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Crew Ninja’s Wo Lengthy: Fallen Dynasty was launched March 3 on Steam, since when it has acquired combined evaluations at finest with a more moderen development in the direction of the overwhelmingly unfavourable. The reason being little to do with the sport’s high quality, with the console variations receiving fairly good evaluations, however the many issues that proceed to plague the PC model months after launch: each unfavourable Steam evaluate I’ve seen mentions some efficiency drawback, with the newest summing up a collective sentiment of “not value your cash on PC“.
The scenario hasn’t been helped by Crew Ninja’s normal ninja-like method to public communications, however now the studio has posted the primary in what’s going to presumably be an ongoing sequence of letters from the Director, written by Wo Lengthy’s director and producer Masakazu Hirayama.
The letter principally outlines the brand new content material coming to the sport, presenting a roadmap of free and paid-for DLC additions operating as much as December. In all probability probably the most notable free parts are a brand new boss rush mode, plus collaborations with Nioh and Lies of P, however the substantial new parts are all within the two paid-for packs.
Then we come to a piece headed “optimization and bug fixes for the PC model” the place Hirayama addresses the elephant within the room and begins off by apologizing to PC gamers.
“We will’t discuss in regards to the future with out speaking in regards to the previous and current difficulties with the sport,” stated Hirayama. “We apologize for the inconvenience brought on to everybody enjoying the PC model of Wo Lengthy since its launch. I can guarantee you that the event group has learn each report posted on numerous bulletin boards, social channels, our buyer assist division, and now we have positioned prime precedence on optimization and bug fixes.”
Very effectively, although Hirayama then makes a fairly odd level about PC as a platform which, whereas true, is not a very good rationale for a studio of Crew Ninja’s useful resource and expertise transport a shoddy PC port:
“Nevertheless, there are numerous mixtures of PC environments in every family, and whereas our group continues to develop the environments the place the sport is checked post-launch, it would take time to duplicate points and correctly repair them,” stated Hirayama. “I promise that we are going to proceed to make enhancements so to play with peace of thoughts as quickly as attainable. We apologize for this delay.”
So… sorry for the dangerous port and, sorry, however you are gonna have to attend some time longer for fixes. This is able to most likely have landed higher if it wasn’t being stated instantly beneath the announcement of month-to-month DLCs, as a result of that makes you think about priorities. The bottom model of this sport clearly is not working very effectively for a substantial variety of gamers on PC, who’ve paid good cash for it, and one has to marvel what worth any additional content material may probably convey whereas that is still the case.
Crew Ninja has at the least acknowledged the issue, however this seems like a poor exhibiting from what’s one in every of Japan’s premiere motion sport studios. I performed Nioh on PC and it was nice, so it is not prefer it hasn’t completed good work on PC earlier than, and the issue is much less launching the sport in a foul state than seeming prefer it’s in no rush to repair it. Apologies and roadmaps are all effectively and good, however some individuals simply wish to play the sport they purchased with out technical points blighting the expertise.
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