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Right now, we proudly share a sneak peek into the event of Transport Fever 2: Console Version, and the way we managed to carry the complete transport tycoon expertise to Xbox.
Transport Fever is a extremely popular and extremely rated transportation tycoon franchise on PC. Its newest entry, Transport Fever 2, delivers a degree of dimension and element by no means earlier than seen within the style. The aim of the sport is to construct a profitable transportation firm by setting up railroads, streets, water and air traces. Beginning within the nineteenth century, the participant connects cities and industries to move each passengers and cargo. Along with a customizable free sport mode, there’s additionally a fully-fledged marketing campaign mode with difficult missions set in real-world transportation historical past.
After the large success of Transport Fever 2 on PC, it was solely logical to carry the expertise to consoles as effectively. Not solely that, however no efforts had been spared to present the console group the complete expertise that made the sport nice on PC. So as to obtain this, the engineers at City Video games needed to pull some rabbits out of their engineers’ hats.
All the time offering the freshest layer of paint
Some of the cherished options of Transport Fever 2 are its extremely detailed autos. The sport comes with greater than 200 lovingly hand-modeled trains, ships, and airplanes, every sporting a number of 4k textures and regular maps.

On PC, it’s simply reasonably priced to have all of the fashions and textures in reminiscence at any time when wanted, as a typical rig has 16 GB of RAM and a GPU with a devoted further reminiscence. Consoles, nevertheless, are constructed in another way. They’ve a unified structure with an general smaller quantity however ultra-fast reminiscence. The important thing to make it work on consoles is texture streaming, which permits to clear textures of fashions that aren’t in view anymore. Furthermore, this expertise is utilized in Transport Fever 2 to consistently load textures on the highest reasonably priced decision to current the celebrities of the present, just like the traditional Class A 3/5 steam locomotive, of their finest coat of paint always.
Maintaining the bottom like a console professional
A trademark of Transport Fever 2 are its large maps. Throughout growth of the sport, it was at all times paramount to offer an actual sense of scale. The engine ought to enable for maps the place a high-speed practice, such because the well-known Japanese Shinkansen, can actually make use of its superior velocity. So, a variety of effort was put into designing a extremely efficient terrain rendering pipeline that may deal with maps of greater than 120 sq miles of dimension with a element decision of just about 1 yard. Central to this can be a dynamic terrain tessellation algorithm on the CPU that, whereas costing a bit of additional reminiscence, makes positive the engine can render these maps on all kinds of PCs.

Now, enter the world of consoles with their extremely well-designed GPUs and graphic APIs. Right here, the {hardware} may be leveraged very effectively for terrain rendering by making use of the GPU tessellation characteristic. This characteristic generates the render mesh for the terrain absolutely on the graphics card, saving invaluable processing time for the complicated financial system and metropolis development simulations. Whereas producing extra triangles, the {hardware} method nonetheless prices much less reminiscence general as a consequence of its effectivity. So huge maps may be seen from a chicken’s view excessive up within the sky and seamlessly zoomed in right down to particular person rocks on a riverbank.
Inspiring the internal architect
Lastly, let’s speak about constructions, a central and defining a part of the Transport Fever 2 expertise. Constructions are massive assemblies that include dozens of belongings, road segments, floor decals and terrain modifications. Consider constructions like airports, practice stations, docks, freeway crossings, and lots of extra. Something that’s wanted to construct an unlimited transportation empire.
For a easy building expertise, it’s key that the participant actually feels that he has exact management over the constructing placement. On PC, constructions are usually constructed utilizing the mouse. As the common PC person could be very effectively adjusted to this technique of enter, it’s sufficiently performant to calculate the complete building every body and place it underneath the cursor. Nevertheless, on consoles, the easiest way of constructing constructions is to have them at all times stored within the middle of the display and transfer the digital camera alongside the map for placement. And transferring the digital camera must be as easy as silk.

So, for the console launch of Transport Fever 2, the development preview pipeline was overhauled. All dynamic calculations at the moment are carried out within the background whereas a static preview of the construction and its underlying floor plan are proven. Not solely are constructions now utterly secure by way of FPS, however additionally they give suggestions to the participant on what atmosphere options the development would tear down when constructed.
Let’s get tycooning on console
We’re very excited to carry the Transport Fever franchise to consoles for the primary time ever with the discharge of Transport Fever 2: Console Version on Xbox Sequence X|S and Xbox One in February 2023, and we hope you’ll take pleasure in it as a lot as we did creating it.
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