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After struggling my means by way of Bayonetta 3’s ultimate act, I’d all however written off any subsequent Bayonetta online game and moved on to greener character-action sport pastures. Whereas I nonetheless stand by the closing assertion in my overview that I’ll by no means replay Bayonetta 3 ever once more, PlatinumGames’ prequel spin-off sport, Cereza and the Misplaced Demon (which launched for Nintendo Change on March 17), has satisfied me to depart my coronary heart and pockets open for future Bayonetta video games of this high quality.
Learn Extra: Bayonetta 3: The Kotaku Overview
As a lot as I wished to dislike Cereza for being the “we’re sorry” sport after Bayonetta 3, I used to be disarmed by how charming and stress-free its artwork type, dialogue, and gameplay mechanics are.
Cereza is the sweetest chaser PlatinumGames might’ve given me after the bitter shot Bayonetta 3 left in my mouth.
Cereza and the Misplaced Demon follows a younger Cereza (Bayonetta’s authorities identify) throughout her witch coaching. In contrast to her assured grownup self, little Cereza is hapless at finest with regards to magic. After an opportunity encounter with a mysterious youngster (who completely isn’t the sport’s large unhealthy), Cereza decides to discover a faerie forest for a power-up that’ll permit her to free her incarcerated mom, Rosa.
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Regardless of the sport being developed alongside Bayonetta 3, Cereza looks like PlatinumGames’ “in case of emergency, break glass” title to get again into fan’s good graces after Bayonetta 3’s ending. Fortuitously, Cereza manages to clear this hurdle with its spectacular artwork course and engrossing puzzles, and has me wanting extra low-stake video games inside the Bayonetta universe.
Cereza pays homage to Okami, nevertheless it’s nonetheless distinctive
![A screenshot shows Cereza and Cheshire completing an environmental puzzle together.](https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,q_60,w_645/eac8892a3764e583f8764cd868bf4826.jpg)
Equally to how Bayonetta 3 felt just like the devs flipped the script after taking part in Satan Might Cry 5 midway by way of its improvement, the opening moments of Cereza really feel like PlatinumGames copying Capcom’s homework with Okami—a 2006 action-adventure sequence the Bayonetta video games have unabashedly referenced prior to now.
In contrast to Bayo 3‘s lifting of DMC5’s main story beats, Cereza’s utilization of Okami’s painterly artwork type doesn’t conflict with the tone of the sport’s story and fight. Very similar to Okami’s artwork course makes use of heavy brush strokes and water-colored demons and allies to intensify the sport’s calligraphy-esque fight, Cereza’s artwork course neatly encapsulates the splendor and menace of Bayonetta’s universe by way of a younger witch’s eyes.
As a substitute of taking up the fleshy avant-garde aesthetic of the Bayonetta sequence’ infernal demons, each thorny enemy and hulking eldritch horror you encounter is oddly pleasing to have a look at in Cereza’s cutesy artwork type. Even the sport’s potion crafting, demonography, and chapter choice menu screens really feel like leafing by way of a painterly Little Golden Books model of Bayonetta.
Cereza is as a lot the Okami-fication of the Bayonetta sequence’ aesthetic as a Kirby-fication of its fight. Whereas not one of the puzzles or fight arenas stump me or require an “simple mode is now selectable” problem slider, that doesn’t cease Cereza’s gameplay from being enthralling. Gameplay-wise, L and ZL are your Umbran witch Swiss military knife right here. Apart from serving as your environmental interplay button, these buttons additionally set off Cereza’s Umbran dance, permitting her to create platforms, bloom power-granting vegetation, and summon demons.
And simply when Cereza feels prefer it’s about to bore me with breezy gameplay mechanics, the sport expands upon its fight and exploration along with her demonic acquainted, Cheshire.
Whereas Cereza occupies the left hand shoulder buttons, Cheshire occupies the proper. In what I can solely examine to grabbing the thumbsticks of your good friend’s controller and transferring each your characters in tandem with each other, Cereza has you management each characters whereas exploring the faerie forest. That is the place the sport has me sitting ahead in my chair as a result of its gameplay is mainly a depraved model of It Takes Two: You management each characters as a substitute of taking part in co-op.
There are some circumstances the place Cereza and Cheshire can’t stroll the identical paths, leaving you to problem-solve environmental puzzles to reunite them. There are two strategies for doing this: Hug and Unleash Mode. In Hug Mode, Cereza can use Cheshire’s doll kind to slingshot herself throughout platforms and toss him to increased ledges to traverse totally different paths. By utilizing Unleash Mode, Cereza can freeze enemies whereas hacking and slashing them in his demonic kind.
Who’s Cereza for precisely?
![A screenshot show's Cheshire clearing an icy obstacle out of Cereza's way using fire.](https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,q_60,w_645/3d6efc5db108df7490144cc2cf303641.jpg)
The evident query I’ve at the back of my thoughts whereas taking part in Cereza and the Misplaced Demon is: Who precisely is that this sport for? The very last thing a Bayonetta fan desires—particularly one who loves the sequence’ penchant for bitrate crashing setpieces, naughty braggadocious quips, and hyperactive fight—is a sport with simplified platforming, PG dialogue, and “simple” fight.
The closest factor I can give you to justify Cereza’s existence is that it providers lore-hungry followers with nuggets of knowledge that increase Bayonetta’s universe. Versus different video games infodumping the majority of its lore in codex entries and droves of mind-numbingly convoluted exposition by its undercooked villains, Cereza enables you to absorb info alongside Cereza and Cheshire. It explains ideas just like the significance of a witch’s hair as a vessel for demons and demonstrates that significance repeatedly by way of its many platforming and hack-and-slash moments. Seemingly insignificant info like rosemary serving as demon repellant within the Bayonetta sequence play a giant position in Cereza as environmental obstacles to beat. However even lore fiends like myself received’t discover far more to chew on with this easier-to-follow entry into the sequence—as a result of there’s no alternative meat on its bones.
From the leap, Cereza’s quest to save lots of her mom is an, um, attention-grabbing plot alternative as a result of the course of the Bayonetta sequence dictates that her mom will die, whatever the universe she finds herself in. This reality, which was tiresomely exacerbated in Bayo 3, makes any funding in her daring journey really feel pointless earlier than it even begins.
To make up for the bookended circumstances of the Bayonetta sequence story, Cereza lures gamers in by dropping scenes with lil Jeanne, information on how faeries—which had been launched in Bayo 3—match inside the pantheon of otherworldly creatures, and introducing new characters like Cereza’s mentor and Umbran witch outcast Morgana to maintain followers fed. Whereas these additions are bewitching on their very own, none of them really feel compelling or particular sufficient to warrant the discharge of a prequel Bayonetta sport.
However as is the case with most Bayonetta video games, Cereza’s story, which is arguably one of many higher ones by advantage of how understandable it’s, performs second fiddle to its enthralling gameplay loop—which slaps.
The Bayonetta sequence nonetheless has baggage
Cereza’s launch comes at an awkward juncture within the sequence, the place followers are questioning if they need to play future Bayonetta video games. Final November, sequence creator Hideki Kamiya introduced on Twitter that Bayonetta 4 was in improvement and can deal with the earlier sport’s contentious ending in “surprising” methods. In a follow-up tweet, Kamiya likened followers who disliked Bayo 3 to “maddened toxic radio transmitter[s]” that ought to avoid any future entries within the sequence.
Learn Extra: Bayonetta Creator Shares His Two Cents On Fan Outrage Over Bayonetta 3’s Ending
However regardless of the real-world baggage of the Bayonetta sequence’ and the bookended nature of its storyline, Cereza and the Misplaced Demon is a whole lot of enjoyable to play. Finally, Cereza nonetheless can’t shake the sensation that its launch smacks of the identical form of “hanging whereas the iron is chilly” company decision-making the Marvel Cinematic Universe made when it launched an uninspired Black Widow prequel movie after the cataclysmic occasions of Avengers: Finish Sport. Fortunately, not like the curler coaster superhero flick, Cereza and the Misplaced Demon isn’t creatively bankrupt and serves as a much-needed palette cleanser from Bayonetta 3’s moist fart of an ending.
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