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Hey, I’m Stephan Logier, Inventive Director right here at Thunder Lotus Video games. It’s an honor to satisfy you all to current our new recreation, 33 Immortals, a co-op action-roguelike for 33 gamers!
I joined Thunder Lotus a number of years in the past to move up a brand-new workforce constructing the studio’s very first on-line multiplayer title. Our purpose: to create an progressive multiplayer co-op expertise set in our signature immersive, hand-drawn artwork and animation fashion.
![33 Immortals Screenshot](https://i0.wp.com/news.xbox.com/en-us/wp-content/uploads/sites/2/2023/06/01_33-players-893ffa4cfdbf5e023b93.jpg?resize=1920%2C1080&ssl=1)
It’s been an extended journey to succeed in that purpose, and I can actually say that we’re very happy with what we’re revealing right now. However let’s take it from the highest!
To start with… the one factor we knew was that we wished Dante’s “The Divine Comedy” to be the muse for our recreation world. To the uninitiated, “The Divine Comedy” is a 14th century Italian poem, a bonafide literary basic, and a private favourite of our studio founder and lots of members of our workforce. We had settled on our inspirational supply, however nearly the whole lot else in regards to the recreation was a clean slate.
![33 Immortals Screenshot](https://i0.wp.com/news.xbox.com/en-us/wp-content/uploads/sites/2/2023/06/02_Coop-9738ebe8bbb6bc00b00e.jpg?resize=1920%2C1080&ssl=1)
The workforce and I started by deeply exploring the historic context, spiritual symbolism, and mythology of “The Divine Comedy”, to tease out what we might deliver into the universe of our recreation. As epic as the story of Dante’s journey by means of the afterlife could also be, in an actual sense the important thing story in a multiplayer recreation is the one gamers are creating in-game, on the fly. We would have liked to take the literary setting as a basis, upon which we’d create a world stuffed with unbelievable creatures and epic surroundings during which it could make sense to have many gamers combating collectively.
Finally, we settled on our key concepts: what if gamers had been souls within the afterlife, condemned to everlasting punishment in Inferno? What in the event that they had been to insurgent in opposition to their destiny, risking the Wrath of God within the course of? What if all the nice characters of “The Divine Comedy” had been serving to them on their journey?
![33 Immortals Screenshot](https://i0.wp.com/news.xbox.com/en-us/wp-content/uploads/sites/2/2023/06/03_Dante-5226f8a984ebb5423d65.jpg?resize=1920%2C1080&ssl=1)
With the fundamental setting squared away, we acquired all the way down to the specifics of gameplay. I’ve at all times been fascinated by the large scale of raids and epic multiplayer missions present in MMOs. However the barrier to entry into raids – the required time funding, the preparation and observe – as a participant, I discovered this stuff to be a flip off. This raised the query: what if we made a recreation that allow gamers bounce into epic, social, and cooperative raid experiences immediately? We concentrated our efforts on making the bounce into every run as fast and seamless as potential – to make this a “choose up and raid” expertise for… what number of gamers?
Admittedly, we didn’t determine on 33 immediately. We started to prototype our recreation with the thought of many gamers getting into a world, grouping organically to face the difficulties, and progressively becoming a member of collectively to struggle a huge boss. And as we had been beginning to contemplate constructing the sport round 32 gamers, I wished to pick a novel quantity to hold our fantasy and world. “The Divine Comedy” has 100 chapters and is split into three main sections: Inferno, Purgatorio, and Paradiso, every with 33 chapters! It was settled: 33 Immortals was born!
![33 Immortals Screenshot](https://i0.wp.com/news.xbox.com/en-us/wp-content/uploads/sites/2/2023/06/04_Battle-8d69aef12f46dc7b3c60.jpg?resize=1920%2C1080&ssl=1)
So, we tie all of it collectively: in 33 Immortals, you’re a renegade within the riot of souls, a soldier in a struggle in your everlasting life. Runs are fast, punchy, and really difficult – demise can and can occur usually (as can occur whenever you defy the Almighty). However gamers can optimize their builds to match their playstyle, mixing and matching weapons, perks, and protracted upgrades to steadily enhance their riot’s odds of success.
Every recreation session ends with an enormous raid-like Boss encounter, difficult the rebels to cooperate to counter lethal assaults and defeat their gigantic opponent. Above all, 33 Immortals actively encourages gamers to collaborate all through the runs, to make sure that the most important and strongest group potential survives by means of to the boss fights.
![33 Immortals Screenshot](https://i0.wp.com/news.xbox.com/en-us/wp-content/uploads/sites/2/2023/06/05_Lucifer-0599b4fba9a9fe26d604.jpg?resize=1920%2C1080&ssl=1)
There’s a lot extra to inform – however we have now a highway forward of us too! 33 Immortals will launch on Xbox Collection X|S, Home windows PC, and with Xbox Sport Cross and PC Sport Cross in 2024. Till then, we’re inviting you to return assist us make the sport as epic as potential, by collaborating within the 33 Immortals Beta later this yr.
Head to www.33immortals.com to study extra. We hope to see you there!
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