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I like every part about boomer shooters aside from the truth that a greater title hasn’t managed to stay. I’ve taken to calling them “good FPS video games with well being packs and keycards” in protest, however naming conventions apart, this loosely associated group of show-stopping shooters hasn’t let off the fuel for years now, and there is not any indication of that stopping anytime quickly.
Whereas massive reside service releases like Redfall flopped and Future 2: Lightfall and Payday 3 floundered (comparatively talking) in 2023, retro FPS video games had been getting numbers up on the board all 12 months. Colleague and expensive buddy Ted Litchfeld reviewed the deeply bizarre Hrot, a key-collecting romp by way of post-Soviet Czechoslovakia in Might, whereas I purged heretics in Boltgun. Hrot’s discombobulating ranges, off the wall humor, and tight, Quake 1-esque gunplay noticed it eke out a 2% lead over the no-nonsense, shoot-demons-in-grimdark-corridors-to-blaring-industrial-music grimdark motion of Boltgun. It was a enjoyable editorial expertise, too—I keep in mind buying and selling margins with Ted over key variations in design and theming, the place Hrot wound up feeling extra high-concept and impressed—however simply barely. It guidelines {that a} licensed Warhammer recreation (keep in mind, these video games largely suck) solely simply got here up brief towards such an impressed up to date.
I wasn’t grabbed by Turbo Overkill’s synthwave aesthetic (I keep in mind making a aware, rewarding choice to spend my restricted free time enjoying Prodeus and listening to 9 Inch Nails) however a Steam evaluate consensus of “Overwhelmingly Constructive” is value celebrating. Bored as I’m with neon and synths, I nonetheless discovered myself enthralled with Past Sundown, an immersive sim-tinged cyberpunk shooter rendered within the open supply GZDoom engine. It is a bit of a victory lap for boomer shooters altogether, with a gap act that channels the power of basic Doom 2 megastructure .wads.
Fairly just a few retro shooters have spent a pair years in early entry getting higher, Past Sundown included. One other far more my pace is Incision, a slag-strewn black and brown industrial hell caked thick with rust and blood. Incision’s fleshy, endoscopy-camera-with-a-crosshair vibes are stellar. It is my go-to recreation when one in all my associates who wears toques 12 months spherical sends me a Bandcamp hyperlink. It is positively a little bit tough across the edges, and will actually do with each a save function and one other spherical of stability passes, however what’s on provide right here is definitely essentially the most visually hanging one in all these since Nightfall.
And Nightfall, talking of, received a kickass new visible overhaul that drags it from 1997 to 2004, alongside a improvement equipment with full Steam workshop integration. It is a victory lap for one of many video games that cemented this entire FPS motion as A Factor 5 years in the past.
With one exception; “Slayers X: Terminal Aftermath: Vengance of the Slayer”, launched in June, is disgusting. Repulsive even. Not within the gory, S&M approach like among the above, however in that it jogs my memory of my childhood, the suburbs, and all of the silly shit that I used to love in highschool. For those who had a snug however finally unfulfilling upbringing, Slayers X will most likely converse to a few of that alienation by way of Zane, the twelfth grade provoc-auteur trapped within the physique of a 37-year-old. The autotuned nu-metal OST carried out totally in pop-punk voice locations Slayers X on the identical pantheon as irony tinged hyperpop acts like 100gecs.
I feel it says rather a lot about how this subgenre is coming into its personal artistically that we’re beginning to get bizarre, out-there shit like Slayers X, particularly in distinction to the rote ’80s cyberpunk stuff that there appears to be no scarcity of. This blossoming of themes and types and dabbling with bits of different genres like immersive sims is why boomer shooter looks like such an inadequate moniker.
After I performed Brutal Doom in 2014, it felt just like the bleeding fringe of FPS video games, this uncooked counterculture power to it, the hi-fi ultraviolence we craved, denied to us by fits in boardrooms peddling map packs. Full weight of hindsight, Brutal Doom was all the time tainted by reactionary components, however I feel it is an necessary basis for any dialogue of the retro FPS area. There’s ample area right here to experience nostalgia, however what’s so compelling about these video games, and I feel why they’re persevering with to see such continued success, is that they’re a window right into a parallel video games business.
A future the place we by no means realized the right way to intention down sights, the place trendy {hardware} is put to correct use rendering twisted megastructures and legions of occupying demons/cyborgs/aliens, and the place budgets are spent on discovering noisy they/thems on Soundcloud or underground doom metallic tasks and commissioning them to make a soundtrack album.
It is a future so brilliant that we have to put on shades.
Wrath: Aeon of Wreck is hitting 1.0 in February 2024, channeling genuine Quake 1 power with some legacy engine tech. Wizordum was a late November 2023 early entry launch that’ll absolutely see updates all 12 months, ditto for established rising star Viscerafest. Personally, I am most excited for Mala Petaka, a GZDoom pushed Mega Man X-esque romp (full with roaring chiptunes) from Indonesian solo dev Sanditio Bayu.
2023 was a kick ass 12 months for retro FPS video games, however I am trying ahead to seeing the place 2024 and past takes a subgenre that is actually coming into its personal.
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