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The developer of a promising cRPG dubbed Australia’s reply to old-school Fallout has delayed the sport simply days earlier than it was due out.
Australian indie studio Drop Bear Bytes had set Damaged Roads’ launch date for November 13 however announced a delay to early 2024 “to permit for added polish time”. The delay was so last-minute that on the time of publication, Damaged Roads’ Steam web page nonetheless carried the unique launch date.
Damaged Roads is a conventional isometric RPG by which gamers make their means throughout a desolate future Australia. It’s due out for PC, Nintendo Swap, PlayStation, and Xbox.
Drop Bear Bytes stated the sport is “content material full”, however it’s now “coming in longer than we initially anticipated at round 30 hours of gameplay and almost 400,000 phrases of dialogue”.
“As you may think about, it’s extraordinarily time-consuming to correctly check all of those,” the developer added. The delay was a “tough determination”, Drop Bear Bytes insisted, however is finest for the sport. Further assets will now be offered to high quality assurance (QA) with a view to stamp out bugs.
Remarkably, Damaged Roads had already provided publications with evaluate copies of the sport. Certainly, IGN was within the strategy of reviewing the sport earlier than receiving phrase of the delay.
In a subsequent post on X/Twitter, the developer confirmed that every one variations of the Damaged Roads are delayed. The plan now’s to launch the PC and console variations on the identical time, versus a break up launch.
“Proper now our QA groups ought to be capable of deal with issues since we’re delaying and giving them additional time to correctly check all the pieces,” Drop Bear Bytes stated.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
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