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Shock! Ultrawings 2, a mission-based flight sim beforehand obtainable on PC and Meta Quest, is out now on PlayStation 5 and PSVR2. Followers who have been excited to play the sequel on Sony’s console had no thought the sport was launching in the present day. And it seems, the builders didn’t know both and at the moment are making an attempt to determine what occurred.
On January 25, Ultrawings 2 launched on PSVR2. Beforehand, the builders behind the sport—Bit Planet Video games—had confirmed {that a} model of the flight recreation was deliberate to launch on PlayStation’s VR headset. Initially, the discharge window was set for sometime in late 2023. However that didn’t occur. Nevertheless, when the sport instantly dropped on PSN late final evening, many followers who had been following it intently assumed the builders had shadow-dropped the flight sim a couple of weeks after its initially scheduled PSVR2 launch. However that wasn’t the plan.
On January 26, the builders confirmed the sport’s launch was a complete shock to them, posting: “Shadow dropping Ultrawings 2 on PSVR2 in the present day was not on our 2024 bingo card however, effectively, right here we’re.”
In a reply to somebody asking in the event that they shouldn’t have purchased and put in the sport, Bit Planet defined that the discharge was “unexpected” and that the construct has some “comparatively minor points” which have already been fastened in a patch that was imagined to launch alongside the sport however will now be launched a couple of days later.
Did Sony by chance launch Ultrawings 2 early?
Kotaku spoke to Bit Planet and requested what occurred. Was it a mistake on Sony’s half, as some have assumed on-line?
“We don’t assume so,” Bit Planet instructed me. “We don’t know what occurred. It may very well be one thing we did or didn’t do. Simply don’t know (but). I’ll say we don’t assume Sony by chance launched the sport.”
In a Reddit publish, a developer on the sport reiterated that they didn’t know what occurred, however urged that they could haven’t up to date the discharge date data on the PSN’s backend.
“We had set an Estimated Launch date for two/9 and, effectively, look what occurred. With that stated, I feel there may be a completely separate part for REAL launch dates that was set to late final yr that wasn’t up to date,” stated the developer on Reddit.
After Kotaku contacted the developer, Bit Planet posted a new tweet explaining the scenario and added: “On the plus aspect the Dayish 1 patch has been submitted and ought to be out inside days.”
It’s an odd launch for certain, and I assume the devs aren’t completely happy they didn’t get to roll out deliberate advertising forward of Ultrawings 2’s launch. However alternatively, hey, have a look at that, we’re all speaking about Ultrawings 2 on PSVR2.
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