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Suicide Squad devs have confirmed that gear rating, one of many extra controversial components of Rocksteady’s upcoming co-op shooter, has been solely faraway from the sport. Nonetheless, the sport remains to be very a lot a looter-shooter.
Suicide Squad comes from the Batman: Arkham Metropolis devs and takes place in that very same model of the DC universe. When Rocksteady began releasing gameplay footage (to not point out all of the leaks), followers had been involved by all of the live-service components. One very despised bit was the inclusion of drugs scores, seen in video games like Future 2. For skeptical followers, it was one other indication that Suicide Squad wasn’t the single-player Batman sequel they needed. However now the devs have introduced that gear rating is gone from Suicide Squad.

On January 12, the developers held a Q&A session within the sport’s official Discord server. At one level, somebody requested in regards to the completely different rarity ranges of loot within the sport, and Sport Director Axel Rydby, revealed that one of many studio’s “core design philosophies” on Suicide Squad was to create a gear system that didn’t “linearly enhance in energy” and provide a “clear path” to one of the best loot.
“In that spirit, one of many greatest adjustments we’ve made during the last yr is to take away Gear Rating from the sport,” Rydby mentioned. “This variation signifies that gamers who discover, for instance, a Legendary weapon they simply love early on within the sport, can use it with out worry that they’re taking pictures themselves within the foot (because it had been) by not equipping a special gun with a better Gear Rating.”
Rydby additional defined that as an alternative of looking for greater gear scores, gamers will now need to discover cool loot that may work greatest with their construct, playstyle, or their favourite gear.
“An enormous a part of our endgame is to theorycraft which gear items that may synergize and find out how to assemble builds. It’s one of many issues I’m actually enthusiastic about once we launch the sport—seeing what loopy builds you all give you,” Rydby mentioned.
The remainder of the Q&A goes into nice element about loot, making it clear that whereas gear rating is gone, the sport stays a co-op looter shooter at its core. Nonetheless, it’s good to see the devs reply to participant suggestions and rip out such a detested component of Suicide Squad. Will it assist win over followers who aren’t enthusiastic about this upcoming sport? In all probability not. However it would possibly assist the sport be higher ultimately.
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