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Prince of Persia: The Misplaced Crown kicked off Summer season Recreation Fest with a shock trailer (though its soundtrack did leak simply earlier than the present). Many have been stunned by this entry, although, as this 2.5D search motion platformer is a bit of totally different from the 3D Prince of Persia video games. Nonetheless, Prince of Persia creator Jordan Mechner shouldn’t be a type of individuals and has voiced his assist for this recreation.
Prince of Persia’s creator is wanting ahead to The Misplaced Crown
Mechner posted his ideas on his weblog. Though he stated he didn’t write the sport or “have a direct function” in its improvement, Mechner defined that he was “eagerly awaiting” the reveal and praised the Montpellier staff main The Misplaced Crown.
“Ubisoft’s storied Montpellier studio and ‘French contact’ have been an enormous a part of what drew me in 2001, after we first joined forces to reboot Prince of Persia (The Sands of Time), and once more in 2017,” stated Mechner. “A variety of Montpellier arms have additionally labored in Montreal, together with among the finest expertise I’ve had the privilege to work with anyplace.
“I’ve seen their dedication and love for POP at shut vary; we’ve immersed ourselves collectively in Persian mythology and gameplay on previous initiatives. It’s no coincidence that this group of individuals is the one to lastly crack the problem of reinventing POP for a brand new technology of avid gamers.”

This comes amidst an enormous outcry that’s most simply represented by the dislikes the trailer has on YouTube. The one on the official Ubisoft channel at present has roughly 5,300 likes and 20,000 dislikes. The video on PlayStation’s YouTube channel has round 5,900 likes and 17,000 dislikes. That basic sample is according to the opposite variations of the trailer on IGN, GameSpot, and GameTrailers (though the one on Nintendo’s channel is kind of cut up down the center). The sentiment comes within the absence of a extra conventional Prince of Persia recreation and the troubled improvement of the Sands of Time remake.
Nonetheless, Mechner as soon as once more reiterated his assist for the studio and stated he’s watched the staff work on it for years.
“I do know the gifted POP staff at Ubisoft Montpellier properly, I’ve watched them pour their hearts and keenness into this mission over three years from pre-conception to full beta, and I couldn’t be extra excited,” stated Mechner. “That is the Prince of Persia recreation I’ve been wishing for.”
Mechner has flippantly spoken out in opposition to just one Prince of Persia recreation prior to now. In 2005, he stated he was “not a fan” of the edgy Warrior Inside, which dialed up the violence and angst. However he did say he was “glad” that Warrior Inside’s follow-up, The Two Thrones, returned to a being a recreation for each children and adults.
Summer season Recreation Fest had two hours of recreation reveals and trailers. It’s rather a lot to bear in mind, so right here’s…
Mechner is most recognized for creating the unique Prince of Persia in 1989 and its 1993 sequel. That is a couple of decade earlier than Ubisoft launched Prince of Persia: The Sands of Time, which was, like The Misplaced Crown, a visible departure from what got here earlier than. Mechner was a inventive marketing consultant, designer, and state of affairs author on the pivotal 2003 title, however didn’t have a heavy function in video games that got here out after. Nonetheless, he additionally wrote two Prince of Persia graphic novels and the primary drafts of the story for the 2010 Jake Gyllenhaal-led movie.
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