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Former Rockstar Video games developer Mike York has stated that GTA 6‘s debut trailer featured in-game scenes versus pre-rendered cinematics. York is a veteran animator who spent over 5 years at Rockstar engaged on video games like GTA V and Purple Lifeless Redemption 2.
Former Rockstar Video games animator breaks down GTA 6 trailer
In a video revealed to his YouTube channel, York offered a breakdown of the trailer and revealed why GTA video games take so lengthy to make.
“That is an in-game cutscene,” York stated. “A whole lot of the video games you see are accomplished with, like, cinematics, they usually lower to a scene, and it’s not all in-game. It’s form of pre-rendered, and you then see it, however all the things you see in a GTA recreation is all accomplished in-game.”
York went on to emphasize that “each single” cutscene followers see is in-game and stated that any constructing gamers see within the trailer they’ll give you the option get into, climb, and leap off of. “This recreation may be very elaborate,” York continued. “That’s why it takes them so lengthy to make.”
York left Rockstar Video games in 2017. He’s additionally had transient stints at Sony, the place he labored on Uncharted 2 and God of Warfare Ragnarok.
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