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Throughout a current Konami shareholder assembly, the sport firm’s president addressed issues that its newest free-to-play Yu-Gi-Oh! recreation, Yu-Gi-Oh! Grasp Duel, has negatively affected the franchise’s progress. A shareholder famous that Grasp Duel’s play type poorly interprets to the favored buying and selling card recreation’s tabletop and official card recreation event guidelines, echoing what followers have been saying. However Konami President Hideki Hayakawa solely doubled down.
Learn Extra: The New Yu-Gi-Oh! Card Recreation Is Taking Over The Steam Charts
Yu-Gi-Oh! Grasp Duel is a cross-platform buying and selling card recreation the place gamers should buy booster packs, construct customized decks, and compete in opposition to each other in on-line matches that was launched in January for PlayStation, Xbox, Change, and PC.
The problem is that its gacha recreation guidelines and streamlined play are vastly totally different from Yu-Gi-Oh! desk card and on-line card video games. Yu-Gi-Oh! is infamous for having a revolving door of rule and regulation modifications associated to banned playing cards and strikes, which might make hopping from Grasp Duel’s streamlined strategy to a web-based or tabletop model tough to regulate to.
“New customers who began with Yu-Gi-Oh! Grasp Duel could hand over when making an attempt to begin Yu-Gi-Oh!. This was the case with a participant I really met at a Yu-Gi-Oh! OCG [official card game] Duel Monsters event. Isn’t it crucial to contemplate the right way to get rid of such circumstances?” the shareholder stated in the course of the June 28 assembly.
“I discovered it extraordinarily regrettable that gamers who had began enjoying [the] Yu-Gi-Oh! card recreation weren’t ready to take action for lengthy,” Hayakawa responded in the course of the assembly, in accordance with a browser translation posted to Twitter by professional duelist and Yu-Gi-Oh! champion Jeff Jones.
“Grasp Duel actually doesn’t enable anybody to get used to the precise TCG,” Jones wrote in settlement on Twitter. “In addition to being computerized and never explaining why issues work the way in which they do, the fully totally different forbidden checklist and card pool makes it even more durable for brand new gamers to transition.”
The identical shareholder famous the poor reception to Grasp Duel’s official live-streamed event matches, which he blamed on the shortage of capacity to give up a recreation the place defeat was a foregone conclusion.
“As somebody who tried to get into Yu-Gi-Oh! not too long ago, the cardboard recreation mainly being simply ‘You win in just a few turns’ kinda put me off from desirous to play,” ResetEra person Jawmuncher wrote, echoing the shareholder’s critique. “Like I purchased a deck that had all these cool concepts however good luck seeing any of that shit really play out.”
The unnamed shareholder steered Konami change the Grasp Duel rule stopping gamers from pre-emptively quitting, saying it may enable gamers to “be capable to make a strategic selection to begin over with the subsequent recreation, which might additionally enhance the attraction of stay streaming.”
Not solely [do] we wish Yu-Gi-Oh! to be extra pleasant to play, however there may be additionally that precious perspective that ‘pleasant to look at’ is an important topic that has been related for a number of years,” Hayakawa answered. “I feel your opinion is totally right and I’ll convey it to our firm to make the right concerns for the subsequent livestream.”
Hayakawa concluded his response by plugging the upcoming Yu-Gi-Oh! World Championship which can be held in Japan and livestreamed internationally.
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