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A nasty graphics bug is reportedly plaguing the newly launched Lifeless House Remake on PS5 after the day one patch. Many gamers on Reddit report that the sport has became a pixelated mess with an extremely low decision, irrespective of whether or not they select Decision Mode or Efficiency Mode. Hopefully, Digital Arts and Motive Studio can examine and clear up this situation promptly.
Lifeless House Remake was reportedly working effective on PS5 earlier than patch
A screenshot of the graphical bug, with deliberately excessive brightness to spotlight the issue, was posted on the Lifeless House Reddit. It reveals the setting turning into a blocky mess in addition to a pop-menu that’s considerably blurry. A handful of different gamers have commented within the thread, stating that they’re experiencing the identical bug.
In line with some customers who obtained the possibility to play the sport yesterday utilizing a bodily copy say the graphics had been effective earlier than the day one patch. Particularly, patch 1.000.002 appears to be the wrongdoer right here. One person theorizes that the issue stems from an error that entails VSR, or Digital Tremendous Decision, that permits video games to render at increased resolutions after which rescales them all the way down to a decrease native show decision.
It’s unclear for the time being whether or not this bug, which solely appears to impacting some PS5 gamers, is because of the sport or maybe particular shows or displays. Different customers have famous issues with lighting within the sport as effectively, and one other thread says that they’re experiencing a black display after accepting the phrases and agreements.
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