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CD Projekt Crimson’s Cyberpunk 2077 has grow to be the discuss of the city because the builders utterly revamped the sport with Replace 2.0 and in addition delivered a incredible DLC by means of Phantom Liberty. The Phantom Liberty DLC has obtained glowing opinions all world wide, nonetheless, many have questioned how the enlargement ended up being a prequel. We lastly have a solution due to CD Projekt Crimson’s narrative director, Igor Sarzyński.
Phantom Liberty Would By no means be a Continuation of the Major Story of Cyberpunk 2077
Gamers ought to know that Cyberpunk 2077 is a sci-fi RPG, based mostly in a dystopian future. This title’s decisions and penalties are its appeal and have led gamers to distinctive endings within the sport. With so many gamers ending up with totally different conclusions to the sport, it might’ve been significantly tough to only observe one path for the DLC, as the purpose of all the alternatives and penalties would’ve been wasted for the gamers. Sarzyński elaborated extra on this matter by means of a Q&A with PC Gamer.
Sarzyński revealed that CD Projekt Crimson had just a few “different eventualities” in consideration when engaged on the DLC, however at no level have been they “a continuation of the primary sport story.” Sarzyński added that there endings for Cyberpunk 2077 are “too various” for the builders to only choose a “single post-main story thread”. Furthermore, simply going with one patch would additionally “invalidate different individuals’s decisions.”
Moreover, Sarzyński spoke about how the endings for Cyberpunk 2077 have been written as they “needed them”, as they levy the gamers with “an uneasy feeling, forcing them to suppose, not offering straight solutions. These emotions stick wither the gamers and CD Projekt Crimson didn’t need to “water them down” as “typically much less is extra” within the phrases of Sarzyński. Therefore, a prequel was the one approach to go for Phantom Liberty.
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