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Armored Core VI is hard but it surely’s not unimaginable. In some methods it’s much more approachable and forgiving than the Soulsborne video games FromSoftware is finest identified for. A few the boss fights completely wrecked me although, and Balteus was one in all them.
The automated flying mech closes out Armored Core VI’s first chapter, and it presents a spectacle of hellfire missiles that make the encounter really feel like a 3D bullet hell showdown you may discover in arcade motion video games like Housemarque’s Returnal. Complicating issues additional is Balteus’ pulse defend, which protects it from harm and always resets all through the match. The second section of the struggle will get even more durable. Right here’s my recommendation for surviving it.
Learn Extra: 13 Issues I Want I Knew Earlier than Beginning Armored Core VI
The weapon loadout I had essentially the most luck with included a HI-18 GU-A2 Pulse Gun in the fitting arm (nice for taking down pulse shields) and a HI-32: BU- TT/A Pulse Blade within the left arm (nice for taking down pulse shields and wracking up harm whereas the enemy is staggered). For my shoulders I went with the Vcc-70VPM Plasma Missile Launchers as a result of they’re simple to make use of, observe the enemy rapidly, and might be fired off whereas operating like hell. For the physique, a double-jointed construct would work effectively, however I bought by with the usual, well-rounded Core you begin with.
In the case of really combating Balteus, keep shut and attempt to group your assaults for max stagger potential. You may rush in on the very starting of the struggle and, for those who time the whole lot proper, get your first stun.
Staying shut may also make it simpler to dodge the missile barrages. If you get the Balteus all the way down to half well being it’ll launch a large pulse wave assault and alter up its sample. Ensure you get out of the way in which so that you don’t get hit.
That is additionally when the Balteus will begin pulling out big flamethrower blades because it tries to shut the gap. Flip off your goal lock-on and punch the assault enhance to get out of there till the assault sample is over.
Your finest guess to dodge the flamethrower assaults altogether is to fly up and get some vertical distance. This may also present a fantastic alternative to go on the assault from above and get some extra laser blade swipes in.
The important thing all through the entire struggle stays easy: carry on high of the Balteus as a lot as attainable whereas circling it. The second it pauses, you’ll be able to go in with a melee assault and unload the Pulse rifle. Should you time the plasma rockets accurately, they’ll land across the identical time that will help you stagger the Balteus and hold it from getting again on the offensive.
If all goes effectively, the second section of the struggle ought to go rapidly. Remembering to maintain sufficient enhance on-hand to dodge the front-facing rockets that beep earlier than they hearth may also go an extended method to serving to you survive. From there, it’s nearly managing your assaults and dodges so that each different alternate leads to the Balteus being staggered.
In the long run, the chapter one boss struggle took me about 5 hours unfold throughout a number of nights. That features time I spent going again and re-doing some previous missions to unlock extra components to mess around with. Hopefully the technique above serves you effectively, but when it doesn’t, strive experimenting with one thing fully completely different.
Happily, the checkpoint for the struggle is correct earlier than it begins, and the load occasions on PlayStation 5 and Xbox Collection X/S are lightning-fast each time you die. Armored Core VI is about trial and error and studying how completely different builds change the way in which you play. Embrace the failure and I promise you, you’ll beat the Balteus finally.
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