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Naughty Canine has introduced it has ceased manufacturing of The Final of Us On-line, its long-in-development multiplayer title set inside its in style post-apocalyptic universe.
In a weblog publish, Naughty Canine explains it made the “extremely troublesome” resolution to cancel the venture after it apparently turned so massive that the studio realized it might must commit valuable assets to assist it post-launch for years to return. When confronted with the fact of getting to develop into a studio solely devoted to supporting a reside service recreation or to proceed making single-player experiences, it selected the latter.
Right here’s Naughty Canine’s full assertion:
We notice a lot of you could have been anticipating information across the venture that we’ve been calling The Final of Us On-line. There’s no straightforward approach to say this: We’ve made the extremely troublesome resolution to cease improvement on that recreation.
We all know this information shall be powerful for a lot of, particularly our devoted The Final of Us Factions group, who’ve been following our multiplayer ambitions ardently. We’re equally crushed on the studio as we have been trying ahead to placing it in your fingers. We needed to share with you some background of how we got here to this resolution.
The multiplayer group has been in pre-production with this recreation since we have been engaged on The Final of Us Half II – crafting an expertise we felt was distinctive and had great potential. Because the multiplayer group iterated on their idea for The Final of Us On-line throughout this time, their imaginative and prescient crystalized, the gameplay acquired extra refined and satisfying, and we have been enthusiastic in regards to the course during which we have been headed.
In ramping as much as full manufacturing, the large scope of our ambition turned clear. To launch and assist The Final of Us On-line we’d should put all our studio assets behind supporting publish launch content material for years to return, severely impacting improvement on future single-player video games. So, we had two paths in entrance of us: develop into a solely reside service video games studio or proceed to concentrate on single-player narrative video games which have outlined Naughty Canine’s heritage.
We’re immensely pleased with everybody on the studio that touched this venture. The learnings and investments in know-how from this recreation will carry into how we develop our initiatives and shall be invaluable within the course we’re headed as a studio. Now we have multiple formidable, model new single participant recreation that we’re engaged on right here at Naughty Canine, and we can’t wait to share extra about what comes subsequent after we’re prepared.
Till then, we’re extremely grateful to our group on your assist all through the years.
<img loading="lazy" src="https://www.gameinformer.com/websites/default/information/kinds/body_default/public/2023/05/26/c4da2713/tlou_factions_concept_art_2.jpg" alt="The Final Of Us Multiplayer Recreation" title="The Final Of Us Multiplayer Recreation" class="image-style-body-default" />
The Final of Us On-line idea artwork
The Final of Us On-line was initially supposed as a multiplayer mode hooked up to The Final of Us Half II, serving as a successor to the primary recreation’s Factions mode. Nevertheless, as its scope expanded, Naughty Canine made the choice to make it a bigger standalone expertise with the intention to prioritize releasing the single-player marketing campaign of Half II, which arrived in 2020 to vital acclaim (whereas polarizing followers). The Final of Us On-line made its extra formal debut throughout Summer season Recreation Fest in 2022, although the studio solely revealed idea artwork and gave no launch window.
In January, Naughty Canine launched new idea artwork, promising to share extra particulars in regards to the recreation later this 12 months. In Might, the studio acknowledged it wanted extra time to work on the venture amidst studies of a troubled improvement. In October, 25 workers have been laid off throughout varied departments (largely QA), with studies stating that TLOU On-line’s improvement was successfully “on ice.” A couple of weeks later, Sony delayed the title alongside an unknown variety of upcoming live-service titles.
This information serves as an enormous blemish on an in any other case nice 12 months for the franchise. Final month, Sony introduced The Final of Us Half II Remastered, a modernized model of the 2020 recreation launching subsequent month with new enhancements and additions, reminiscent of its roguelite mode No Return. HBO’s The Final of Us sequence premiered earlier this 12 months to vital acclaim and gained the Recreation Award for Greatest Adaptation. The franchise even acquired its personal haunted home at Common Studios Halloween Horror Nights. Though the writing was on the wall for The Final of Us On-line’s demise, it’s unhappy to know that it gained’t come to fruition.
Supply: Recreation Informer
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