded to the sport server, the place if the info was set as pilot emblem after which deleted from the sport server, the logo would turn out to be invalid
Different
- Corrected some in-game textual content
- Different minor bug fixes
Steam
- Fastened a title display screen rendering problem that occurred at particular display screen resolutions
[Source – Armored Core 6 Update 1.06 Patch Notes Via Bandai Namco Entertainment]
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