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Cities: Skylines 2’s cool new highway instruments are already making me assume my metropolis will not be a traffic-filled hellscape

June 22, 2023
in PC
0
Cities: Skylines 2’s cool new highway instruments are already making me assume my metropolis will not be a traffic-filled hellscape

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I really like constructing cities in Cities: Skylines, however loving one thing does not imply you are good at it. And in the case of the cities I’ve constructed through the years, all of them have one factor in widespread: they’re an utter site visitors nightmare.

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I skilled my horrible highway planning expertise firsthand once I tried residing in one in all my Cities: Skylines cities (utilizing a couple of mods) and found issues have been even worse than I assumed once I encountered a quarter-mile lengthy site visitors jam solely made up of ambulances, hearses, and rubbish vehicles. Heck, even town I constructed that solely had a single household residing in it nonetheless had a site visitors jam of buses. I simply suck at roads.

However the brand new Cities: Skylines 2 highway instruments trailer (above) has given me hope. There are such a lot of neat new instruments for constructing and managing roads and site visitors that I am beginning to assume perhaps even the world’s worst metropolis planner (me) can handle to not utterly bungle issues in the case of roads.

First, it is nice to see that constructing a bit of highway mechanically comes with water and sewer piping and electrical conduits in-built Cities: Skylines 2, so no extra messing round endlessly with pipes and wires (besides when making connections to distant buildings like energy vegetation and water therapy services). 

Secondly, holy cow! There are roundabouts! Lastly! And so they seem like a breeze so as to add, even to present intersections:

Cities: Skylines 2 roundabouts”

Third, there is a easy approach to make good metropolis grids. I am particularly glad to see this as a result of whereas I begin off a brand new metropolis drawing my roads very fastidiously, my cities at all times wind up a bit off-kilter, crooked, and messy. Parking tons are additionally new to Cities: Skylines 2 (they solely not too long ago made it into the unique recreation in an replace) which is nice if you wish to construct an American-style metropolis, a lot of that are made from roughly 98% parking tons.

There are additionally some neat methods to enhance your roads by including timber alongside the medians, sound boundaries to guard close by neighborhoods from the noise, and many different neat-looking options. Dictating site visitors path, including intersections, and popping in site visitors lights, site visitors indicators, and offramps… all of it appears a lot simpler than it’s within the unique recreation. 

Or does it look… just a little too straightforward? I need to be assured in my metropolis constructing expertise, however I’ve failed so many instances to construct a metropolis that does not finally descend into one large, miles-wide site visitors jam that I am not solely positive I belief myself. I suppose I will discover out when Cities: Skylines 2 launches in October. Within the meantime, for a deeper dive into Cities: Skylines 2’s new highway instruments, this is a dev diary that goes together with the trailer.

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Tags: CitiesCityCoolhellscapeMakingRoadSkylinesToolstrafficfilledWont
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