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I’ve identified that illustration in video games mattered ever since that day in 1987 after I completed Metroid and found that intergalactic bounty hunter Samus Aran was that rarest of issues (for the time): a cool feminine video-game protagonist. I beloved enjoying as Mario, or Hyperlink, or any intrepid hero, however I used to be notably thrilled to see a sport say that ladies will be heroes, too. Now, with video games a extra necessary cultural drive than ever, the influential media advocacy group GLAAD has launched its first-ever in-depth report analyzing how video games are doing by way of LGBTQ illustration. The information strongly means that, on one hand, video games play an necessary function within the lives of many queer gamers, notably queer youth, and on the opposite, that video games are falling far brief by way of adequately representing and reaching these gamers.
The report, launched at the moment, is full of attention-grabbing and necessary statistics, collected in partnership with the media knowledge and analytics agency Nielsen, and you’ll be able to see it in its entirety right here. Amongst GLAAD’s most hanging findings is that 17 % of lively players determine as LGBTQ. And but, solely a paltry 2 % of video games on main PC and console storefronts (PSN, Steam, the Nintendo eShop and so forth) are tagged as having LGBTQ content material, suggesting that video games which really function queer characters or storylines stay extraordinarily uncommon. With large, influential video games like The Final of Us Half II and Apex Legends prominently that includes queer and trans characters, it’s maybe straightforward to really feel like LGBTQ illustration in video games is extra widespread than it really is, when the truth could also be that the trade remains to be falling nicely wanting adequately reflecting the LGBTQ participant base.
Video games are a refuge for a lot of queer gamers
The information reveals that many individuals who play video games are queer, and that video games typically play a very necessary function of their lives. For a lot of of them, on this interval when a whole bunch of items of anti-LGBTQ laws are being launched, video games could also be one thing of a secure haven. In response to GLAAD, 55 % of LGBTQ players who reside in states the place such laws has been proposed or handed say they really feel extra accepted within the gaming neighborhood than they do on the whole public areas the place they dwell. Sixty-five % of gamers in these states say that they rely upon video games to get them by means of powerful occasions, and a whopping 75 % say that video games enable them to specific themselves in methods they don’t really feel snug doing in the actual world.

As a trans one that grew up with video games and who has identified many different queer and trans individuals for whom video games have been a significant avenue of exploration and expression in a hostile world, I wasn’t precisely stunned by this knowledge, and but seeing numbers asserting simply how widespread such experiences are is highly effective and compelling. On a video name, I requested Blair Durkee, affiliate director of gaming for GLAAD, concerning the notion that video games are doing higher on the LGBTQ illustration entrance than they really are. “I feel a lot of our media is dominated by individuals who dwell in additional progressive areas,” she stated, “they usually neglect that there’s a large swath of the nation that’s nonetheless deep, deep on this anti-LGBTQ tradition. That was one of many issues we tried to spotlight with our stats LGBTQ players who dwell in additional restrictive states, states which have handed or proposed anti-LGBTQ laws versus LGBTQ players in different areas.”
Whilst many LGBTQ gamers discover alternatives for neighborhood and self-expression in video games, additionally they stay at greater threat for harassment in gaming areas, with 52 % saying they’ve skilled harassment when enjoying on-line, and 61 % expressing discomfort about utilizing voice chat in on-line video games.
The capitalist argument for higher LGBTQ illustration in video games
After all, GLAAD isn’t simply gathering this knowledge as a result of it’s attention-grabbing. The group hopes to encourage builders and studios to do extra to mirror and symbolize LGBTQ gamers. A typical argument I’ve heard for why video games haven’t made extra effort to include homosexual and trans characters and storylines is that builders or publishers could also be afraid of alienating or driving away non-LGBTQ gamers. Nonetheless, the info suggests, that sport builders are leaving cash on the desk, as LGBTQ gamers gravitate towards video games during which they’ll see themselves mirrored. In the meantime, 60 % of non-LGBTQ gamers say that enjoying as an LGBTQ character would make no distinction of their choice to purchase a sport. “The resistance towards LGBTQ content material in video games is waning,” says the report’s introduction, “as every successive era of players is extra various and extra open to seeing LGBTQ illustration of their video games.”
Once I requested Durkee what she hopes the report may assist to perform, she stated that it’s about “altering the way in which the trade actually thinks about our neighborhood.” She references feedback made by Dragon Age lead author David Gaider, who stated that there’s a proportion of the gaming inhabitants–like queer and trans gamers–which is already enjoying regardless of being basically uninvited, and the trade sees us as “gravy”—a pleasant further however not a bunch price catering to straight. “All this work that we’ve been doing over the past a number of years,” Durkee stated, “has been geared toward altering that mentality. Our neighborhood is a large proportion of the general gaming inhabitants, practically one in 5. And for those who’re ignoring that neighborhood, you’re doing it to your individual detriment. There’s far more to achieve by being inclusive and by increasing your viewers than by catering to the identical outdated demographic again and again.”
You’ll be able to learn GLAAD’s full, inaugural report on the state of LGBTQ inclusion in video video games now.
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