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The Elden Ring 1.09 replace patch notes have been revealed. The brand new Elden RIng patch options quite a lot of fixes and enhancements, however the primary spotlight is the addition of ray tracing for PS5, Xbox Collection X|S, and PC.
Elden Ring 1.09 replace patch notes
New function
Ray Tracing assist has been added for PlayStation 5, Xbox Collection X and PC variations.
Ray Tracing may be activated within the settings menu:
- PS5 / XSX: Sport Choices > Ray Tracing
- PC: Graphics > Ray Tracing High quality
PvP-exclusive stability changes
The changes on this part don’t have an effect on single-player or cooperative play.
- The Inescapable Frenzy incantation energy and seize angle have been elevated.
- The Lifesteal Fist talent energy, vary and seize angle have been elevated.
- Decreased the facility of two-handed leaping assaults.
- Decreased the facility of heavy and heavy working assaults of Fist and Claw weapon varieties.
- Decreased the facility of the Founding Rain of Stars spell.
- Decreased the spell enhancement impact of the Terra Magica spell.
- Decreased the harm and poise harm of the Wave of Gold talent when hitting an opponent over a sure distance.
- Decreased the effectiveness of the Dedication and Royal Knight’s Resolve expertise.
- Decreased the consequences of the Contagious Fury talent of the Jellyfish Protect.
- Decreased the effectiveness of the Claw Talisman.
- Decreased the effectiveness of the Lord of Blood’s Exultation Talisman.
- Decreased the assault energy buff granted by the White Masks head armor.
- Decreased the leaping assault harm buff granted by the Raptor’s Black Feathers armor.
- Decreased the harm buff granted by Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tear when activated with the Flask of Wondrous Physick.
Common stability changes
- Added an invincibility window when respawning within the colosseum.
- Elevated the scaling of the next attributes when infusing weapons with sure Ashes of Conflict:
- Magic / Fireplace / Flame Artwork / Lightning / Sacred
- Elevated the attribute scaling of the next weapon varieties:
- Colossal Sword / Nice Axe / Hammer / Flail / Nice Hammer / Colossal Weapon
- Elevated the pace, vary and restoration time of some assaults for the next weapon varieties:
- Nice Hammer / Nice Axe / Nice Sword / Curved Greatsword
- Flail weapons modifications:
- Elevated the pace of some assaults.
- Lowered assault restoration time.
- Elevated poise when utilizing two-handed assaults.
- Elevated working assaults pace and lowered assault restoration time for the next weapon varieties:
- Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd
- Elevated the primary assault pace for the next weapon varieties:
- Straight Sword / Curved Sword / Whip
- Elevated the pace of guard counters for the next weapon varieties:
- Straight Sword / Nice Sword / Colossal Sword / Nice Curved Sword / Katana / Twinblade Sword / Axe / Nice Axe / Flail / Nice Hammer / Spear / Nice Spear / Halberd
- Lowered the assault restoration time for Whip weapons.
- Elevated the harm of Claw weapons.
- Added Holy harm and Religion scaling to the Nice Membership.
- Elevated harm negation when blocking Holy harm and decreased harm negation when blocking harm from different affinities.
- Elevated the effectiveness of the Twinblade Talisman.
- Barely lowered rolling journey distance for mild gear weights.
- Decreased the hitbox measurement for some assaults of the next weapon varieties:
- Thrusting Sword / Heavy thrusting Sword / Spear / Nice Spear / Halberd
Ashes of Conflict changes
- Lifesteal Fist
- Elevated goal seize vary.
- Surge of Religion
- Elevated projectile technology pace.
- Flame Spit
- Elevated the guard pace and blocking quantity of the talent.
- Adjusted the angle of the fireball.
- Tongues of Fireplace
- Elevated the guard pace and blocking quantity of the talent.
- Nice Oracular Bubble
- Elevated projectile technology pace and lowered the restoration time.
- Viper Chunk
- Lowered the time earlier than rolling is feasible after utilizing the talent.
- Shriek of Milos
- Elevated shut vary poise harm.
- Spearcall Ritual
- Elevated projectile technology pace.
- Cursed-Blood Slash
- Elevated projectile technology pace and lowered the restoration time.
- Gold Breaker
- Lowered the restoration time.
- I Command Thee, Kneel!
- Elevated assault technology pace.
- Starcaller Cry
- Elevated the pace of follow-up assaults.
- Spinning Wheel
- Elevated assault technology pace.
- Added a roll & heavy assault cancel timing whereas utilizing the talent.
Bug Fixes
- Mounted a bug the place the Scarlet rot standing buildup was not correctly mirrored when giving the Antspur Rapier a Chilly affinity.
- Mounted a bug the place the Scarlet rot standing buildup was not correctly mirrored when giving the Rotten Greataxe a Blood affinity.
- Mounted a bug the place some assaults of the Partisan, Dying Ritual Spear, and Lucerne had surprising Bodily assault scaling.
- Mounted a bug the place the Nightrider Glaive didn’t improve the harm of horseback assaults.
- Mounted a bug the place the Duelist Greataxe and Rotten Greataxe didn’t improve the harm of charged assaults.
- Mounted a bug the place the Roar Medallion Talisman impact didn’t improve the facility of some incantations.
- Mounted a bug that lowered the facility of some expertise whereas underneath the Golden Vow impact.
- Mounted a bug that brought on the consequences the Dedication and Royal Knight’s Resolve expertise when casted from a left-handed weapon to be added to different expertise casted with a right-handed weapon.
- Mounted a bug that lowered the essential hit energy of right-handed weapons whereas having Dedication or Royal Knight’s Resolve lively on a left-handed weapon.
- Mounted a bug the place standing build-ups have been unintentionally added to some Weapon Expertise
- Mounted a bug the place the facility and particular results of a left-handed weapon could possibly be added to a talent solid with a right-handed weapon.
- Mounted a bug that brought on an geared up Sacrificial Twig to be consumed when a participant died within the Colosseum.
- Mounted the digital camera positioning when respawning within the Colosseum.
- Mounted a bug the place a participant might obtain credit score for a kill within the Colosseum when dying as a result of Dying standing impact, as an alternative of the participant who inflicted that standing impact.
- Improved stability in Colosseum matchmaking.
- Mounted a bug associated to degree correction when an invader used the Phantom Bloody Finger.
- Mounted a bug that might trigger disconnections with different gamers in sure places throughout multiplayer.
- Improved on-line multiplayer stability.
- [PS4] Mounted a bug that occurred when utilizing the Finger Severer on summoned NPCs whereas offline that might trigger the sport to crash.
- Mounted a bug associated to some enemies not rendering or behaving as anticipated.
- A number of efficiency enhancements and different bug fixes.
It’s been over a yr since Elden Ring launched and developer FromSoftware continues to be supporting the sport with post-launch patches. That is regardless of the dev additionally reportedly being busy engaged on an unannounced recreation since 2022.
Ray tracing is certain to look a deal with on PS5, although FromSoftware has famous that enabling it might impression body price and determination.
Whereas ray tracing positive is a pleasant visible improve, I think about most gamers are ready for information on the “Shadow of the Erdtree” growth.
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