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The League of Legends patch notes for the 13.1 replace are right here as Riot Video games brings its flagship MOBA into the brand new 12 months. Alongside the replace comes a brand new season of LoL and the beginning of a brand new ranked climb; a Jax replace; mythic store rotations; adjustments to the refund token system; and far more.
For starters, we’ve already damaged down all of the League of Legends ranked adjustments beginning in Season 13, together with the break up being divided in half. You too can get caught up with the League of Legends patch 13.1 preview as effectively, to be sure you’re in control with the adjustments to Yuumi and prime laner Aatrox.
LoL patch 13.1 Aggressive Updates
So, the brand new Break up 1 begins with patch 13.1, which sees ranks being reset. You get ranked rewards for Break up factors, the place you earn ten for a win and 6 for a loss. The promotion sequence has been diminished too, with it going from a greatest of 5 to better of three matches, whereas the restriction of duoing in ranked solo/duo with an MMR of Masters or above is disabled till patch 13.3.
Refund tokens have additionally undergone a change in LoL, with each participant beginning 2022 with a most of three tokens. That stated, the complexity Riot has confronted with these tokens implies that as of replace 13.11 later this 12 months, refund tokens will probably be solely eliminated.
League of Legends 13.1 patch notes
Under are the highlights of the LoL 13.1 patch. Riot Video games can have a full breakdown as effectively when you’re on the lookout for much more.
Champion adjustments
Jax
- Q – Leap Strike Bodily Injury: 65/105/145/185/225 (+100% bonus AD)(+60% AP) ⇒ 65/105/145/185/225 (+100% bonus AD) (+0% AP)
E – Counter Strike - Minimal Injury: 55/80/105/130/155 (+50% bonus AD) Bodily Injury ⇒ 55/85/115/145/175 (+4% max HP of the goal) (+100% AP) Magic Injury
- Bonus Injury per Assault Dodged: 20% of whole harm ⇒ 20% of base harm
- R – Grandmaster’s Would possibly Cooldown: 80 seconds ⇒ 100/90/80 seconds
Aatrox
- E – Umbral Sprint Passive Elevated Therapeutic throughout World Ender: 25/30/35/40/45 ⇒ 20/24/28/32/36
- R – World Ender Bonus Motion Velocity: 60/80/100 ⇒ 50/65/80
Dr. Mundo
- Base Well being: 653 ⇒ 613
- Armor Progress: 4.2 ⇒3.7
- E – Blunt Drive TraumaBonus Assault Injury: 2.5/3/3.5/4/4.5 of most well being ⇒ 2/2.5/3/3.5/4 of most well being
Fiora
- Most Well being Injury AD Scaling: 4.5% most well being true harm per 100 AD ⇒ 4% most well being true harm per 100 AD
- Q – Lunge Bodily Injury: 70/80/90/100/110 (+ 95/100/105/110/115 bonus AD) ⇒ 70/80/90/100/110 (+ 90/95/100/105/110 bonus AD)
Jayce
- Base Assault Injury: 54 ⇒ 57
- Q Base Bodily Injury: 55/100/145/190/235/280 ⇒ 60/110/160/210/260/310
- W (Hammer Kind) – Lightning Discipline Magic Injury Per Second: 25/40/55/70/85/100 ⇒ 35/50/65/80/95/110
Ok’Sante
- Base Motion Velocity: 335 ⇒ 330
- Passive – Dauntless Intuition Base Injury: 10-25 (primarily based on degree) ⇒ 5-20 (primarily based on degree)
- W – Path Maker
Minimal Bodily Injury: 4.25/4.5/4.75/5/5.25 of goal’s most well being ⇒ 2/2.25/2.5/2.75/3% of goal’s most well being
Most Bodily Injury: 8.25/8.5/8.75/9/9.25 of goal’s most well being ⇒ 7/7.25/7.5/7.75/8% of goal’s most well being
Lissandra
- Well being Progress: 104 ⇒ 110
- Q – Ice Shard Gradual: 16/19/22/25/28 ⇒ 20/24/28/32/36
- W – Ring of Frost Cooldown: 14/13/12/11/10 seconds ⇒ 12/11/10/9/8 seconds
Rammus
- Base Assault Injury: 56 ⇒ 53
- Base Well being: 634 ⇒ 614
Shaco
- Q – Deceive Mana Value: 60 ⇒ 40
Backstab Essential Strike Bonus Injury: 30% ⇒ 40% - W – Two-Shiv Poison
Magic Injury: 70/95/120/145/170 (+75% bonus AD)(+60% AP) ⇒ 70/95/120/145/170 (+80% bonus AD)(+60% AP)
Magic Injury to Targets Under 30% Well being of Most Well being: 105/142.5/180/217.5/255 (+112.5% bonus AD)(+90% AP) ⇒ 105/142.5/180/217.5/255 (+120% bonus AD)(+90% AP)
Sion
- Base Well being: 615 ⇒ 655
- Q – Decimating Smash Injury When Absolutely Charged: 70/135/200/265/330 ⇒ 90/155/220/285/350
Xayah
- Base Assault Velocity/Assault Velocity Ratio: 0.625 ⇒0.658
Yuumi
- Q – Prowling Projectile
Base Injury: 50/90/130/170/210/250 ⇒ 50/80/110/140/170/200
Empowered Base Injury: 60/110/160/210/260/310 ⇒ 60/100/140/180/220/260
Zeri
- Assault Injury Progress: 1.5 ⇒1.3
- Q – Burst Hearth Whole Base Bodily Injury: 15/18/21/24/27 ⇒ 15/17/19/21/23
Mythic Content material
Now Accessible
- Status Dragonmancer Volibear
- Status Ok/DA Ahri
- Mythic Chroma Storm Dragon Lee Sin
Leaving the Mythic Store
- Status Arcade Caitlyn
- Status PROJECT Sylas
- Status House Groove Nami
- Mythic Chroma Galaxy Slayer Zed
- Anima Squad 2022 Seize Bag
- Star Guardian 2022 Seize Bag
- Anima Squad 2022 Mythic Essence Icon
- Star Guardian 2022 Mythic Essence Icon
- MSI Excessive Midday 2022 Mythic Essence Icon
- Metal Valkyrie 2022 Mythic Essence Icon
- Worlds 2022 Mythic Essence Icon
- Eclipse Knights 2022 Mythic Essence Icon
- Ocean Tune 2022 Mythic Essence Icon
Champion skins and chromas
League of Legends skins: 13.1
- Mythmaker Irelia
- Mythmaker Galio
- Mythmaker Garen
- Mythmaker Sivir
- Mythmaker Zyra
- Lunar Empress Ashe
- Lunar Guardian Kha’Zix
- Lunar Guardian Malphite
- Lunar Empress Qiyana
- Lunar Emperor Thresh
- Status Porcelain Lissandra
- Status Mythmaker Sivir
Chromas
- Mythmaker Irelia
- Mythmaker Galio
- Mythmaker Garen
- Mythmaker Sivir
- Mythmaker Zyra
- Lunar Empress Ashe
- Lunar Guardian Kha’Zix
- Lunar Guardian Malphite
- Lunar Empress Qiyana
- Lunar Emperor Thresh
So, that’s it for the foremost adjustments within the League of Legends patch 13.1 replace. Within the meantime, you’ll be able to try our League of Legends tier listing, or work out how a lot you’ve spent on League of Legends as a substitute.
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