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Star Wars: Outlaws is decidedly one among Ubisoft’s largest video games arising, to not try to reduce the dimensions of Avatar or any upcoming Murderer’s Creed titles, however having Star Wars hooked up to any AAA sport title can transfer it up the import ladder.
We’re additionally studying although, that it’ll be one other milestone in Ubisoft’s makes an attempt to all the time make sport maps larger than they’ve been earlier than so it may place extra towers so that you can climb, as is custom.
In response to a latest interview with Ubisoft Huge’s Outlaw’s artistic director Julian Gerighty, the totally different “handcrafted” planet’s gamers will go to throughout the galaxy in Outlaws are every of them in regards to the dimension of two or three zones in Murderer’s Creed Odyssey.
“It’s a crude analogy, however the dimension of 1 planet is likely to be about [equivalent to] two of the zones in Murderer’s Creed Odyssey, for instance.” mentioned Gerighty. “It may very well be two to 3 zones.
But it surely’s not, you understand, this kind of epic ‘the entire of England recreated’ strategy.”
And when Gerighty says every of the environments are “handcrafted,” he particularly meant “we haven’t procedurally generated a whole planet.”
All of which isn’t solely good to know, however buts quite a lot of issues to be enthusiastic about for Outlaws.
Sure, there may nonetheless be towers in want of climbing to disclose these enormous planet-wide maps, however that’s extra Star Wars actual property than followers have ever needed to play in.
Supply – [EDGE via MP1st]
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