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In search of one of the best Road Fighter 6 Chun-Li combos and particular strikes? For learners, Chun-Li is among the most complex characters to be taught. It’s not simply because her greatest strikes have the cost enter, however her combos are more durable to arrange persistently as a result of her velocity. That mentioned, she has a number of the greatest common strikes within the recreation as a result of her attain, energy, and nimbleness.
With extra strikes per character than earlier titles within the long-running preventing recreation sequence, Road Fighter 6 Chun-Li will take a very long time to grasp in the event you aren’t used to her gameplay mechanics. We sat all the way down to apply with Chun-Li throughout the earlier Road Fighter 6 beta to try to compile some recommendations on this potential prime rating character on the Road Fighter 6 tier checklist, making her particular strikes simpler to tug off persistently and how one can work them into combos.

Tips on how to play Chun-Li in Road Fighter 6
One of the best ways to play Chun-Li in Road Fighter 6 is by retaining to the center and searching for alternatives to sneak some hits in. She is among the quickest fighters with unbelievable attain, making it simpler to hit the opponent persistently. She additionally excels at bamboozling her opponent by leaping or utilizing different assaults to guide into big combos.
As soon as these fundamentals turn into muscle reminiscence, you’ll be able to incorporate different buttons, particular strikes, and tremendous arts to maximise your injury output. Chun-Li has entry to combos that may simply dish out 1 / 4 of your opponent’s well being bar, supplied that you just grasp the artwork of organising cost strikes.
Road Fighter 6 motions
Chun-Li makes use of fairly quite a lot of motions for her particular strikes in Road Fighter 6, so listed here are all the related actions with simplified explanations for every:
Motions
- Quarter-circle ahead – push down on the d-pad or stick and rapidly rotate to the path your character is dealing with.
- Quarter-circle again – push down on the d-pad or stick and rapidly rotate in the wrong way to the one your character is dealing with.
- Cost – relying on the transfer, you maintain the d-pad or stick within the path reverse to the one your character is dealing with or down for a short while. That is often adopted by snapping to both the path your character is dealing with or up and press the transfer’s button.
- Double faucet down – faucet down twice and comply with up with a button to carry out a particular assault.
- Overdrive – recognized beforehand as EX strikes, this is identical transfer, however you press any two punches or any two kicks. It consumes two bars to the Drive Gauge to execute.
Road Fighter 6 Chun-Li particular strikes
Kikoken – Cost again, then ahead + Punch
Chun-Li’s projectile’s distance is affected by the power of the punch you employ. A lightweight punch will solely ship it a brief distance in entrance of her, whereas medium and heavy punches ship it out for longer. The Overdrive model goes fullscreen and hits the opponent twice on contact.
Hundred Lightning Kicks – Quarter-circle ahead + Kick
A sequence of high-speed kicks. This enter is totally different from different Road Fighter video games, making this transfer extra helpful as a method to finish combos. The sunshine model of this transfer has barely any startup animation and hits 3 times, however medium and heavier variations of this transfer offer you 4 and 5 hits, respectively, however each takes an extended time to start out. The Overdrive Hundred Lightning Kicks haven’t any startup time, hits 5 instances, and could be prolonged by urgent each the kick buttons once more to get ten hits.
Aerial Hundred Lightning Kicks – Quarter-circle again + Kick
Like the bottom model, the Aerial Hundred Lightning Kicks will depend on which kick button you press. Mild offers you three hits, medium 4, and heavy 5. Button presses don’t alter the startup time. As well as, the Overdrive Aerial Hundred Lightning Kicks hit six instances however can’t be prolonged additional.
Spinning Fowl Kick – Cost down, then up + Kick
Chun-Li’s basic Spinning Fowl Kick has her flip the wrong way up and spin her legs like a propeller. The attain is spectacular, and it hits the opponent a number of instances relying on the kick button pressed: three for mild, 5 for medium, and 7 for heavy. The Overdrive model of this transfer hits seven instances, then launches the enemy into the air, permitting for a possible Tensho Kicks to comply with up.
Hazanshu – Quarter-circle again + Kick
That is an overhead kick that slams Chun-Li’s leg downwards. It’s best used in opposition to opponents who like to brush and to shut within the distance, with kick power figuring out injury and area traveled. The Overdrive model of this transfer pops the enemy into the air for a possible follow-up Tensho Kicks.
Tensho Kicks – Double faucet down + Kick
A easy approach to carry out, however there are restricted choices to make use of this vertical kick in combos. It’s greatest used as an anti-air in opposition to leaping enemies or as an ender to particular Overdrive variations of different particular strikes, corresponding to Hazanshu or Spinning Fowl Kick.
Serenity Stream – Quarter-circle again + Punch
Maybe essentially the most versatile transfer in Chun-Li’s arsenal. She’s going to sit in a cross-legged place for a short while. Press one of many following buttons to execute the corresponding assault:
- LP – Orchid Palm: pushes each arms out for a light-weight low hit.
- MP – Snake Strike: slides ahead to hit low along with her arms. Repeatable.
- HP – Lotus Fist: stands and performs an overhead punching strike.
- LK – Ahead Strike – kicks out with one leg.
- MK – Senpu Kick: kicks out low with each of her legs.
- HK – Tenku Kick: stands and kicks the opponent within the chin, launching them skywards.
Road Fighter 6 Chun-Li Tremendous Arts
Degree One: Kikosho – Quarter-circle ahead x2 + Punch
Chun-Li creates a mass of power in entrance of her to deal as much as 5 hits for reasonable injury. This transfer can eat some fireball strategies and has a fast startup time. You can even execute this transfer within the air in the event you’re both ahead or impartial leaping.
Degree Two: Hoyoku-sen – Quarter-circle ahead x2 + Kick
That is Chun-Li’s basic Road Fighter III: Third Strike tremendous artwork, the place she strikes ahead with a sequence of kicks earlier than launching the enemy into the air. The final hit can instantly be adopted by a soar to allow Chun-Li to get extra hits.
Degree Three: Soten Ranka – Quarter-circle again x2 + Kick
Soten Ranka begins with a cinematic the place Chun-Li repeatedly kicks the opponent, leading to large injury and a tough knockdown. If the primary assault of the tremendous artwork doesn’t land, as a substitute Chun-Li performs a brief sequence of assaults that deal considerably much less injury.
Chun-Li combos
The key to performing a few of Chun-Li’s most simple combos is to grasp organising her particular strikes, such because the Kikoken or Spinning Fowl Kick. It is advisable maintain a path for at the very least two seconds earlier than ending the transfer’s enter; nonetheless, the soiled little secret is that you just don’t want to carry it down solely.
Let’s take one of many combos additional within the information for example: Leaping HK > Crouching MK > Kikoken. To carry out it, you might want to soar, then instantly maintain the path down and again. Doing so will start the cost timer from that time, that means that by the point you’ve hit the Leaping HK and Crouching MK, you might be able to snap the path of your d-pad or stick forwards and press the punch button(s) of your option to execute the Kikoken.
Leaping HK, Crouching MK xx Kikoken
That is the instance given earlier within the information, and really, it’s a good fundamental combo that retains the enemy at a center distance, setting them up for extra potential pokes. You can even decide to shut within the area afterward to punish their extra defensive play with the odd throw or two.
Serenity Stream into Senpu Kick xx Spinning Fowl Kick
This one requires some fast button presses, nevertheless it’s a good way to get important injury. Be sure to’re holding down as you carry out the Serenity Stream, then press up and your required kick button after the Senpu Kick. In order for you much more hits, use the Overdrive model of the Spinning Fowl Kick, then carry out a Heavy Tenshu Kicks for 4 extra hits whereas they’re within the air.
Standing LP, Standing LP, Crouching LK xx Overdrive Hundred Lightning Kicks + Lightning Kick Barrage
When you might do that with only a common mild model of the Hundred Lightning Kicks, the Overdrive model opens the enemy as much as additional injury with the Lightning Kick Barrage by urgent each kick buttons as soon as extra.
Crouching LK, Crouching LK xx Overdrive Hundred Lightning Kicks xx Hoyoku-sen xx Leaping Down MK x3
This combo appears intimidating, nevertheless it’s a easy combo that makes use of your stage two tremendous and its distinctive capability to cancel the animation on the finish right into a soar to carry out some follow-up assaults. As quickly as Chun-Li begins the Hoyoku-sen tremendous, maintain the d-pad or stick in a jumping-forward path. When Chun-Li hits her remaining hit, she is going to soar up along with her opponent, permitting you to hit as much as three extra foot stomps to complete the combo. In case you are feeling significantly gutsy, exchange the three stomps with only one foot stomp, however then comply with up with the Heavy Aerial Lightning Kicks.
With that, it is best to now be good to execute all of Road Fighter 6 Chun-Li strikes and combos. Bear in mind, although, your major recreation plan is to dominate the area, so be sure to get that down first earlier than studying extra combos within the recreation’s numerous coaching modes. When you discover Chun-Li a bit too difficult to grasp, loads of different characters within the Road Fighter 6 roster, corresponding to Ryu or Luke, might higher fit your play fashion.
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