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Bandai Namco has introduced that it is going to be rolling out Patch 1.2 for Tales of Symphonia Remastered on Might 18, simply over three months after its launch. However followers are nonetheless offended over the problems which have been current within the recreation.
In keeping with the patch notes the corporate launched on its web site Tuesday, the replace will repair a wide range of quality-of-life points that gamers have reported for the reason that recreation got here out in February. These embrace:
- Fastened a problem that was inflicting vital processing slowdowns whereas shifting by way of the sandstorm space of “Triet”.
- Fastened a problem the place the sport would freeze on the finish of sure boss battles.
- Fastened an occasion the place the display screen would black out and grow to be inoperable whereas navigating sure world maps and cities.
- Fastened an occasion the place the background music can be interrupted when shifting to the world map after a battle.
- Different minor bugs have been fastened.
Nonetheless, these updates will not be sufficient to fulfill gamers, particularly those that personal the Nintendo Swap model of Tales of Symphonia Remastered. In a single Tales subreddit, when u/guccyjuicy requested if the sport is a foul expertise for brand spanking new gamers, nearly all of followers complained that the Swap model is a botched port of the unique GameCube model as a consequence of extreme efficiency points, frequent crashes, lengthy load instances, and framerate drops.
U/tetsunokokorox1 even famous, “The battle system runs on the identical pace as the unique Gamecube model and the character responsiveness can be the identical. Any type of distinction in controls or responsiveness is only on the thoughts of the participant. The Swap model doesn’t have the identical framerate stability [as] the opposite variations and it’s fairly noticeable due to the drops.”
To make issues even worse, the patch does not do something to repair any of the key complaints, most notably points with the frame-rate, lacking textual content, transparency points, and extra.
Tales of Symphonia was first launched on GameCube in 2004, and whereas it stays beloved in lots of quarters, it continues to be bedeviled by uneven ports throughout the PS2, PS3, and now the Swap. The patch is anticipated to go stay on Thursday.
Cristina Alexander is a contract author for IGN. She has contributed her work to varied publications, together with Digital Developments, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a giant deal. Observe her on Twitter @SonicPrincess15.
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