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Diablo 4 has a fetch quest within the Scosglen area known as Stolen Artifice, wherein an NPC named Merryn sends you out from Braestaig to retrieve an merchandise from a thief known as Darcel. It is a runic attraction that was getting used to assist an ailing mom and little one get well, till Darcel and his thugs stole it. The jerks.
That is presupposed to be a typical sidequest, nothing too main, however gamers have been discovering it unusually onerous. As an alternative of getting to combat one Darcel, they have been encountering dozens of Darcel doppelgangers. Although some managed to determine which one was the unique and kill him to finish the hunt, others have been compelled to retreat and return, generally discovering that lots of of Darcels had spawned of their absence.
Whereas some gamers put ahead a principle that the problem was a bug with the summon minions capability elites can have, Darcel is not a kind of. He is simply a big man with a spiked mace and a bunch of hit factors. Gamers with a few of the extra overpowered Diablo 4 builds like lightning sorcerer had enjoyable testing themselves towards the barmy Darcel military, although when it comes to loot it wasn’t actually value it.
Blizzard responded by disabling the Stolen Artifice sidequest till it might be fastened. Which it has. Hotfix 3, issued on June 4, handled the a number of Darcels bug, in addition to one the place Astaroth would destroy a home earlier than even arriving at it within the quest Because the World Burns, and a few stability points. As a server-side hotfix, your consumer will not should be up to date to use these adjustments. Goodbye, Darcels. We bear-ly knew you.
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