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Ratchet & Clank Rift Aside PC Replace 1.831 Brings Stability Fixes For AMD Radeon RX 7000 GPU Sequence, Bug Fixes

September 7, 2023
in PlayStation
0
Ratchet & Clank Rift Aside PC Replace 1.831 Brings Stability Fixes For AMD Radeon RX 7000 GPU Sequence, Bug Fixes

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Nixxes Software program has lifted the lid on the Ratchet & Clank Rift Aside PC replace 1.831 patch notes so that you can feast your eyes on, with this newest replace providing enhancements for these of you rocking the AMD Radeon RX 7000 GPU collection, in addition to a bunch of different bug fixes.

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At present’s replace for Ratchet & Clank: Rift Aside on PC incorporates varied enhancements and bug fixes, primarily based on participant experiences and information from our crash reporting system. We have now made adjustments to enhance stability on AMD Radeon RX 7000 collection GPUs and we’ve got made adjustments to enhance body pacing on GPUs with 8GB of VRAM or much less, when utilizing weapons that shoot many bullets, just like the Burst Pistol and the Enforcer.

This patch additionally updates AMD FSR to model 2.2, allows Dynamic Decision Scaling together with Intel XeSS, and provides a water deformation animation when the participant character is swimming. Additionally, the Phantom Sprint impact is now not affected by the body fee, and the choice to disable the Phantom Sprint impact now works appropriately. Try the patch notes under for extra particulars.

Patch Notes

  • Stability enhancements for AMD Radeon RX 7000 GPUs.
  • Improved body pacing on GPUs with 8GB VRAM or much less when hitting sure surfaces with giant quantities of bullets.
  • Up to date AMD FidelityFX Tremendous Decision to model 2.2.
  • Ray-tracing choices at the moment are out there on suitable AMD GPUs in Linux.
  • Dynamic Decision Scaling can now be utilized in mixture with Intel XeSS.
  • Added water deforming animation when the participant character swims.
  • Hover Boots acceleration now works appropriately at body charges above 60 FPS.
  • Phantom Sprint animation is now not affected by the body fee.
  • Fastened a bug that prompted the Phantom Sprint impact to stay seen when toggled off.
  • Numerous consumer interface bug fixes.
  • Adjusted the launcher to suit on screens with low resolutions or excessive DPI scaling settings.

[Source – Ratchet & Clank Rift Apart PC Patch Notes Via Steam]

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Tags: AMDBringsbugClankFixesGPURadeonRatchetRiftSeriesStabilityUpdate
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