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Regardless of the persistent hazard, and the assure of Demise on the finish, there’s no scarcity of keen members able to step up and face Vampire Survivors’ countless hordes. As of the newest growth, Tides of the Foscari, there are 57 of them in actual fact: an astounding determine, and one which makes it straightforward to get misplaced when deciding who to decide on to your subsequent run. Worry not, nevertheless, as that’s the place our Vampire Survivors character tier record is available in. We’ve damaged down each character within the sport, taking a look at their strengths and weaknesses, and divided them into 5 tiers. These vary from D (Don’t even hassle) to S (Merely Sensational), and hopefully they’ll show you how to with any pre-run indecision you is likely to be experiencing.
The excellent Vampire Survivors tier record
D Tier
Arca Ladonna
Beginning Weapon | Passive Talents | ||
Fireplace Wand | Weapon cooldown is diminished by 5% each 10 ranges (max 15%). |
Search for the phrase ‘underwhelming’ within the dictionary and also you’ll see an image of Arca Ladonna. A horrible beginning weapon, mixed with a barely-significant passive Cooldown discount, make Arca one Survivor you’d moderately stub out than gentle up.
Christine Davain
Beginning Weapon | Passive Talents | ||
Pentagram | Begins with 1 further stage. |
Whereas the Pentagram appears to be like superb to a brand new participant, it’s truly a lure, and one that may majorly stunt your development early on in a run. Consider large penalties to Max Well being and May, and never even a free stage can save Christine from the underside of our Vampire Survivors character tier record.
Iguana Gallo Valletto
Beginning Weapon | Passive Talents | ||
Clock Lancet | Begins with 1 further stage. Beneficial properties +10% Development each 5 ranges (max +50%). |
The Clock Lancet shouldn’t be an actual weapon, and Development shouldn’t be a giant deal till the later phases of a run. Since these are the one issues Iguana brings to the desk, you’re higher off choosing a Survivor who can truly kill enemies instantly as a substitute.
Babi-Onna
Beginning Weapon | Passive Talents | ||
Mirage Gown | Ignores weapons cooldown. Weapons fireplace at a set interval whereas transferring. |
One of the crucial distinctive Survivors within the sport, Babi-Onna sadly calls for a playstyle during which you’re continually transferring, which clashes with the same old finish purpose of standing nonetheless and watching the hordes soften away. It could possibly additionally result in numerous pointless deaths as a consequence of contact injury, touchdown her in D tier.
Exdash Exiviiq
Beginning Weapon | Passive Talents | ||
Ebony Wings | At the very least they’re fortunate. (Beneficial properties +10% Luck each 10 ranges, max +50%) |
100% base Luck is nowhere close to impactful sufficient to make up for Exdash’s abysmal stats in each different space, even when it goes up by 50% in a while. Ebony wings is a nice beginning weapon, however it might be higher within the arms of almost another Survivor.
Toastie
Beginning Weapon | Passive Talents | ||
Peachone | A lot potential. (Beneficial properties +20% Luck each 10 ranges, max +100%. Beneficial properties +9998 Max Well being at stage 100, and +65520 Armor at stage 200) |
Extra of an intentional problem mode than an actual playable character, Toastie begins with stat reductions throughout the board, and only a single level of Max Well being to his identify. Because of this your probabilities of preserving him alive lengthy sufficient to see these unbelievable Well being and Armor positive aspects in a while are slim to none. Not one to select except you’re in a masochistic temper.
Gyorunton
Beginning Weapon | Passive Talents | ||
Bracelet | Beneficial properties +1% Curse each stage. Can discover evolutions in any Treasure Chest. |
A very good character in principle, however even Gyorunton’s nice beginning stats can’t counterbalance a Curse stat that scales up endlessly with out rising any of your different stats to compensate. Ultimately you’ll be overwhelmed, and no quantity of early advanced weapons from chests will be capable of prevent.
C Tier
Imelda Belpaese
Beginning Weapon | Passive Talents | ||
Magic Wand | Beneficial properties 10% extra Expertise each 5 ranges (max +30%). |
The Magic Wand isn’t nice early on, and even at its peak Imelda’s Development bonus is barely important. You’ll discover it notably laborious to handle massive crowds along with her, which all however guidelines her out as soon as the Attraction and Curse energy ups come into play.
Pasqualina Belpaese
Beginning Weapon | Passive Talents | ||
Runetracer | Projectiles get 10% sooner each 5 ranges (max +30%). |
Whereas issues do get higher for Pasqualina in a while, as soon as her Runetracer evolves and he or she picks up different weapons to help it, her early sport is extremely tough. There are higher decisions for projectile builds, armor builds, and actually any sort of construct you’d wish to use her for.
Krochi Freetto
Beginning Weapon | Passive Talents | ||
Cross | Begins with 1 Revival. Beneficial properties 1 extra Revival at stage 33. |
The Cross shouldn’t be weapon, regardless of how highly effective its Castlevania inspiration was up to now. This makes Krochi laborious to make use of till you search out one other weapon, and even then his different bonuses solely grant two extra Revivals, which received’t save a failing run. They work nicely with Phieraggi and Arcanas, however alone not a lot.
Giovanna Grana
Beginning Weapon | Passive Talents | ||
Gatti Amari | Beneficial properties +1% Projectile Pace each stage. |
Giovanna’s passive potential, an uncapped Projectile Pace scaling impact, is great, and may result in some loopy late-game runs. It’s balanced out by the Gatti Amari, nevertheless, which has likelihood of ending your run prematurely because of its correct portrayal of feline companions, and the injury their fixed scratches can deal to you.
Poppea Pecorina
Beginning Weapon | Passive Talents | ||
Music of Mana | Beneficial properties +1% Period each stage. |
Period isn’t a vastly impactful stat, even on weapons just like the King Bible that actually care about it, so Poppea’s passive potential is negligible at finest. Throw within the Music of Mana, a weapon not often used exterior of the Tower of Gallo stage, and you’ve got a personality you in all probability forgot existed till now.
Yatta Cavallo
Beginning Weapon | Passive Talents | ||
Cherry Bomb | Beneficial properties +1 Quantity each 20 ranges (max +3). |
One of many near-identical characters unlocked by killing a lot of a particular enemy, Yata Cavallo is a stable selection for a projectile-based construct. Due to his underwhelming Cherry Bomb weapon, nevertheless, he falls wanting the competitors on this enviornment.
Bianca Ramba
Beginning Weapon | Passive Talents | ||
Carréllo | Beneficial properties +1 Quantity each 20 ranges (max +3). |
Bianca Ramba feels very distinctive, because of the Carréllo, which sends horizontal mine carts throughout the display in an assault that’s in contrast to another weapon within the sport. This pairs properly with Ramba’s Quantity bonus, however nonetheless isn’t sufficient for the massive leagues.
O’Sole Meeo
Beginning Weapon | Passive Talents | ||
Celestial Dusting | Beneficial properties +1 Quantity each 20 ranges (max +3). |
Whereas he will get bonus factors for being an excellent boy certainly, O’Sole Meeo additionally loses lots because of the god-awful Celestial Dusting weapon, touchdown him within the C tier of our Vampire Survivors character tier record regardless of his Quantity-scaling passive impact.
Miang Moonspell
Beginning Weapon | Passive Talents | ||
Silver Wind | Restoration additionally multiplies all therapeutic sources. Over-healing barely will increase Max Well being. |
Miang Moonspell appears like a robust and attention-grabbing character on paper, however sadly the additional Max Well being she positive aspects by way of her potential feels massively undertuned, failing to impress even after a run’s price of over-healing. If you wish to tank injury, you’re higher off selecting an Armor-based character as a substitute.
McCoy-Oni
Beginning Weapon | Passive Talents | ||
108 Bocce | Space briefly will increase at fastened intervals. |
Beginning with a weapon that may’t evolve, and a capability that hardly impacts gameplay in any respect, McCoy-Oni sadly doesn’t dwell as much as his glorious visible design in terms of his mechanics. You possibly can strive a Luck or Curse construct with him, but it surely received’t be as efficient as different choices.
Eleanor Uziron
Beginning Weapon | Passive Talents | ||
SpellString | Receives SpellStream at stage 10 and SpellStrike at stage 20. Receives Academy Badge at stage 30. |
Is a bunch of free stuff sufficient to steadiness out an entire lack of passive skills? Not in Eleanor Uziron’s case. Whereas SpellStrom could be very highly effective, and also you get all of the elements for it as assured drops when taking part in as Eleanor, it’s not sufficient to outline a run by itself, relegating her to the decrease tiers.
Genevieve Gruyère
Beginning Weapon | Passive Talents | ||
Shadow Servant | Triggers a Vacuum when levelling up. As soon as per life, triggers World Eater after receiving deadly injury. |
Getting a free Vacuum impact each stage is extremely helpful, however in apply it doesn’t change the dynamics of a run a lot in any respect, notably in a while. The truth that Genevieve’s different, extra highly effective potential solely triggers when she dies makes it extra of a final resort than a dependable build-around.
Keitha Muort
Beginning Weapon | Passive Talents | ||
Flash Arrow | Beneficial properties +1% Luck each stage. Receives Academy Badge at stage 30. |
Luck is likely one of the least impactful stats in Vampire Survivors, so the power to scale it up infinitely isn’t as helpful because it sounds. Regardless of this, dependable entry to each the Academy Badge and Flash Arrow makes Keitha a stable selection for a projectile construct.
Random
Beginning Weapon | Passive Talents | ||
Any random base weapon | Random. (Begins with randomly-generated base stats. Beneficial properties stats at randomly-generated charges) |
A personality that might simply slot into any of our 5 tiers relying on how the RNG gods are feeling once you begin a run with them, Random can begin with any weapon, and any mixture of stats and stat development charges. Attempt them out for those who’re feeling bored, however follow extra dependable characters to your severe runs.
Boon Marrabbio
Beginning Weapon | Passive Talents | ||
Thousand Edge | None. Notably low base Projectile Pace at -110%, nevertheless. |
An extremely distinctive character, Boon Marrabio’s base Projectile Pace of -110% causes his weapons to fireplace backwards, and really slowly. You may get this as much as -100% with one level within the Projectile Pace energy up, which can trigger all of your projectiles to stay static. An attention-grabbing method, particularly together with his beginning Thousand Edge.
Peppino
Beginning Weapon | Passive Talents | ||
Soul Eater | Begins with briefly diminished Space (-60%, totally restored by stage 21). Notably low MoveSpeed of -100%, which prevents any sort of motion with out passive gadgets or energy ups. |
A personality seemingly designed to encourage the sorts of no-movement problem runs streamers have tried within the sport, Peppino can’t transfer in any respect for those who’re working together with his base stats. He additionally begins with very low Space, which significantly limits your choices and makes his early survival a matter of luck moderately than ability.
MissingNo
Beginning Weapon | Passive Talents | ||
Axe or Demise Spiral | Base stats are randomly generated each run. |
Very similar to Random, MissingNo can fluctuate wildly when it comes to effectiveness, from invincible scythe god to fragile Axe thrower. He’s a enjoyable unlockable curio, however not a dependable character to leap into runs with.
Massive Trouser
Beginning Weapon | Passive Talents | ||
Candybox | Beneficial properties +1% Greed each stage. Gold Fever lasts longer. |
A personality designed purely for the aim of farming Gold, Massive Trouser has little to supply when it comes to truly clearing runs. Getting to decide on any base weapon to begin with is sweet, however his passive skills solely assist your Gold achieve, making them ineffective in common fight.
B Tier
Antonio Belpaese
Beginning Weapon | Passive Talents | ||
Whip | Beneficial properties +10% May each 10 ranges (max +50%). |
The definition of a stable character, Antonio begins with further Well being and Armor, and positive aspects a large May increase over time too. This makes him best for cumbersome Armor-based builds, the place his advanced Whip can present worthwhile further therapeutic.
Porta Ladonna
Beginning Weapon | Passive Talents | ||
Lightning Ring | Everlasting +30% Space. Begins with non permanent Cooldown bonus (-90%, lowering by 30% each stage earlier than being eliminated fully by stage 4) |
Porta is an unexciting character for those who play truthful, however for those who’re keen to sport the system a bit she will carry out very nicely certainly. By ready till you’ve worn out a couple of waves of enemies along with her rapid-fire lightning bolts, you’ll be able to increase your stage shortly and keep away from the disadvantage of her dropping her Cooldown bonus so early.
Suor Clerici
Beginning Weapon | Passive Talents | ||
Santa Water | Everlasting +0.5 Restoration and +50 Max Well being. Begins with non permanent Space bonus (+400%, lowering by 100% per stage earlier than being eliminated fully by stage 5) |
Just like Porta, Suor Clerici can do very nicely for those who intentionally keep away from leveling up for some time initially of your run. This can allow you to take advantage of use of her large Holy Water splashes, and set you up properly for a run constructed across the highly effective La Borra evolution.
Concetta Caciotta
Beginning Weapon | Passive Talents | ||
Shadow Pinion | Beneficial properties +1% Space each stage. |
The Shadow Pinion is a difficult weapon to grasp, and even once you do it isn’t notably efficient. Fortunately, Concetta’s passive potential is great, scaling up your Space with each stage gained, resulting in immensely highly effective Garlic/Santa Water builds.
Sir Ambrojoe
Beginning Weapon | Passive Talents | ||
La Robba | Beneficial properties +1 Quantity each 20 ranges (max +3). Begins with non permanent Quantity bonus (+10, lowering by 2 per stage earlier than being eliminated fully by stage 6) |
An attention-grabbing outlier among the many base sport’s ‘kill 3000 of X enemy’ characters, Sir Ambrojoe begins off with an absurd Quantity stat of 10. This shortly dwindles as he ranges up, earlier than rising to three at round stage 80. He ranks larger than his friends on our Vampire Survivors character tier record as a consequence of his sturdy begin, and the truth that his beginning weapon drops furnishings in your enemies.
Zi’Assunta Belpaese
Beginning Weapon | Passive Talents | ||
Vento Sacro | Beneficial properties +0.5% May, Projectile Pace, Period, and Space each stage. |
An extremely well-rounded character, Zi’Assunta grows steadily in 4 key areas as she ranges up. Her passive potential is likely one of the finest within the sport, however she’s let down by the Vento Sacro, which is a weak beginning weapon, particularly early on in a run.
Syuuto Moonspell
Beginning Weapon | Passive Talents | ||
Summon Evening | Begins with hidden Evening Sword. Morphs right into a stronger model when his base weapon evolves. |
Beginning with two weapons is nice, however Syuuto Moonspell doesn’t have the very best base stats, notably in terms of MoveSpeed. This makes it laborious to evade injury early on, however for those who can journey issues out till your Summon Evening evolves, you’ll unlock his second, rather more highly effective kind.
Gav’Et-Oni
Beginning Weapon | Passive Talents | ||
Mille Bolle Blu | Beneficial properties +1 Quantity each 20 ranges (max +4) |
Gav’Et-Oni is likely one of the finest ‘unlockable enemy’ characters in Vampire Survivors, owing to his larger Quantity cap of +4, and the truth that his Mille Bolle Blu weapon is definitely able to evolving. These elements mix to make him a dependable selection for a projectile-focused construct.
Maruto Cuts
Beginning Weapon | Passive Talents | ||
Eskizzibur | Beneficial properties a brief Armor bonus after taking injury (+1 for 10 seconds). Receives Academy Badge at stage 30. |
A superb character for tapping into the retaliatory injury mechanic, Maruto positive aspects extra Armor when broken, and begins with the highly effective Eskizzibur sword. He additionally has entry to the Academy Badge, which is surprisingly efficient alongside weapons just like the Evening and Victory Swords.
Rottin’Ghoul
Beginning Weapon | Passive Talents | ||
Get together Popper | Beneficial properties +1 Quantity each 20 ranges (max +4) |
Whereas Rottin’Ghoul’s distinctive Get together Popper weapon is definitely attention-grabbing, it sadly can’t evolve. He does nonetheless match Gav’Et-Oni when it comes to potential Quantity, nevertheless, making him a comparable character and a good projectile-slinger.
Sammy
Beginning Weapon | Passive Talents | ||
Vicious Starvation | Beneficial properties Expertise when choosing up Gold Cash and Coin Baggage. Begins with briefly diminished May (-60%, diminished by 10% at fastened ranges earlier than being eliminated fully by stage 21). |
Beginning with a robust advanced weapon and gaining further Expertise from Gold, Sammy is a robust selection, particularly for those who pair him with the Disco of Gold Arcana. The truth that he’s a caterpillar cake is simply the icing on prime.
Minnah Mannarah
Beginning Weapon | Passive Talents | ||
Bloody Tear | May, Projectile Pace, Period, Space, and Cooldown change each minute. |
Utilizing stat fluctuation as a metaphor for the ever-changing state of a werewolf, Minnah is mechanically and creatively attention-grabbing. You’ll want to regulate to her altering stats, however that’s straightforward sufficient to do with the assistance of the wonderful Bloody Tear as a beginning weapon.
Beneficial properties Boros
Beginning Weapon | Passive Talents | ||
Heaven Sword | Beneficial properties +2% Development each stage. |
Boasting untapped Development potential, Beneficial properties Boros has the power to climb to staggering heights as issues ramp up exponentially over a run. The Heaven Sword isn’t an excellent beginning weapon, however you’ll be able to add numerous chew to his scaling by way of using Arcana and Restrict Breaks.
A Tier
Gennaro Belpaese
Beginning Weapon | Passive Talents | ||
Knife | Everlasting +1 Quantity. |
An incredible character you’ll be able to entry proper from the beginning, Gennaro Belpaese outdoes the opposite projectile-based characters within the sport by advantage of his Quantity bonus being frontloaded, even when he doesn’t scale as nicely into the late sport. The Knife can be an excellent beginning weapon, notably as soon as it evolves into the devastating Thousand Edge.
Lama Ladonna
Beginning Weapon | Passive Talents | ||
Axe | Beneficial properties +5% May, MoveSpeed, and Curse each 10 ranges (max +20%). |
Lama will get some stable multi-stat scaling, in addition to fast entry to the Axe, one of many higher weapons as soon as advanced. May and MoveSpeed are all the time helpful, and a small Curse increase is helpful for upping your Expertise achieve.
Poe Ratcho
Beginning Weapon | Passive Talents | ||
Garlic | Everlasting +25% Magnet and -30 Max Well being. |
Whereas not pretty much as good in a while, the Garlic is likely one of the finest early-game weapons in all of Vampire Survivors, best for clearing out massive crowds of weak enemies. Poe will get numerous factors for beginning off with it, and extra for his further Magnet, which pairs properly with Attractorb and Blood Astronomia.
Dommario
Beginning Weapon | Passive Talents | ||
King Bible | Everlasting +40% Period and Projectile Pace, in addition to -40% MoveSpeed. |
One other nice early weapon, and probably the greatest weapons total, the King Bible is pretty much as good because it will get in terms of beginning weapons, notably when paired with Dommario’s further Period and Projectile Pace. When you decide up a couple of extra weapons, his low MoveSpeed received’t matter.
Mortaccio
Beginning Weapon | Passive Talents | ||
Bone | Beneficial properties +1 Quantity each 20 ranges (max +3). Can evolve at stage 80 when you have the Chaos Malachite Relic. |
Whereas the Bone is mediocre, and his Quantity-scaling potential would ordinarily land him in C tier, Mortaccio stands above his friends by advantage of his evolution potential, added within the 1.3.0 Chaos Replace. With the Chaos Malachite Relic, he can morph into an extremely highly effective new kind at stage 80, granting him numerous late-game viability.
Divano Thelma
Beginning Weapon | Passive Talents | ||
Laurel | Begins with 1 further stage. Beneficial properties +1 Armor each 5 ranges (max +5). |
One of many tankiest characters within the sport, Divano Thelma begins with the protecting Laurel weapon, and in addition positive aspects further Armor each few ranges. These mix to make sure that any injury they take might be minimal, if it isn’t blocked by the Laurel first, setting the scene for a sturdy retaliatory injury construct.
Menya Moonspell
Beginning Weapon | Passive Talents | ||
4 Seasons | Turns into stronger and invincible for a set interval after defeating a considerable amount of enemies. |
The 4 Seasons is the very best weapon from Legacy of the Moonspell by far, and Menya makes nice use of it, notably when she shifts into her invincible Megalo kind after numerous kills. She does shift again, however her sheer velocity and energy on this kind can mean you can rack up sufficient kills to instantly set off it once more.
Megalo Syuuto Moonspell
Beginning Weapon | Passive Talents | ||
Evening Sword | Beneficial properties +1% May each stage. |
Skipping proper to the nice half, Megalo Syuuto begins the place the unique Syuuto finally ends up: in a sooner and stronger kind. He additionally will get a full-on Evening Sword, and an uncapped May scaling passive, making him a robust selection for any sort of construct.
Luminaire Foscari
Beginning Weapon | Passive Talents | ||
Prismatic Missile | Triggers a Rosary when levelling up. Will get a brief May, Cooldown, and MoveSpeed bonus after reviving. |
Clearing the display of enemies after each stage up is a robust impact, and one that may result in a sequence response of development and destruction, notably when mixed with the Expertise-boosting Luminaire, the advanced type of the Prismatic Missile. The Revival bonuses are the icing on the cake.
Smith IV
Beginning Weapon | Passive Talents | ||
Vandalier (Hidden) | The quirky white bear. (Beneficial properties +0.01 Restoration, +0.7% May, Space, Pace, and Period, -0.25% Cooldown, and +1% Luck each stage) |
Essentially the most profitable of the three ghost brothers by a large margin, Smith IV begins with a hidden union weapon, that means he’s nice out the gate, and may add six full weapons on prime of that. He additionally scales up almost all of his stats as he ranges up, making him all-rounder.
Leda
Beginning Weapon | Passive Talents | ||
Holy Wand | None. Begins with a notable +100% May, nevertheless. |
Easy but extremely efficient, Leda combines the stellar Holy Wand with a 100% May bonus to decimate the early hordes with ease. Whereas she has no different results, that’s all she actually must be an A-tier Survivor.
Cosmo Pavone
Beginning Weapon | Passive Talents | ||
Peachone and Ebony Wings (Each Hidden) | Beneficial properties +1 Restoration and +1% Luck each stage. Beneficial properties +1 Revival each 100 ranges. |
With uncapped Restoration development, Cosmo Pavone has the potential to be unkillable when paired with the Laurel, Armor, and Max Well being boosters just like the Hole Coronary heart. He additionally begins out with two chicken associates, neither of which depend towards his six weapon whole, making him highly effective in fight too.
S Tier
Pugnala Provola
Beginning Weapon | Passive Talents | ||
Phiera Der Tuphello and Eight The Sparrow. | Beneficial properties +1% May each stage. |
One of many earliest characters you’ll be able to unlock, and in addition probably the greatest, Pugnala Provola is undoubtedly a favourite for a lot of newbie gamers. Beginning out with two weapons with nice protection, and uncapped May scaling, you’ll be able to’t go mistaken along with her.
Queen Sigma
Beginning Weapon | Passive Talents | ||
Victory Sword | She owns all the pieces. (Beneficial properties +1% May and Development each stage. Can select extra Arcana playing cards at stage 2, 3, 77, and 108. Begins with a notably excessive 108 Skip, Reroll, and Banish) |
Nonetheless the very best and most versatile character within the sport, even after two DLC packs, Queen Sigma could be something you need her to be. This is because of her further Arcana capability, obscene variety of Skips, Rerolls and Banishes, and her uncapped May and Development scaling. She additionally begins with the Victory Sword, probably the greatest weapons within the sport in a while.
Megalo Menya Moonspell
Beginning Weapon | Passive Talents | ||
108 Bocce (Hidden) | Can’t be broken, however disappears after reaching the time restrict. |
As a totally invincible character, there’s an excellent argument that Megalo Menya is the very best Survivor within the sport. With no menace of loss of life comes no restrict on her capabilities, although you’ll be able to’t use her to defeat Crimson Demise, which is a minor draw back.
Je-Ne-Viv
Beginning Weapon | Passive Talents | ||
Shadow Servant. Insatiable (Hidden) | It’s going to actually eat the world. (Beneficial properties +1% May and +0.5% Curse each stage. Triggers a Vacuum when levelling up. As soon as per life, triggers World Eater after receiving deadly injury. Additionally triggers World Eater each 6 ranges. Receives SpellString at stage 10, SpellStream at stage 20, and SpellStrike at stage 30) |
Boasting one of many longest potential lists within the sport, Je-Ne-Viv looks like three characters mashed collectively (and should actually be, primarily based on the lore). She does a lot that it’s possible tougher to fail a run along with her than succeed.
Avatar Infernas
Beginning Weapon | Passive Talents | ||
Flames of Misspell | Begins with further Arcana XIX – Coronary heart of Fireplace. Grows stronger with each stage, but in addition loses management (+0.5% Curse, +0.5% May, +2% MoveSpeed, and -0.25% Cooldown each stage) |
Getting a free bonus Arcana is a novel passive potential, and Infernas additionally comes with the distinctive Flames of Misspell weapon as nicely. These mix with uncapped stat scaling in 4 areas to make him a enjoyable and highly effective selection for any run, when you’ve accomplished his convoluted unlock course of.
Masks of the Crimson Demise
Beginning Weapon | Passive Talents | ||
Demise Spiral | None. Begins with a notable +100% MoveSpeed, nevertheless. |
The only and weakest of the S-tier characters, Masks of the Crimson Demise is nonetheless extremely efficient. An enormous beginning MoveSpeed permits him to shortly navigate Phases, whereas his Demise Spiral weapon is likely one of the finest within the sport, skipping the awkward early Axe stage to get proper to the good things.
Scorej-Oni
Beginning Weapon | Passive Talents | ||
Lightning Ring (Hidden) | Beneficial properties a hidden Lightning Ring each 8 ranges (max 6) that additionally fires when dropping well being. |
In contrast to Eleanor, Scorej-Oni is an instance of free stuff alone making a personality viable within the massive leagues. He begins with a hidden Lightning Ring, then positive aspects 5 extra as he ranges up, leading to an obscene screen-filling storm. The extra rings additionally fireplace when Scorej-Oni takes injury, making him nice in a retaliatory damage-based construct.
And with that, our Vampire Survivors character tier record is at an finish! We’ve lined each character within the sport, separated the Survivors from the suckers, and given you all the knowledge it’s worthwhile to plan out your subsequent run. Whether or not you desire a difficult expertise or a straightforward win, the knowledge from this record will serve you nicely.
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