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The galaxy is an enormous place in Starfield. With an epic primary quest, tons of side-quests, and so many different actions, it’s simple to miss the smaller, environmental storytelling moments.
However for those who’re within the temper for one thing a bit spooky that looks like one lengthy reference to basic sci-fi horror, you may need to take a look at a sure derelict starship. It’s simply floating on the market within the darkness. At all times an amazing signal! Certainly you’ll be able to’t hail the crew as a result of they’re having an enormous ‘ol get together onboard. Or perhaps the shit’s hit the fan. Good factor you’re there to verify issues out.
When you simply need to know the situation of the ship and uncover the remainder for your self, simply learn the following part and cease there. In any other case, proceed onward for a whole walkthrough of this cool little sequence.
By the best way, so far as we presently know, that is only a goof and doesn’t appear to be part of any precise quest.
![The protagonist's ship heads toward the Colander.](https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,q_60,w_645/28c30d0aa05922dbc05a496046b76a4c.jpg)
The Colander: ‘I’ve acquired a foul feeling about this’
You’ll want to leap to the Schrodinger system and head to Schrodinger III. As soon as there, you’ll see The Colander, a starship simply floating there in orbit with no choice to hail. Good factor you’re a Bethesda protagonist, right here to resolve everybody’s issues: Go forward and get inside 500 meters to dock with the ship, and prepare for some spooky enterprise.
Notice that you just can not take any followers with you aboard the Colander. You additionally received’t be capable to drain any spaghetti right here. Sorry. Additionally, make your self a tough save earlier than going aboard. For causes.
![Image for article titled Starfield: This Creepy Derelict Spaceship Goes All Dead Space](https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,q_60,w_645/97ff336391ae4b9df780dab87a54f9f0.jpg)
As soon as inside, you’ll see a little bit of an disagreeable sight: An unmoving, intact useless physique! Properly at the very least issues haven’t gone completely Useless Area…or have they?
One of many first rooms you’ll see is Billy Okay.’s workshop. It’s locked with an Professional lock, however for those who haven’t leveled up that talent sufficient, you’ll find the important thing by strolling previous the workshop, taking a left (with the medical bay going through your again), and on the lookout for it on a stand subsequent to a mattress.
Learn Extra: Starfield: Important Expertise To Snag (And How To Increase Them)
Seize some ammo within the workshop (perhaps you’ll want it?) and browse among the messages on the pc. As you’ll study, the crew wanted to lock down the ship for causes.
Go away the workshop and head into Dr. John M.’s Medical Bay for those who haven’t already. Collect any provides from this space and browse the post-mortem experiences for those who’d like. Head west (the thickest line in your radar factors north) out of the medical bay and stroll towards the lunch tables. In your proper you’ll see one other pc terminal. There you’ll learn some notes about one thing the crew found that had “hyper-evolutionary traits” and the way they “simply want to search out the gene that enabled it.” That kinda stuff by no means seems poorly.
To the left of that pc, you’ll see a gap. Enter it and go left to discover a hatch. Open it up and bounce down.
As soon as down, dangle a proper across the nook and also you’ll move by a pc terminal that comprises details about life assist methods (wager you’ll be able to guess what that’ll say). Preserve transferring and dangle one other proper till you get to a T-intersection. From right here you’ll be able to dangle a proper and observe the hall round a bend till you discover a locked laboratory door on the best aspect. It has a Grasp lock, so except you’ve gotten the power to select that, return to that authentic T-intersection and go left as a substitute.
Observe the hall round a bend till you see a gap that ends with a bunch of packing containers. Hop on them and bounce up by way of the hatch opening to discover a small room with some ammo and a locked chest with contraband, for those who’re into carrying that stuff round. Now, onto opening up that lab door.
Unlocking the lab door to find an enormous ‘ol shock
Except you’ll be able to choose the lock to the lab door, drop down from the room with the contraband and stroll towards the world you got here in by way of, however go left down a slim path as a substitute. When you attain the tip, you’ll hit one other T-intersection with a small room in your left with a corpse and a few provides. Seize what you’ll be able to and take the best path from the T-intersection. Drop down that hatch and use the mainframe pc there to unlock the door in entrance of you.
Head out of that door and up the ramp to your left. Proceed to the room with the crimson glow simply in entrance of you. Going through the lab door, go left and up the steps, following them as much as a second quick flight of stairs that leads you to the principle space. Grasp a left and go all the best way west to discover a door that was beforehand locked now open.
Inside you’ll discover a room with Sarah P.’s pc terminal (and a replica of Vanguard Area Ways 03, which can add 5% extra harm to your ships’ power weapons). Have a learn in regards to the Interloper on that pc after which head down the steps to the lab space in your left.
XL-069 Interloper
Ah, so this killed the crew. Regardless of its title, this necromorph-infector-form-lookin’ factor will not be a enjoyable time. Seeing because the creature is stage 85, it’s possible you’ll want to recall that there’s no disgrace in being a coward. When you’re sturdy sufficient, put a number of bullets (or lasers) into it.
Within the lab you’ll discover the pc terminal to open up the lab’s primary door.
Other than a number of slabs detailing what occurred aboard the Colander, this concludes Starfield’s horrorific little quasi-Easter egg. It’s a enjoyable, creepy time, and definitely one in all many, many different enjoyable secrets and techniques we’re more likely to come throughout in Bethesda’s epic galaxy.
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